Player Matchup

Fenrir
Fenrir
MrCrowley21
Fenrir
Level 120
God Stats
3W - 1L
1,597 SR
Queue Stats
16W - 11L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
Squidzbusterson
Kukulkan
Level 125
God Stats
1W - 0L
1,781 SR
Queue Stats
12W - 11L
1,493 Elo+
Party 1
Terra
Terra
VoidKingCthulhu
Terra
Level 141
God Stats
3W - 0L
1,588 SR
Queue Stats
19W - 16L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
XthefirstsnowX
Danzaburou
Level 129
God Stats
2W - 3L
1,606 SR
Queue Stats
17W - 14L
1,540 Elo+
Party 1
Team Averages
Level 129
1,643 SR
1,527 Elo+

VS

Team Averages
Level 55
1,395 SR
1,120 Elo+
Gilgamesh
Gilgamesh
DerozanSZN
Gilgamesh
Level 58
God Stats
3W - 17L
1,418 SR
Queue Stats
7W - 37L
1,120 Elo+
Party 2
Baron Samedi
Baron Samedi
HunchoBossSZN
Baron Samedi
Level 48
God Stats
1W - 9L
1,211 SR
Queue Stats
7W - 37L
1,120 Elo+
Party 2
Tyr
Tyr
MigzSZN
Tyr
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 37L
1,120 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ahsemo
Tsukuyomi
Level 50
God Stats
4W - 18L
1,451 SR
Queue Stats
7W - 37L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 3 / 10
9,432
943
7,719
8,764
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
15
5 / 0 / 9
9,239
924
10,810
6,991
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 7
8,646
865
4,747
9,657
9,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
XthefirstsnowX
Danzaburou
14
6 / 1 / 7
9,627
963
11,271
8,982
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DerozanSZN
Gilgamesh
13
2 / 5 / 2
7,844
784
6,961
13,655
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
HunchoBossSZN
Baron Samedi
11
0 / 5 / 1
6,758
676
4,073
7,181
2,532
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
13
2 / 4 / 3
7,657
766
6,571
12,257
7,742
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ahsemo
Tsukuyomi
13
2 / 4 / 2
7,781
778
8,454
10,697
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
18
Kills
6
6
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DerozanSZN
Gilgamesh
2
5
2
0.6
L
Baron Samedi
HunchoBossSZN
Baron Samedi
0
5
1
0.1
L
Tyr
2
4
3
0.88
W
Fenrir
5
3
10
3.33
W
Kukulkan
5
0
9
9.5
W
2
2
7
2.75
W
Danzaburou
XthefirstsnowX
Danzaburou
6
1
7
9.5
L
Tsukuyomi
ahsemo
Tsukuyomi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,547
Damage
26,059
34,394
Taken
43,790
18,637
Mitigated
23,449
12,739
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DerozanSZN
Gilgamesh
6,961
844
98
1,639
13,655
9,102
555
4,664
8,637
3,506
18,217
L
Baron Samedi
HunchoBossSZN
Baron Samedi
4,073
495
670
958
7,181
2,532
210
3,143
3,824
18,049
0
L
Tyr
6,571
579
201
2,680
12,257
7,742
0
3,998
7,931
1,658
17,851
W
Fenrir
7,719
2,280
0
1,702
8,764
3,570
1,650
1,890
6,399
0
22,145
W
Kukulkan
10,810
1,243
114
2,603
6,991
2,852
896
1,745
5,088
36,052
0
W
4,747
453
955
4,737
9,657
9,307
566
1,764
7,590
16,687
0
W
Danzaburou
XthefirstsnowX
Danzaburou
11,271
6,258
0
2,628
8,982
2,908
3,791
1,015
7,759
0
29,558
L
Tsukuyomi
ahsemo
Tsukuyomi
8,454
1,504
309
2,168
10,697
4,073
0
2,896
7,567
0
24,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,944
Gold Earned
30,040
178
Minions Killed
148
9
Camps Cleared
8
785,584
Distance Traveled
699,248
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,844
784
50
5
1
191,020
3
L
Baron Samedi
6,758
676
25
3
1
149,188
1
L
Tyr
7,657
766
40
4
0
182,309
0
W
Fenrir
9,432
943
33
3
4
196,276
3
W
Kukulkan
9,239
924
75
8
1
212,387
1
W
Terra
8,646
865
21
2
0
199,819
3
W
Danzaburou
9,627
963
49
5
4
177,102
1
L
Tsukuyomi
7,781
778
33
3
6
176,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role