Player Matchup

Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Jundtie
Thanatos
Level 84
God Stats
1W - 2L
1,714 SR
Queue Stats
7W - 24L
1,259 Elo+
Party 2
Ymir
Ymir
imAmityy
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
902 Elo+
Party 2
Team Averages
Level 38
1,571 SR
1,221 Elo+

VS

Team Averages
Level 83
1,551 SR
1,740 Elo+
Hercules
Hercules
JULIOLATAMX3
Hercules
Level 64
God Stats
7W - 3L
1,608 SR
Queue Stats
70W - 55L
1,614 Elo+
Party 1
Rama
Rama
TheIsseiGamer
Rama
Level 26
God Stats
2W - 1L
1,569 SR
Queue Stats
28W - 3L
1,944 Elo+
Party 1
Hel
Hel
fUeRtEmInE
Hel
Level 158
God Stats
3W - 3L
1,477 SR
Queue Stats
525W - 452L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 5 / 2
4,728
675
4,823
7,464
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Jundtie
Thanatos
8
1 / 5 / 0
4,780
683
3,116
6,691
2,026
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
7
0 / 5 / 2
5,023
718
307
7,219
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JULIOLATAMX3
Hercules
11
5 / 0 / 10
6,758
965
6,427
7,660
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
6 / 0 / 9
6,799
971
5,616
4,748
1,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 2 / 10
6,535
934
5,430
5,209
1,203
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
1
Kills
15
15
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
2
0.2
W
Hercules
JULIOLATAMX3
Hercules
5
0
10
10
L
Thanatos
Jundtie
Thanatos
1
5
0
0.2
W
6
0
9
10.5
W
4
2
10
4.5
L
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,246
Damage
17,473
21,374
Taken
17,617
11,495
Mitigated
6,116
3,390
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,823
940
0
398
7,464
5,812
0
2,339
4,913
2,843
8,421
W
Hercules
JULIOLATAMX3
Hercules
6,427
1,529
0
4,573
7,660
3,747
0
772
6,615
0
10,022
L
Thanatos
Jundtie
Thanatos
3,116
431
138
2,674
6,691
2,026
0
1,723
4,826
0
9,217
W
5,616
4,618
0
1,487
4,748
1,166
1,797
661
3,922
0
25,347
W
5,430
1,114
2,030
2,386
5,209
1,203
643
588
4,525
24,047
0
L
Ymir
307
158
0
180
7,219
3,657
0
1,512
5,489
2,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,531
Gold Earned
20,092
36
Minions Killed
86
1
Camps Cleared
4
352,365
Distance Traveled
446,068
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,728
675
10
1
1
127,860
2
W
Hercules
6,758
965
13
2
3
164,534
4
L
Thanatos
4,780
683
20
3
0
125,291
1
W
Rama
6,799
971
31
4
0
137,931
1
W
Hel
6,535
934
42
6
1
143,603
2
L
Ymir
5,023
718
6
1
0
99,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role