Player Matchup

Bastet
Bastet
IICreeplI
Bastet
Level 128
God Stats
7W - 1L
1,684 SR
Queue Stats
573W - 560L
1,542 Elo+
Solo
Cthulhu
Cthulhu
JeanKTMc
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 249L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr_Weaboo_boi
Morgan Le Fay
Level 84
God Stats
6W - 3L
1,540 SR
Queue Stats
334W - 318L
1,496 Elo+
Solo
Cernunnos
Cernunnos
hectorin_o
Cernunnos
Level 77
God Stats
14W - 13L
1,538 SR
Queue Stats
325W - 315L
1,497 Elo+
Solo
Achilles
Achilles
vladmeir
Achilles
Level 120
God Stats
2W - 0L
1,837 SR
Queue Stats
128W - 123L
1,540 Elo+
Solo
Team Averages
Level 110
1,620 SR
1,508 Elo+

VS

Team Averages
Level 115
1,635 SR
1,532 Elo+
Nu Wa
Nu Wa
MisterDemiGod777
Nu Wa
Level 102
God Stats
9W - 6L
1,567 SR
Queue Stats
667W - 676L
1,509 Elo+
Solo
Heimdallr
Heimdallr
Sloshedmaverick
Heimdallr
Level 118
God Stats
1W - 2L
1,723 SR
Queue Stats
125W - 99L
1,576 Elo+
Solo
Bastet
Bastet
Sojiro_Kurokami
Bastet
Level 70
God Stats
24W - 15L
1,667 SR
Queue Stats
343W - 301L
1,494 Elo+
Solo
Aphrodite
Aphrodite
TheLastBirdlord
Aphrodite
Level 158
God Stats
5W - 5L
1,677 SR
Queue Stats
130W - 126L
1,532 Elo+
Solo
Chronos
Chronos
crabby0420
Chronos
Level 129
God Stats
63W - 65L
1,542 SR
Queue Stats
1,086W - 1,034L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IICreeplI
Bastet
20
22 / 5 / 5
13,685
622
25,797
21,549
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
JeanKTMc
Cthulhu
17
3 / 2 / 14
10,812
491
16,150
21,072
17,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Mr_Weaboo_boi
Morgan Le Fay
20
3 / 4 / 9
12,169
553
17,705
15,192
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
hectorin_o
Cernunnos
18
3 / 4 / 9
11,040
502
14,056
16,826
6,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
vladmeir
Achilles
19
1 / 2 / 6
11,600
527
10,263
16,708
13,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 8
11,124
506
18,471
21,783
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Sloshedmaverick
Heimdallr
16
4 / 5 / 2
10,301
468
12,670
19,386
6,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 4 / 2
11,339
515
14,992
21,308
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
TheLastBirdlord
Aphrodite
13
0 / 8 / 3
8,612
391
3,692
20,316
11,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
crabby0420
Chronos
19
5 / 6 / 5
12,191
554
11,802
21,710
7,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
32
Kills
17
17
Deaths
32
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
IICreeplI
Bastet
22
5
5
4.9
W
Cthulhu
JeanKTMc
Cthulhu
3
2
14
5
L
4
9
8
0.89
W
Morgan Le Fay
Mr_Weaboo_boi
Morgan Le Fay
3
4
9
1.88
L
Heimdallr
Sloshedmaverick
Heimdallr
4
5
2
1
L
4
4
2
1.25
L
Aphrodite
TheLastBirdlord
Aphrodite
0
8
3
0.19
L
Chronos
crabby0420
Chronos
5
6
5
1.25
W
Cernunnos
hectorin_o
Cernunnos
3
4
9
1.88
W
Achilles
vladmeir
Achilles
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,971
Damage
61,627
91,347
Taken
104,503
51,128
Mitigated
43,554
32,051
Healing
33,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
IICreeplI
Bastet
25,797
5,434
0
9,062
21,549
8,436
527
8,949
12,265
0
97,072
W
Cthulhu
JeanKTMc
Cthulhu
16,150
834
646
6,967
21,072
17,396
305
5,401
15,504
54,728
0
L
18,471
4,565
114
7,393
21,783
6,005
0
5,557
16,036
81,924
0
W
Morgan Le Fay
Mr_Weaboo_boi
Morgan Le Fay
17,705
1,668
0
5,749
15,192
5,338
43
9,842
5,119
105,696
0
L
Heimdallr
Sloshedmaverick
Heimdallr
12,670
7,574
0
4,748
19,386
6,612
0
7,456
11,930
0
75,821
L
14,992
3,345
0
7,897
21,308
12,453
0
4,541
15,765
4,764
65,729
L
Aphrodite
TheLastBirdlord
Aphrodite
3,692
848
4,687
4,568
20,316
11,188
0
6,767
13,549
25,015
0
L
Chronos
crabby0420
Chronos
11,802
3,493
0
3,838
21,710
7,296
0
11,484
10,226
75,124
0
W
Cernunnos
hectorin_o
Cernunnos
14,056
6,188
0
3,571
16,826
6,505
2,286
4,674
12,064
0
81,395
W
Achilles
vladmeir
Achilles
10,263
1,229
0
6,056
16,708
13,453
1,020
5,523
10,348
12,261
68,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,306
Gold Earned
53,567
695
Minions Killed
564
0
Camps Cleared
0
2,159,832
Distance Traveled
1,869,713
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,685
622
123
6
0
466,326
1
W
Cthulhu
10,812
491
93
4
0
473,278
2
L
Nu Wa
11,124
506
120
5
0
345,699
0
W
Morgan Le Fay
12,169
553
160
7
0
394,406
6
L
Heimdallr
10,301
468
124
6
0
354,331
1
L
Bastet
11,339
515
124
6
0
444,791
7
L
Aphrodite
8,612
391
45
2
0
318,111
15
L
Chronos
12,191
554
151
7
0
406,781
5
W
Cernunnos
11,040
502
139
6
0
400,374
0
W
Achilles
11,600
527
180
8
0
425,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role