Player Matchup

Heimdallr
Heimdallr
Bocks415
Heimdallr
Level 21
God Stats
1W - 1L
1,546 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 2
Agni
Agni
DarkDagger141
Agni
Level 68
God Stats
0W - 1L
1,503 SR
Queue Stats
23W - 33L
1,424 Elo+
Party 2
Artio
Artio
chrisprime04
Artio
Level 73
God Stats
2W - 3L
1,499 SR
Queue Stats
90W - 114L
1,326 Elo+
Solo
Tsukuyomi
Tsukuyomi
skyilly
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,352 Elo+
Party 2
Fenrir
Fenrir
thePooMonkey
Fenrir
Level 108
God Stats
1W - 2L
1,490 SR
Queue Stats
8W - 15L
1,331 Elo+
Party 2
Team Averages
Level 79
1,507 SR
1,419 Elo+

VS

Team Averages
Level 72
1,645 SR
1,676 Elo+
Ravana
Ravana
 
Ravana
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Cookout
Erlang Shen
Level 146
God Stats
1W - 0L
1,916 SR
Queue Stats
30W - 22L
1,704 Elo+
Party 1
Agni
Agni
SageValorant
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,709 Elo+
Party 1
Neith
Neith
iSuckOffMyDad
Neith
Level 24
God Stats
2W - 0L
1,811 SR
Queue Stats
17W - 2L
1,970 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bocks415
Heimdallr
6
1 / 9 / 3
5,015
456
2,173
6,800
1,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 2
5,473
498
3,251
4,867
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 6 / 2
4,692
427
2,199
9,945
4,917
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
skyilly
Tsukuyomi
7
2 / 5 / 1
4,920
447
3,683
7,598
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
9
3 / 6 / 1
5,804
528
3,581
10,784
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
4 / 3 / 4
6,268
570
6,746
6,732
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
 
Izanami
10
3 / 2 / 2
6,109
555
2,932
5,823
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Cookout
Erlang Shen
11
6 / 0 / 6
7,262
660
7,618
5,076
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
12 / 2 / 5
7,776
707
8,309
7,592
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 2
7,779
707
6,113
5,145
1,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
29
29
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
3
4
2
W
Izanami
 
Izanami
3
2
2
2
L
Heimdallr
Bocks415
Heimdallr
1
9
3
0.28
W
Erlang Shen
Cookout
Erlang Shen
6
0
6
9
L
1
3
2
0.67
W
12
2
5
7.25
L
0
6
2
0.17
W
4
0
2
5
L
Tsukuyomi
skyilly
Tsukuyomi
2
5
1
0.5
L
Fenrir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,887
Damage
31,718
39,994
Taken
30,368
14,762
Mitigated
14,208
7,360
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,746
2,607
0
2,251
6,732
2,527
0
938
5,668
0
33,945
W
Izanami
 
Izanami
2,932
1,895
0
2,263
5,823
1,700
741
1,979
3,630
0
29,605
L
Heimdallr
Bocks415
Heimdallr
2,173
1,299
0
0
6,800
1,630
392
2,308
4,492
0
11,946
W
Erlang Shen
Cookout
Erlang Shen
7,618
4,433
0
2,084
5,076
3,050
764
1,066
4,010
0
35,150
L
3,251
227
0
582
4,867
1,162
0
508
4,359
20,084
0
W
8,309
2,232
0
1,455
7,592
5,248
231
1,631
5,943
28,178
0
L
2,199
352
49
2,271
9,945
4,917
0
2,802
7,143
14,210
0
W
6,113
3,519
0
1,511
5,145
1,683
1,990
130
5,015
0
53,507
L
Tsukuyomi
skyilly
Tsukuyomi
3,683
1,833
0
1,536
7,598
2,131
98
1,912
5,686
0
13,184
L
Fenrir
3,581
1,731
0
2,922
10,784
4,922
0
779
10,005
1,466
9,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
35,194
129
Minions Killed
350
0
Camps Cleared
0
961,553
Distance Traveled
1,004,315
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,268
570
59
5
0
226,012
2
W
Izanami
6,109
555
52
5
0
188,756
6
L
Heimdallr
5,015
456
19
2
0
168,507
0
W
Erlang Shen
7,262
660
76
7
0
209,786
1
L
Agni
5,473
498
49
4
0
186,123
1
W
Agni
7,776
707
32
3
0
200,354
2
L
Artio
4,692
427
16
1
0
206,547
2
W
Neith
7,779
707
131
12
0
179,407
0
L
Tsukuyomi
4,920
447
23
2
0
209,994
3
L
Fenrir
5,804
528
22
2
0
190,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role