Player Matchup

Sun Wukong
Sun Wukong
BeanBoy19
Sun Wukong
Level 5
God Stats
1W - 2L
1,694 SR
Queue Stats
18W - 29L
1,507 Elo+
Party 3
Apollo
Apollo
CortezX369
Apollo
Level 29
God Stats
235W - 264L
1,524 SR
Queue Stats
240W - 278L
1,453 Elo+
Solo
Hel
Hel
IlIRemIlI
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 97L
1,505 Elo+
Party 3
Nox
Nox
Rated-RKO_Peepz
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 135L
1,405 Elo+
Solo
Fenrir
Fenrir
itsriverlmao
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,673 Elo+
Party 3
Team Averages
Level 26
1,544 SR
1,509 Elo+

VS

Team Averages
Level 39
1,514 SR
1,469 Elo+
Kukulkan
Kukulkan
Azureflamess
Kukulkan
Level 11
God Stats
3W - 4L
1,437 SR
Queue Stats
19W - 20L
1,477 Elo+
Party 2
Achilles
Achilles
Lotus6592
Achilles
Level 61
God Stats
9W - 3L
1,697 SR
Queue Stats
39W - 44L
1,453 Elo+
Party 2
Yemoja
Yemoja
Líghtss
Yemoja
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,587 Elo+
Party 1
Thanatos
Thanatos
MordredFaynore
Thanatos
Level 10
God Stats
6W - 7L
1,575 SR
Queue Stats
13W - 17L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
TanitFR
Cernunnos
Level 27
God Stats
15W - 17L
1,358 SR
Queue Stats
33W - 41L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeanBoy19
Sun Wukong
15
0 / 15 / 0
8,973
816
8,566
26,232
12,372
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
CortezX369
Apollo
15
0 / 5 / 2
9,382
853
7,166
13,017
6,131
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 0
9,393
854
9,334
10,598
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 3 / 0
9,517
865
4,899
16,110
5,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
15
1 / 9 / 1
9,719
884
11,218
27,493
22,668
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azureflamess
Kukulkan
18
6 / 0 / 22
11,875
1,080
19,351
8,893
4,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Lotus6592
Achilles
18
5 / 1 / 11
10,530
957
12,221
8,018
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Yemoja
Líghtss
Yemoja
18
0 / 0 / 26
11,883
1,080
7,594
9,807
11,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
19
20 / 1 / 12
13,226
1,202
28,054
11,768
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
TanitFR
Cernunnos
19
3 / 0 / 21
12,188
1,108
17,409
8,676
4,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
126
2
Kills
34
35
Deaths
2
3
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Azureflamess
Kukulkan
6
0
22
17
L
Sun Wukong
BeanBoy19
Sun Wukong
0
15
0
0
L
Apollo
CortezX369
Apollo
0
5
2
0.2
L
1
3
0
0.33
W
Achilles
Lotus6592
Achilles
5
1
11
10.5
W
Yemoja
Líghtss
Yemoja
0
0
26
13
W
Thanatos
20
1
12
26
L
0
3
0
0
W
Cernunnos
TanitFR
Cernunnos
3
0
21
13.5
L
Fenrir
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,183
Damage
84,629
93,450
Taken
47,162
50,275
Mitigated
31,749
5,802
Healing
28,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Azureflamess
Kukulkan
19,351
2,967
570
1,380
8,893
4,315
0
2,312
6,581
50,633
0
L
Sun Wukong
BeanBoy19
Sun Wukong
8,566
4,072
0
807
26,232
12,372
0
5,347
20,885
0
18,248
L
Apollo
CortezX369
Apollo
7,166
4,893
0
433
13,017
6,131
0
3,870
9,147
0
17,529
L
9,334
581
1,365
2,028
10,598
4,016
0
4,172
6,426
21,321
0
W
Achilles
Lotus6592
Achilles
12,221
6,420
0
1,099
8,018
5,401
0
3,344
4,674
0
27,194
W
Yemoja
Líghtss
Yemoja
7,594
2,398
6,668
2,408
9,807
11,402
0
3,217
6,590
12,464
0
W
Thanatos
28,054
11,258
0
11,376
11,768
5,997
0
3,646
8,122
0
35,553
L
4,899
784
45
412
16,110
5,088
0
5,302
10,808
27,823
0
W
Cernunnos
TanitFR
Cernunnos
17,409
9,386
1,359
3,900
8,676
4,634
0
1,714
6,962
0
60,714
L
Fenrir
11,218
5,751
0
712
27,493
22,668
0
8,254
19,239
0
27,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,984
Gold Earned
59,702
142
Minions Killed
233
2
Camps Cleared
15
811,638
Distance Traveled
1,043,689
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,875
1,080
75
7
1
223,352
2
L
Sun Wukong
8,973
816
13
1
1
139,270
1
L
Apollo
9,382
853
17
2
0
140,153
5
L
Hel
9,393
854
30
3
1
176,249
0
W
Achilles
10,530
957
36
3
2
192,541
0
W
Yemoja
11,883
1,080
9
1
0
203,973
3
W
Thanatos
13,226
1,202
20
2
1
236,140
0
L
Nox
9,517
865
47
4
0
165,510
1
W
Cernunnos
12,188
1,108
93
8
11
187,683
5
L
Fenrir
9,719
884
35
3
0
190,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role