Player Matchup

Cthulhu
Cthulhu
Calvite
Cthulhu
Level 16
God Stats
3W - 2L
1,389 SR
Queue Stats
21W - 18L
1,380 Elo+
Party 2
Zeus
Zeus
Jubral34sg
Zeus
Level 67
God Stats
6W - 5L
1,502 SR
Queue Stats
143W - 179L
1,376 Elo+
Party 3
Guan Yu
Guan Yu
NidaiKitetsu
Guan Yu
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,498 Elo+
Party 3
Bakasura
Bakasura
Psychodic
Bakasura
Level 28
God Stats
4W - 0L
1,277 SR
Queue Stats
19W - 17L
1,383 Elo+
Party 2
Charybdis
Charybdis
tyhftgfhy
Charybdis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,434 SR
1,427 Elo+

VS

Team Averages
Level 33
1,521 SR
1,404 Elo+
Jormungandr
Jormungandr
HowlBallyhoo
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
Squalio
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,492 Elo+
Party 1
Ra
Ra
duecybilago
Ra
Level 77
God Stats
0W - 4L
1,430 SR
Queue Stats
214W - 260L
1,374 Elo+
Party 4
Achilles
Achilles
life1175
Achilles
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 14L
1,306 Elo+
Party 4
Nike
Nike
wetmcluvin
Nike
Level 28
God Stats
8W - 12L
1,677 SR
Queue Stats
56W - 83L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calvite
Cthulhu
13
2 / 1 / 15
8,707
544
7,363
10,613
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 2 / 10
9,217
576
6,749
7,994
2,892
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
NidaiKitetsu
Guan Yu
18
13 / 1 / 4
10,868
679
14,196
15,522
13,361
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Psychodic
Bakasura
14
7 / 2 / 10
9,127
570
11,925
13,240
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
tyhftgfhy
Charybdis
15
9 / 0 / 3
10,043
628
12,705
14,333
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HowlBallyhoo
Jormungandr
10
0 / 5 / 1
6,221
389
5,235
15,342
8,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Squalio
Xbalanque
11
1 / 9 / 0
6,509
407
5,777
11,399
2,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 9 / 1
7,393
462
8,003
13,289
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
life1175
Achilles
11
1 / 7 / 2
7,430
464
5,635
14,448
9,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 9 / 2
7,968
498
9,089
15,203
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
38
Kills
6
6
Deaths
39
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Calvite
Cthulhu
2
1
15
9.5
L
Jormungandr
HowlBallyhoo
Jormungandr
0
5
1
0.1
W
7
2
10
6
W
Guan Yu
NidaiKitetsu
Guan Yu
13
1
4
15
W
Bakasura
Psychodic
Bakasura
7
2
10
6
L
Xbalanque
Squalio
Xbalanque
1
9
0
0.11
L
1
9
1
0.17
L
Achilles
life1175
Achilles
1
7
2
0.29
W
Charybdis
tyhftgfhy
Charybdis
9
0
3
10.5
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,938
Damage
33,739
61,702
Taken
69,681
35,559
Mitigated
29,136
26,560
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Calvite
Cthulhu
7,363
510
156
1,650
10,613
8,403
529
4,521
6,092
23,941
0
L
Jormungandr
HowlBallyhoo
Jormungandr
5,235
1,300
120
1,400
15,342
8,308
0
4,442
10,215
23,457
0
W
6,749
1,185
0
1,639
7,994
2,892
470
2,503
5,491
49,513
0
W
Guan Yu
NidaiKitetsu
Guan Yu
14,196
1,822
538
7,149
15,522
13,361
90
2,160
13,362
10,410
58,294
W
Bakasura
Psychodic
Bakasura
11,925
8,283
0
4,680
13,240
6,163
0
3,352
9,888
0
46,428
L
Xbalanque
Squalio
Xbalanque
5,777
3,092
0
1,261
11,399
2,346
654
3,052
8,347
0
33,664
L
8,003
687
197
2,961
13,289
3,435
383
3,793
8,713
48,027
0
L
Achilles
life1175
Achilles
5,635
2,237
0
2,691
14,448
9,479
266
2,841
10,927
3,544
26,158
W
Charybdis
tyhftgfhy
Charybdis
12,705
6,757
0
10,748
14,333
4,740
660
1,975
12,358
0
85,065
L
9,089
2,144
0
1,678
15,203
5,568
0
2,842
12,207
0
39,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,962
Gold Earned
35,521
454
Minions Killed
308
0
Camps Cleared
0
1,590,248
Distance Traveled
1,401,370
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,707
544
33
2
0
329,548
2
L
Jormungandr
6,221
389
44
3
0
274,021
1
W
Zeus
9,217
576
80
5
0
290,421
1
W
Guan Yu
10,868
679
129
8
0
325,484
1
W
Bakasura
9,127
570
88
6
0
370,302
3
L
Xbalanque
6,509
407
47
3
0
276,645
3
L
Ra
7,393
462
93
6
0
261,022
1
L
Achilles
7,430
464
55
3
0
310,022
2
W
Charybdis
10,043
628
124
8
0
274,493
5
L
Nike
7,968
498
69
4
0
279,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role