Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Chadaroo
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,558 Elo+
Party 1
Anhur
Anhur
ColonelCosby
Anhur
Level 28
God Stats
2W - 5L
1,469 SR
Queue Stats
7W - 16L
1,460 Elo+
Party 1
Cabrakan
Cabrakan
Kivero
Cabrakan
Level 104
God Stats
1W - 2L
1,578 SR
Queue Stats
6W - 9L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
Xshi666
Nu Wa
Level 74
God Stats
60W - 44L
1,619 SR
Queue Stats
380W - 388L
1,549 Elo+
Solo
Team Averages
Level 83
1,533 SR
1,514 Elo+

VS

Team Averages
Level 100
1,557 SR
1,547 Elo+
Chronos
Chronos
DanielRH21
Chronos
Level 111
God Stats
4W - 2L
1,503 SR
Queue Stats
358W - 313L
1,586 Elo+
Party 2
Bellona
Bellona
ReverseAllen21
Bellona
Level 100
God Stats
26W - 22L
1,567 SR
Queue Stats
329W - 270L
1,579 Elo+
Party 2
Ratatoskr
Ratatoskr
Sider1927
Ratatoskr
Level 126
God Stats
5W - 6L
1,510 SR
Queue Stats
412W - 385L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SxcialSnipez
Ah Muzen Cab
Level 108
God Stats
8W - 1L
1,706 SR
Queue Stats
175W - 180L
1,514 Elo+
Solo
Terra
Terra
iFAPforCATS
Terra
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
4 / 6 / 1
8,333
521
8,734
13,983
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Chadaroo
King Arthur
14
1 / 3 / 1
8,116
507
7,278
15,228
6,774
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
6,513
407
1,913
7,645
1,619
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Kivero
Cabrakan
10
0 / 4 / 0
6,262
391
4,569
11,201
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Xshi666
Nu Wa
14
1 / 3 / 4
8,498
531
9,623
7,787
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DanielRH21
Chronos
15
4 / 1 / 5
9,307
582
7,164
9,070
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 5
8,589
537
10,069
13,011
11,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
Sider1927
Ratatoskr
14
4 / 4 / 3
8,305
519
5,669
12,275
3,831
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
SxcialSnipez
Ah Muzen Cab
17
7 / 1 / 2
9,755
610
8,909
8,536
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 0 / 9
7,960
498
5,226
9,568
8,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
19
19
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
6
1
0.75
L
King Arthur
Chadaroo
King Arthur
1
3
1
0.5
L
0
3
0
0
W
Chronos
DanielRH21
Chronos
4
1
5
6.5
L
Cabrakan
Kivero
Cabrakan
0
4
0
0
W
2
0
5
4.5
W
Ratatoskr
Sider1927
Ratatoskr
4
4
3
1.38
W
Ah Muzen Cab
SxcialSnipez
Ah Muzen Cab
7
1
2
8
L
Nu Wa
Xshi666
Nu Wa
1
3
4
1
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,117
Damage
37,037
55,844
Taken
52,460
25,838
Mitigated
31,476
14,097
Healing
20,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,734
3,088
0
3,926
13,983
5,679
0
2,422
11,561
0
44,972
L
King Arthur
Chadaroo
King Arthur
7,278
1,253
0
3,751
15,228
6,774
0
2,460
12,768
0
53,279
L
1,913
760
0
986
7,645
1,619
0
1,586
6,059
0
34,696
W
Chronos
DanielRH21
Chronos
7,164
2,492
0
2,907
9,070
3,343
372
3,510
5,560
64,258
4,728
L
Cabrakan
Kivero
Cabrakan
4,569
842
768
2,401
11,201
9,135
0
3,237
7,964
20,398
0
W
10,069
2,893
0
4,808
13,011
11,992
28
3,308
9,703
3,886
51,287
W
Ratatoskr
Sider1927
Ratatoskr
5,669
2,109
0
3,607
12,275
3,831
450
1,420
10,855
0
46,194
W
Ah Muzen Cab
SxcialSnipez
Ah Muzen Cab
8,909
4,014
0
3,012
8,536
3,627
2,428
3,384
5,152
0
80,249
L
Nu Wa
Xshi666
Nu Wa
9,623
1,507
0
2,265
7,787
2,631
0
2,938
4,849
61,602
0
W
5,226
1,010
2,618
3,394
9,568
8,683
128
2,570
6,998
24,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
43,916
439
Minions Killed
499
0
Camps Cleared
0
1,490,066
Distance Traveled
1,657,225
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,333
521
87
5
0
342,920
6
L
King Arthur
8,116
507
116
7
0
278,694
2
L
Anhur
6,513
407
87
5
0
296,136
4
W
Chronos
9,307
582
137
9
0
328,239
10
L
Cabrakan
6,262
391
38
2
0
287,720
4
W
Bellona
8,589
537
109
7
0
342,297
7
W
Ratatoskr
8,305
519
85
5
0
352,713
4
W
Ah Muzen Cab
9,755
610
140
9
0
313,595
3
L
Nu Wa
8,498
531
111
7
0
284,596
7
W
Terra
7,960
498
28
2
0
320,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role