Player Matchup

Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Elfmerfudd
Kuzenbo
Level 135
God Stats
4W - 5L
1,500 SR
Queue Stats
62W - 78L
1,509 Elo+
Party 1
Bacchus
Bacchus
Sithilis445
Bacchus
Level 155
God Stats
5W - 5L
1,594 SR
Queue Stats
271W - 299L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TMK Gorda99
Ah Muzen Cab
Level 152
God Stats
6W - 6L
1,632 SR
Queue Stats
346W - 327L
1,533 Elo+
Party 2
Team Averages
Level 143
1,545 SR
1,513 Elo+

VS

Team Averages
Level 103
1,570 SR
1,557 Elo+
Skadi
Skadi
CatSpasm
Skadi
Level 101
God Stats
2W - 0L
1,813 SR
Queue Stats
23W - 27L
1,551 Elo+
Party 3
Thanatos
Thanatos
CrazyGuyzo
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,546 Elo+
Party 3
Hera
Hera
Dodgerlei
Hera
Level 99
God Stats
1W - 2L
1,225 SR
Queue Stats
39W - 41L
1,548 Elo+
Party 3
Amaterasu
Amaterasu
Hatazu
Amaterasu
Level 109
God Stats
9W - 4L
1,705 SR
Queue Stats
58W - 58L
1,556 Elo+
Party 3
Geb
Geb
Pepilepsi
Geb
Level 100
God Stats
3W - 2L
1,609 SR
Queue Stats
194W - 184L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 4 / 2
8,953
560
7,259
16,948
9,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ra
 
Ra
14
1 / 3 / 2
8,613
538
5,371
8,486
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Elfmerfudd
Kuzenbo
10
0 / 3 / 0
6,694
418
2,434
11,967
9,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Sithilis445
Bacchus
13
3 / 2 / 1
8,011
501
4,964
10,464
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TMK Gorda99
Ah Muzen Cab
13
1 / 5 / 0
8,105
507
5,138
10,760
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CatSpasm
Skadi
15
3 / 0 / 4
8,806
550
13,925
6,853
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
CrazyGuyzo
Thanatos
16
5 / 4 / 3
9,130
571
7,429
12,568
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
15
3 / 1 / 5
9,272
580
9,137
5,283
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Hatazu
Amaterasu
15
4 / 2 / 1
8,785
549
9,724
13,463
9,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 7
8,108
507
5,622
10,089
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
17
17
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
4
2
1
L
Ra
 
Ra
1
3
2
0.67
W
Skadi
CatSpasm
Skadi
3
0
4
5
W
Thanatos
CrazyGuyzo
Thanatos
5
4
3
1.63
W
Hera
3
1
5
5.5
L
Kuzenbo
Elfmerfudd
Kuzenbo
0
3
0
0
W
Amaterasu
Hatazu
Amaterasu
4
2
1
2.25
W
2
1
7
5.5
L
Bacchus
Sithilis445
Bacchus
3
2
1
1.75
L
Ah Muzen Cab
TMK Gorda99
Ah Muzen Cab
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
45,837
58,625
Taken
48,256
31,461
Mitigated
27,928
18,987
Healing
24,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,259
3,737
41
5,325
16,948
9,734
678
2,926
14,022
55,894
0
L
Ra
 
Ra
5,371
168
957
3,523
8,486
3,003
0
3,208
5,278
60,952
0
W
Skadi
CatSpasm
Skadi
13,925
8,412
0
3,003
6,853
2,175
945
1,433
5,420
0
75,180
W
Thanatos
CrazyGuyzo
Thanatos
7,429
2,097
0
12,003
12,568
5,127
542
4,196
8,178
0
59,642
W
Hera
9,137
2,559
0
1,124
5,283
2,021
659
2,008
3,201
81,971
0
L
Kuzenbo
Elfmerfudd
Kuzenbo
2,434
810
1,107
1,654
11,967
9,085
0
3,839
8,128
16,139
0
W
Amaterasu
Hatazu
Amaterasu
9,724
4,478
0
4,201
13,463
9,706
715
7,965
5,402
0
48,537
W
5,622
656
1,134
2,954
10,089
8,899
31
3,982
6,027
20,902
0
L
Bacchus
Sithilis445
Bacchus
4,964
468
0
3,460
10,464
6,717
0
3,873
6,591
39,646
0
L
Ah Muzen Cab
TMK Gorda99
Ah Muzen Cab
5,138
2,674
0
2,920
10,760
2,922
0
913
9,847
0
58,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
44,101
470
Minions Killed
537
0
Camps Cleared
0
1,529,008
Distance Traveled
1,653,829
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,953
560
117
7
0
295,871
6
L
Ra
8,613
538
136
9
0
339,457
0
W
Skadi
8,806
550
136
9
0
302,612
3
W
Thanatos
9,130
571
105
7
0
342,861
11
W
Hera
9,272
580
179
11
0
357,006
5
L
Kuzenbo
6,694
418
23
1
0
299,203
3
W
Amaterasu
8,785
549
96
6
0
323,223
6
W
Geb
8,108
507
21
1
0
328,127
4
L
Bacchus
8,011
501
77
5
0
314,316
5
L
Ah Muzen Cab
8,105
507
117
7
0
280,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role