Player Matchup

Sol
Sol
Ezchi
Sol
Level 16
God Stats
8W - 10L
1,422 SR
Queue Stats
8W - 11L
1,228 Elo+
Party 1
Chaac
Chaac
Jason1916
Chaac
Level 48
God Stats
1W - 0L
1,553 SR
Queue Stats
14W - 24L
1,206 Elo+
Party 1
Tyr
Tyr
Szchi
Tyr
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 35L
1,249 Elo+
Party 1
Team Averages
Level 37
1,492 SR
1,228 Elo+

VS

Team Averages
Level 30
1,537 SR
1,304 Elo+
Ymir
Ymir
JHeadhoncho415
Ymir
Level 29
God Stats
26W - 28L
1,480 SR
Queue Stats
58W - 77L
1,313 Elo+
Party 2
Medusa
Medusa
SithLordAmoot
Medusa
Level 20
God Stats
19W - 13L
1,644 SR
Queue Stats
26W - 28L
1,290 Elo+
Party 2
Zeus
Zeus
iPrado710
Zeus
Level 41
God Stats
14W - 24L
1,487 SR
Queue Stats
93W - 131L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ezchi
Sol
15
8 / 4 / 13
11,888
743
16,683
13,853
4,504
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Jason1916
Chaac
16
14 / 0 / 12
12,775
798
18,699
30,537
36,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
Szchi
Tyr
15
5 / 4 / 20
11,904
744
11,328
17,611
18,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
9,679
605
6,477
20,843
22,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 12 / 6
9,082
568
13,064
17,130
7,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
14
5 / 8 / 2
10,539
659
26,977
15,317
6,346
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
27
Kills
8
8
Deaths
27
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
Ezchi
Sol
8
4
13
3.63
L
3
7
4
0.71
W
Chaac
Jason1916
Chaac
14
0
12
20
L
0
12
6
0.25
W
Tyr
Szchi
Tyr
5
4
20
3.75
L
Zeus
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,710
Damage
46,518
62,001
Taken
53,290
60,314
Mitigated
35,798
30,282
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Ezchi
Sol
16,683
6,856
992
5,000
13,853
4,504
2,100
9,033
4,820
46,752
0
L
6,477
1,863
0
100
20,843
22,224
0
9,646
10,157
21,690
0
W
Chaac
Jason1916
Chaac
18,699
3,785
451
16,503
30,537
36,910
350
16,678
13,859
0
45,866
L
13,064
5,263
0
668
17,130
7,228
0
4,590
11,361
0
29,407
W
Tyr
Szchi
Tyr
11,328
1,834
828
6,508
17,611
18,900
252
8,824
8,787
0
21,316
L
Zeus
26,977
5,366
76
1,515
15,317
6,346
0
2,667
12,029
58,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
29,300
143
Minions Killed
140
6
Camps Cleared
5
836,075
Distance Traveled
676,826
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,888
743
67
4
2
268,467
0
L
Ymir
9,679
605
35
2
0
235,431
1
W
Chaac
12,775
798
49
3
4
300,180
2
L
Medusa
9,082
568
44
3
1
205,704
1
W
Tyr
11,904
744
27
2
0
267,428
1
L
Zeus
10,539
659
61
4
4
235,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role