Player Matchup

Bacchus
Bacchus
MrCrowley21
Bacchus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,600 Elo+
Party 2
Apollo
Apollo
OfMercyWeFall
Apollo
Level 160
God Stats
18W - 15L
1,548 SR
Queue Stats
1,348W - 1,375L
1,460 Elo+
Solo
Vamana
Vamana
Squidzbusterson
Vamana
Level 125
God Stats
0W - 1L
1,187 SR
Queue Stats
23W - 18L
1,572 Elo+
Party 2
Anhur
Anhur
VoidKingCthulhu
Anhur
Level 141
God Stats
1W - 1L
1,816 SR
Queue Stats
31W - 18L
1,600 Elo+
Party 2
Olorun
Olorun
XthefirstsnowX
Olorun
Level 129
God Stats
0W - 1L
1,306 SR
Queue Stats
28W - 14L
1,623 Elo+
Party 2
Team Averages
Level 135
1,471 SR
1,571 Elo+

VS

Team Averages
Level 121
1,361 SR
1,514 Elo+
Hachiman
Hachiman
BL4CK ZAC
Hachiman
Level 159
God Stats
3W - 3L
1,145 SR
Queue Stats
94W - 100L
1,495 Elo+
Party 1
Bastet
Bastet
The Big Wu
Bastet
Level 108
God Stats
3W - 9L
1,227 SR
Queue Stats
573W - 582L
1,489 Elo+
Solo
Charybdis
Charybdis
cristian elote
Charybdis
Level 128
God Stats
1W - 2L
1,288 SR
Queue Stats
553W - 576L
1,514 Elo+
Party 3
Baron Samedi
Baron Samedi
tnnrhvr15
Baron Samedi
Level 104
God Stats
3W - 0L
1,686 SR
Queue Stats
119W - 105L
1,553 Elo+
Party 1
Zeus
Zeus
xMaton
Zeus
Level 107
God Stats
22W - 20L
1,458 SR
Queue Stats
544W - 566L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrCrowley21
Bacchus
10
1 / 3 / 3
5,848
975
5,459
8,582
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 1
5,346
891
1,472
4,770
1,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 3
6,288
1,048
5,000
10,433
6,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 4
5,544
924
3,970
5,869
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 4
6,231
1,039
3,623
5,519
2,084
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BL4CK ZAC
Hachiman
13
4 / 1 / 7
6,937
1,156
6,268
5,440
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
The Big Wu
Bastet
13
4 / 1 / 11
7,123
1,187
5,074
6,883
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
cristian elote
Charybdis
12
2 / 1 / 6
6,647
1,108
4,278
4,246
1,367
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
tnnrhvr15
Baron Samedi
12
1 / 1 / 8
6,451
1,075
6,836
4,898
2,233
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
xMaton
Zeus
12
4 / 2 / 9
6,914
1,152
9,851
4,259
1,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
5
Kills
15
15
Deaths
6
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BL4CK ZAC
Hachiman
4
1
7
7.5
L
Bacchus
MrCrowley21
Bacchus
1
3
3
0.83
L
0
3
1
0.17
L
2
2
3
1.75
W
Bastet
The Big Wu
Bastet
4
1
11
9.5
L
1
4
4
0.75
L
1
3
4
1
W
Charybdis
cristian elote
Charybdis
2
1
6
5
W
Baron Samedi
tnnrhvr15
Baron Samedi
1
1
8
5
W
Zeus
xMaton
Zeus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
32,307
35,173
Taken
25,726
22,178
Mitigated
12,851
11,481
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BL4CK ZAC
Hachiman
6,268
2,185
967
1,411
5,440
1,993
47
2,172
3,268
0
16,646
L
Bacchus
MrCrowley21
Bacchus
5,459
286
527
1,488
8,582
9,666
0
3,101
5,342
10,005
0
L
1,472
394
601
1,043
4,770
1,753
0
1,918
2,810
0
5,923
L
5,000
1,315
1,083
3,127
10,433
6,255
0
4,145
6,111
0
7,822
W
Bastet
The Big Wu
Bastet
5,074
992
823
2,265
6,883
5,821
0
2,163
4,720
0
9,597
L
3,970
801
1,613
697
5,869
2,420
0
3,451
2,313
0
7,885
L
3,623
1,412
92
1,210
5,519
2,084
0
4,072
1,447
13,124
0
W
Charybdis
cristian elote
Charybdis
4,278
2,914
1,809
756
4,246
1,367
1,238
1,305
2,941
0
10,370
W
Baron Samedi
tnnrhvr15
Baron Samedi
6,836
218
2,981
2,526
4,898
2,233
103
1,498
3,400
11,008
0
W
Zeus
xMaton
Zeus
9,851
413
0
0
4,259
1,437
209
1,944
2,315
15,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
34,072
62
Minions Killed
73
0
Camps Cleared
0
621,606
Distance Traveled
701,973
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,937
1,156
15
3
0
131,084
0
L
Bacchus
5,848
975
5
1
0
140,593
0
L
Apollo
5,346
891
12
2
0
99,049
0
L
Vamana
6,288
1,048
8
1
0
146,313
0
W
Bastet
7,123
1,187
16
3
0
161,783
0
L
Anhur
5,544
924
9
2
0
115,369
0
L
Olorun
6,231
1,039
28
5
0
120,282
0
W
Charybdis
6,647
1,108
16
3
0
125,965
1
W
Baron Samedi
6,451
1,075
14
2
0
151,705
1
W
Zeus
6,914
1,152
12
2
0
131,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role