Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ItsJustTemperz
Skadi
Level 87
God Stats
2W - 3L
1,513 SR
Queue Stats
26W - 28L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
ShadyTurbo17
Baron Samedi
Level 25
God Stats
2W - 3L
1,512 SR
Queue Stats
27W - 30L
1,524 Elo+
Party 2
Mulan
Mulan
adjsted
Mulan
Level 62
God Stats
7W - 5L
1,577 SR
Queue Stats
33W - 37L
1,509 Elo+
Party 2
Hun Batz
Hun Batz
westbay__
Hun Batz
Level 87
God Stats
7W - 6L
1,574 SR
Queue Stats
31W - 36L
1,506 Elo+
Party 2
Team Averages
Level 65
1,535 SR
1,512 Elo+

VS

Team Averages
Level 110
1,604 SR
1,502 Elo+
Chaac
Chaac
AwesomE10999
Chaac
Level 25
God Stats
7W - 7L
1,480 SR
Queue Stats
13W - 16L
1,504 Elo+
Party 1
Neith
Neith
CaptInfernal
Neith
Level 156
God Stats
2W - 0L
1,576 SR
Queue Stats
129W - 145L
1,470 Elo+
Party 1
Anhur
Anhur
Freedom2HD
Anhur
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 172L
1,477 Elo+
Party 1
Ares
Ares
NightEternal292
Ares
Level 143
God Stats
3W - 1L
1,963 SR
Queue Stats
71W - 72L
1,542 Elo+
Party 1
Cabrakan
Cabrakan
SchwiftyJack564
Cabrakan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 110L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 2 / 3
6,436
585
3,057
7,233
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 3 / 3
6,461
587
7,839
6,956
1,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ShadyTurbo17
Baron Samedi
12
0 / 2 / 1
5,963
542
4,405
5,845
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
adjsted
Mulan
11
1 / 1 / 0
6,327
575
3,091
6,314
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
westbay__
Hun Batz
6
0 / 1 / 0
4,705
428
990
2,905
738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,995
545
4,173
5,298
3,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 0
6,930
630
1,919
5,371
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
11
3 / 2 / 3
6,434
585
6,325
8,834
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 2 / 2
6,329
575
3,842
8,635
4,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
11
1 / 1 / 2
6,085
553
2,053
5,691
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
9
9
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
3
2.25
W
0
1
2
1
W
3
1
0
3
W
Anhur
3
2
3
2.25
L
3
3
3
1.5
W
2
2
2
1.5
W
Cabrakan
1
1
2
2
L
Baron Samedi
ShadyTurbo17
Baron Samedi
0
2
1
0.25
L
Mulan
adjsted
Mulan
1
1
0
1
L
Hun Batz
westbay__
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,382
Damage
18,312
29,253
Taken
33,829
12,514
Mitigated
15,503
11,538
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,057
30
0
3,121
7,233
4,605
0
3,593
3,640
14,469
0
W
4,173
594
0
1,882
5,298
3,822
0
0
4,893
0
26,710
W
1,919
612
0
2,321
5,371
1,676
862
2,973
2,153
0
40,006
W
Anhur
6,325
3,219
0
2,720
8,834
2,396
0
1,341
7,446
0
39,242
L
7,839
4,069
0
1,782
6,956
1,513
56
1,119
5,837
0
36,226
W
3,842
104
1,152
1,085
8,635
4,577
0
2,384
6,251
12,829
0
W
Cabrakan
2,053
480
0
2,977
5,691
3,032
0
409
5,219
28,494
0
L
Baron Samedi
ShadyTurbo17
Baron Samedi
4,405
116
50
2,226
5,845
2,151
0
373
5,472
39,948
0
L
Mulan
adjsted
Mulan
3,091
702
0
2,905
6,314
3,507
0
249
6,065
448
29,824
L
Hun Batz
westbay__
Hun Batz
990
212
0
1,454
2,905
738
0
561
2,344
0
17,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
31,773
312
Minions Killed
305
0
Camps Cleared
0
1,029,059
Distance Traveled
1,087,589
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,436
585
29
3
0
228,762
3
W
Chaac
5,995
545
56
5
0
227,940
0
W
Neith
6,930
630
97
9
0
212,641
3
W
Anhur
6,434
585
66
6
0
202,101
2
L
Skadi
6,461
587
72
7
0
208,399
1
W
Ares
6,329
575
19
2
0
212,372
1
W
Cabrakan
6,085
553
67
6
0
232,535
2
L
Baron Samedi
5,963
542
85
8
0
221,035
2
L
Mulan
6,327
575
79
7
0
221,338
4
L
Hun Batz
4,705
428
47
4
0
149,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role