Player Matchup

Sol
Sol
DeekMeat
Sol
Level 18
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Primespawn420
Mulan
Level 160
God Stats
1W - 2L
1,478 SR
Queue Stats
60W - 79L
1,467 Elo+
Solo
Khepri
Khepri
Sephilim
Khepri
Level 27
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
tobydragonsword
Nemesis
Level 87
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 73
1,447 SR
1,492 Elo+

VS

Team Averages
Level 135
1,470 SR
1,511 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DarkHyp0
Guan Yu
Level 129
God Stats
1W - 0L
1,382 SR
Queue Stats
3W - 1L
1,640 Elo+
Party 1
Nu Wa
Nu Wa
GLbear13toker420
Nu Wa
Level 96
God Stats
3W - 1L
1,427 SR
Queue Stats
10W - 15L
1,281 Elo+
Solo
Cthulhu
Cthulhu
Mautijal
Cthulhu
Level 155
God Stats
1W - 0L
1,573 SR
Queue Stats
6W - 3L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,298
700
2,489
8,192
1,389
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 5 / 3
7,622
847
4,393
9,168
5,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Sephilim
Khepri
10
1 / 5 / 1
6,804
756
3,082
9,927
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 1
7,423
825
6,945
17,238
5,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
9 / 1 / 6
9,521
1,058
17,937
9,581
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
DarkHyp0
Guan Yu
15
8 / 0 / 11
9,743
1,083
9,757
12,453
10,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 11
8,680
964
5,895
7,179
2,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Mautijal
Cthulhu
13
2 / 1 / 9
8,372
930
4,874
9,095
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
20
20
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
1
6
12
W
Guan Yu
DarkHyp0
Guan Yu
8
0
11
13.5
L
0
6
2
0.17
W
1
3
11
2.17
W
Cthulhu
Mautijal
Cthulhu
2
1
9
6.5
L
1
5
3
0.5
L
Khepri
Sephilim
Khepri
1
5
1
0.3
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,909
Damage
38,463
44,525
Taken
38,308
18,396
Mitigated
24,231
8,515
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
17,937
9,842
0
2,712
9,581
3,648
3,265
878
8,703
0
35,122
W
Guan Yu
DarkHyp0
Guan Yu
9,757
2,131
2,620
5,513
12,453
10,410
666
2,026
10,427
0
18,283
L
2,489
988
0
463
8,192
1,389
0
2,945
5,247
13,045
0
W
5,895
2,614
390
1,479
7,179
2,269
2,327
1,519
5,660
37,633
0
W
Cthulhu
Mautijal
Cthulhu
4,874
588
644
2,002
9,095
7,904
248
1,677
7,418
17,182
0
L
4,393
697
532
1,956
9,168
5,216
0
1,941
7,227
0
21,534
L
Khepri
Sephilim
Khepri
3,082
523
0
464
9,927
6,278
0
2,517
7,410
9,541
0
L
6,945
2,025
0
5,100
17,238
5,513
0
3,794
13,444
0
19,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,147
Gold Earned
36,316
89
Minions Killed
142
6
Camps Cleared
11
549,567
Distance Traveled
770,691
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,521
1,058
50
6
0
176,200
3
W
Guan Yu
9,743
1,083
21
2
1
240,577
2
L
Sol
6,298
700
20
2
1
135,683
2
W
Nu Wa
8,680
964
49
5
7
149,528
2
W
Cthulhu
8,372
930
22
2
3
204,386
4
L
Mulan
7,622
847
39
4
3
106,921
0
L
Khepri
6,804
756
9
1
0
135,501
0
L
Nemesis
7,423
825
21
2
2
171,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role