Player Matchup

Sylvanus
Sylvanus
RecedingH4ir
Sylvanus
Level 85
God Stats
1W - 0L
1,672 SR
Queue Stats
42W - 19L
1,633 Elo+
Party 1
Thoth
Thoth
RinThiccsaka
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,661 Elo+
Party 1
Charybdis
Charybdis
WashedGoat
Charybdis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,491 Elo+
Party 1
Team Averages
Level 82
1,557 SR
1,595 Elo+

VS

Team Averages
Level 80
1,453 SR
1,482 Elo+
Scylla
Scylla
Zgreat1
Scylla
Level 87
God Stats
78W - 81L
1,571 SR
Queue Stats
407W - 465L
1,506 Elo+
Party 2
Kuzenbo
Kuzenbo
coolsideodapilo
Kuzenbo
Level 88
God Stats
3W - 4L
1,508 SR
Queue Stats
224W - 270L
1,529 Elo+
Party 2
Ratatoskr
Ratatoskr
legionsofdeath
Ratatoskr
Level 65
God Stats
0W - 2L
1,279 SR
Queue Stats
66W - 79L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RecedingH4ir
Sylvanus
16
5 / 1 / 23
12,801
800
10,503
20,659
19,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
20 / 4 / 10
14,027
877
32,653
13,701
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
WashedGoat
Charybdis
14
7 / 5 / 12
11,417
714
10,274
13,795
5,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Zgreat1
Scylla
14
4 / 10 / 2
10,722
670
11,334
15,860
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 10 / 5
10,563
660
12,720
23,205
27,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
legionsofdeath
Ratatoskr
14
4 / 12 / 2
10,466
654
11,795
22,575
12,160
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
32
Kills
10
10
Deaths
32
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
RecedingH4ir
Sylvanus
5
1
23
16.5
W
20
4
10
6.25
W
Charybdis
WashedGoat
Charybdis
7
5
12
2.6
L
Scylla
Zgreat1
Scylla
4
10
2
0.5
L
2
10
5
0.45
L
Ratatoskr
legionsofdeath
Ratatoskr
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,430
Damage
35,849
48,155
Taken
61,640
30,252
Mitigated
42,076
19,383
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
RecedingH4ir
Sylvanus
10,503
4,415
6,398
9,635
20,659
19,344
804
10,146
10,146
23,881
0
W
32,653
1,573
0
1,974
13,701
5,465
1,751
7,272
6,133
78,320
0
W
Charybdis
WashedGoat
Charybdis
10,274
5,203
0
1,376
13,795
5,443
661
6,755
6,692
0
28,127
L
Scylla
Zgreat1
Scylla
11,334
703
0
0
15,860
2,799
0
12,276
3,240
40,062
0
L
12,720
3,008
613
1,955
23,205
27,117
39
15,971
6,733
29,968
0
L
Ratatoskr
legionsofdeath
Ratatoskr
11,795
2,698
448
3,112
22,575
12,160
0
14,315
7,831
0
29,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
31,751
184
Minions Killed
143
7
Camps Cleared
4
802,593
Distance Traveled
782,611
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,801
800
33
2
3
269,811
1
W
Thoth
14,027
877
115
7
3
299,867
4
W
Charybdis
11,417
714
36
2
1
232,915
0
L
Scylla
10,722
670
83
5
3
267,570
1
L
Kuzenbo
10,563
660
34
2
0
265,307
1
L
Ratatoskr
10,466
654
26
2
1
249,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role