Player Matchup

Terra
Terra
TurtleTaker
Terra
Level 39
God Stats
1W - 4L
1,397 SR
Queue Stats
30W - 42L
1,416 Elo+
Solo
Neith
Neith
WoahSkimble
Neith
Level 11
God Stats
16W - 20L
1,577 SR
Queue Stats
36W - 43L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
petsrock78
Gilgamesh
Level 15
God Stats
40W - 46L
1,455 SR
Queue Stats
55W - 65L
1,336 Elo+
Party 1
Awilix
Awilix
psychoboy_18
Awilix
Level 65
God Stats
25W - 24L
1,277 SR
Queue Stats
119W - 127L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xWh1te_Ice
Morgan Le Fay
Level 69
God Stats
16W - 15L
1,459 SR
Queue Stats
133W - 156L
1,354 Elo+
Party 1
Team Averages
Level 40
1,433 SR
1,377 Elo+

VS

Team Averages
Level 92
1,443 SR
1,435 Elo+
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
DestinoXD
Susano
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 195L
1,411 Elo+
Party 2
Sol
Sol
DestinoXD
Sol
Level 40
God Stats
8W - 5L
1,627 SR
Queue Stats
65W - 79L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
TostiKCR
Sun Wukong
Level 156
God Stats
1W - 2L
1,147 SR
Queue Stats
257W - 230L
1,513 Elo+
Party 2
Ares
Ares
Yizzle420
Ares
Level 37
God Stats
14W - 11L
1,440 SR
Queue Stats
47W - 59L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,311
479
1,691
6,710
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 4 / 1
4,068
452
3,697
3,675
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
petsrock78
Gilgamesh
7
0 / 5 / 0
4,327
481
5,123
8,577
5,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Awilix
8
2 / 4 / 0
5,009
557
3,730
7,542
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
xWh1te_Ice
Morgan Le Fay
9
0 / 1 / 1
4,998
555
3,740
3,454
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
4 / 0 / 2
6,250
694
3,295
3,945
1,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Susano
DestinoXD
Susano
10
3 / 0 / 4
5,575
619
2,136
5,414
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 4
5,487
610
2,212
5,056
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
TostiKCR
Sun Wukong
11
9 / 1 / 2
6,686
743
11,161
9,298
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
8
2 / 2 / 4
5,443
605
2,412
7,757
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
2
5
W
Susano
DestinoXD
Susano
3
0
4
5
W
0
1
4
2
W
Sun Wukong
TostiKCR
Sun Wukong
9
1
2
10
L
1
4
0
0.25
L
0
4
1
0.13
W
Ares
2
2
4
2
L
Gilgamesh
petsrock78
Gilgamesh
0
5
0
0
L
Awilix
2
4
0
0.5
L
Morgan Le Fay
xWh1te_Ice
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,981
Damage
21,216
29,958
Taken
31,470
15,180
Mitigated
14,987
5,703
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,295
1,930
254
2,127
3,945
1,098
2,129
346
3,599
0
33,172
W
Susano
DestinoXD
Susano
2,136
469
0
3,581
5,414
1,596
600
295
5,050
0
25,357
W
2,212
921
0
2,717
5,056
1,818
0
2,784
2,272
31,726
3,951
W
Sun Wukong
TostiKCR
Sun Wukong
11,161
2,117
0
4,276
9,298
6,398
311
1,106
7,533
6,033
28,062
L
1,691
748
684
1,095
6,710
4,990
0
1,644
5,026
5,210
0
L
3,697
1,864
0
361
3,675
1,106
0
1,121
2,554
0
14,839
W
Ares
2,412
171
0
1,882
7,757
4,077
0
1,881
5,876
8,658
0
L
Gilgamesh
petsrock78
Gilgamesh
5,123
896
0
1,631
8,577
5,456
0
1,427
6,643
2,369
17,229
L
Awilix
3,730
1,425
0
1,532
7,542
2,401
0
926
6,324
0
23,898
L
Morgan Le Fay
xWh1te_Ice
Morgan Le Fay
3,740
1,042
0
400
3,454
1,227
181
2,120
1,292
26,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,713
Gold Earned
29,441
169
Minions Killed
274
0
Camps Cleared
0
855,501
Distance Traveled
877,448
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,250
694
70
8
0
153,849
0
W
Susano
5,575
619
53
6
0
189,201
1
W
Sol
5,487
610
76
8
0
174,112
5
W
Sun Wukong
6,686
743
54
6
0
188,641
0
L
Terra
4,311
479
11
1
0
187,347
3
L
Neith
4,068
452
21
2
0
111,034
1
W
Ares
5,443
605
21
2
0
171,645
2
L
Gilgamesh
4,327
481
34
4
0
181,800
1
L
Awilix
5,009
557
54
6
0
203,279
0
L
Morgan Le Fay
4,998
555
49
5
0
172,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role