Player Matchup

Olorun
Olorun
Hejhå
Olorun
Level 7
God Stats
2W - 0L
1,690 SR
Queue Stats
6W - 4L
1,551 Elo+
Party 1
Bastet
Bastet
Nekzaren
Bastet
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 5L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
Sterculiuss
Gilgamesh
Level 8
God Stats
3W - 5L
1,501 SR
Queue Stats
15W - 15L
1,640 Elo+
Solo
Hachiman
Hachiman
Tendouu
Hachiman
Level 28
God Stats
11W - 5L
1,613 SR
Queue Stats
57W - 47L
1,450 Elo+
Solo
Artio
Artio
Viskas89
Artio
Level 7
God Stats
4W - 2L
1,548 SR
Queue Stats
37W - 30L
1,606 Elo+
Party 1
Team Averages
Level 11
1,571 SR
1,559 Elo+

VS

Team Averages
Level 15
1,448 SR
1,519 Elo+
Bellona
Bellona
Claire456
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 6L
1,790 Elo+
Solo
Arachne
Arachne
DistordedImage
Arachne
Level 16
God Stats
4W - 2L
1,866 SR
Queue Stats
203W - 214L
1,582 Elo+
Solo
Heimdallr
Heimdallr
KaRa233
Heimdallr
Level 16
God Stats
2W - 1L
1,310 SR
Queue Stats
16W - 16L
1,342 Elo+
Solo
Yemoja
Yemoja
Shinеi
Yemoja
Level 22
God Stats
0W - 4L
1,329 SR
Queue Stats
54W - 64L
1,386 Elo+
Solo
The Morrigan
The Morrigan
coltize
The Morrigan
Level 17
God Stats
0W - 3L
1,234 SR
Queue Stats
38W - 29L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hejhå
Olorun
20
15 / 5 / 8
16,270
603
25,234
24,932
13,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Nekzaren
Bastet
20
12 / 6 / 11
15,367
569
21,873
27,723
12,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Sterculiuss
Gilgamesh
20
8 / 10 / 9
15,418
571
20,934
22,857
21,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Tendouu
Hachiman
20
2 / 5 / 12
13,055
484
17,325
21,007
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Viskas89
Artio
19
1 / 2 / 24
13,265
491
7,187
31,495
46,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Claire456
Bellona
20
13 / 5 / 4
14,619
541
30,787
33,218
35,653
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 12 / 4
13,527
501
17,194
32,528
12,733
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
KaRa233
Heimdallr
17
2 / 10 / 3
11,185
414
13,191
22,440
9,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Shinеi
Yemoja
16
1 / 3 / 7
11,510
426
10,788
21,954
30,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
coltize
The Morrigan
20
7 / 9 / 2
14,187
525
12,782
12,179
5,302
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
47
38
Kills
27
28
Deaths
39
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Claire456
Bellona
13
5
4
3
L
4
12
4
0.5
W
Olorun
Hejhå
Olorun
15
5
8
3.8
L
Heimdallr
KaRa233
Heimdallr
2
10
3
0.35
W
Bastet
Nekzaren
Bastet
12
6
11
2.92
L
Yemoja
Shinеi
Yemoja
1
3
7
1.5
W
Gilgamesh
Sterculiuss
Gilgamesh
8
10
9
1.25
W
Hachiman
Tendouu
Hachiman
2
5
12
1.6
W
Artio
Viskas89
Artio
1
2
24
6.5
L
The Morrigan
coltize
The Morrigan
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,553
Damage
84,742
128,014
Taken
122,319
100,975
Mitigated
93,267
48,239
Healing
31,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Claire456
Bellona
30,787
13,525
0
9,448
33,218
35,653
0
10,908
22,310
0
117,305
L
17,194
9,738
0
11,451
32,528
12,733
0
5,922
26,606
0
109,788
W
Olorun
Hejhå
Olorun
25,234
14,486
2,095
11,923
24,932
13,524
855
6,822
17,938
127,978
9,325
L
Heimdallr
KaRa233
Heimdallr
13,191
8,191
0
4,603
22,440
9,219
1,288
5,754
16,686
0
70,760
W
Bastet
Nekzaren
Bastet
21,873
6,742
0
9,972
27,723
12,136
1,977
7,178
20,421
0
108,973
L
Yemoja
Shinеi
Yemoja
10,788
2,493
2,121
2,499
21,954
30,360
0
4,148
17,806
36,861
0
W
Gilgamesh
Sterculiuss
Gilgamesh
20,934
7,711
0
2,653
22,857
21,191
0
3,142
19,621
0
105,952
W
Hachiman
Tendouu
Hachiman
17,325
9,137
0
9,903
21,007
8,030
4,388
3,203
17,804
0
113,189
W
Artio
Viskas89
Artio
7,187
1,162
1,832
9,861
31,495
46,094
30
5,713
25,734
30,185
0
L
The Morrigan
coltize
The Morrigan
12,782
3,794
443
822
12,179
5,302
893
3,445
8,521
91,294
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,375
Gold Earned
65,028
696
Minions Killed
644
0
Camps Cleared
0
2,498,241
Distance Traveled
2,333,937
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,619
541
157
6
0
523,732
5
L
Arachne
13,527
501
162
6
0
505,142
6
W
Olorun
16,270
603
184
7
0
482,408
7
L
Heimdallr
11,185
414
103
4
0
436,043
0
W
Bastet
15,367
569
138
5
0
506,811
3
L
Yemoja
11,510
426
42
2
0
446,953
8
W
Gilgamesh
15,418
571
159
6
0
485,258
5
W
Hachiman
13,055
484
179
7
0
439,800
5
W
Artio
13,265
491
36
1
0
583,964
11
L
The Morrigan
14,187
525
180
7
0
422,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role