Player Matchup

Danzaburou
Danzaburou
ReapinHeretic
Danzaburou
Level 108
God Stats
3W - 1L
1,387 SR
Queue Stats
110W - 77L
1,471 Elo+
Party 1
Ares
Ares
Trepan529
Ares
Level 79
God Stats
8W - 6L
1,791 SR
Queue Stats
80W - 127L
1,401 Elo+
Solo
He Bo
He Bo
Whiskey Only
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 64L
1,517 Elo+
Party 1
Team Averages
Level 68
1,559 SR
1,463 Elo+

VS

Team Averages
Level 88
1,373 SR
1,450 Elo+
Janus
Janus
EliteEspo
Janus
Level 26
God Stats
1W - 2L
1,363 SR
Queue Stats
66W - 56L
1,567 Elo+
Party 2
Cerberus
Cerberus
YoEspo
Cerberus
Level 112
God Stats
0W - 3L
1,327 SR
Queue Stats
65W - 80L
1,509 Elo+
Party 2
Neith
Neith
drgreenherb89
Neith
Level 127
God Stats
10W - 16L
1,430 SR
Queue Stats
350W - 504L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ReapinHeretic
Danzaburou
16
9 / 1 / 8
11,365
874
13,234
6,410
2,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
0 / 5 / 13
8,841
680
4,960
14,118
11,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
8 / 4 / 7
10,299
792
11,118
9,631
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EliteEspo
Janus
14
4 / 3 / 4
9,774
752
9,185
8,283
2,799
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
YoEspo
Cerberus
12
5 / 9 / 3
9,301
715
8,566
16,461
17,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 7
8,315
640
3,477
9,339
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
17
Kills
9
10
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
EliteEspo
Janus
4
3
4
2
W
Danzaburou
ReapinHeretic
Danzaburou
9
1
8
13
W
Ares
0
5
13
1.3
W
8
4
7
2.88
L
Cerberus
YoEspo
Cerberus
5
9
3
0.72
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
21,228
30,159
Taken
34,083
16,653
Mitigated
23,748
3,207
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
EliteEspo
Janus
9,185
281
0
292
8,283
2,799
180
3,435
4,848
42,372
0
W
Danzaburou
ReapinHeretic
Danzaburou
13,234
5,016
0
1,559
6,410
2,082
2,170
4,556
1,854
0
42,702
W
Ares
4,960
188
115
481
14,118
11,443
222
8,174
5,944
11,812
0
W
11,118
506
0
1,052
9,631
3,128
648
5,624
4,007
33,830
0
L
Cerberus
YoEspo
Cerberus
8,566
397
0
1,414
16,461
17,780
75
7,257
9,204
17,273
0
L
3,477
811
490
1,517
9,339
3,169
731
5,763
3,576
0
18,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
27,390
126
Minions Killed
147
3
Camps Cleared
8
690,574
Distance Traveled
670,782
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,774
752
80
6
4
240,090
1
W
Danzaburou
11,365
874
70
5
0
241,423
1
W
Ares
8,841
680
8
1
1
211,313
1
W
He Bo
10,299
792
48
4
2
237,838
1
L
Cerberus
9,301
715
32
2
0
221,165
0
L
Neith
8,315
640
35
3
4
209,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role