Player Matchup

Ganesha
Ganesha
Bmoneeee
Ganesha
Level 8
God Stats
3W - 2L
1,727 SR
Queue Stats
7W - 7L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
FormalTurtel7
Gilgamesh
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,722 Elo+
Party 1
Nemesis
Nemesis
Hobodacious
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
beltran468cc
Morgan Le Fay
Level 29
God Stats
21W - 14L
1,615 SR
Queue Stats
47W - 38L
1,507 Elo+
Solo
Anhur
Anhur
jsmurfin
Anhur
Level 21
God Stats
10W - 1L
1,819 SR
Queue Stats
47W - 25L
1,593 Elo+
Solo
Team Averages
Level 22
1,632 SR
1,535 Elo+

VS

Team Averages
Level 23
1,456 SR
1,482 Elo+
Ymir
Ymir
ImaStandUpComic
Ymir
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
82W - 97L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Luvoxe
Nu Wa
Level 3
God Stats
2W - 1L
1,758 SR
Queue Stats
3W - 1L
1,734 Elo+
Solo
Charybdis
Charybdis
like_juice887
Charybdis
Level 26
God Stats
0W - 5L
1,355 SR
Queue Stats
5W - 7L
1,329 Elo+
Solo
King Arthur
King Arthur
lilkidnee
King Arthur
Level 27
God Stats
13W - 14L
1,531 SR
Queue Stats
78W - 76L
1,455 Elo+
Solo
Ne Zha
Ne Zha
xSamaeI
Ne Zha
Level 29
God Stats
2W - 6L
1,346 SR
Queue Stats
140W - 138L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bmoneeee
Ganesha
11
0 / 1 / 15
8,151
543
5,609
11,013
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
FormalTurtel7
Gilgamesh
10
1 / 5 / 3
6,597
440
5,233
11,185
5,791
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Hobodacious
Nemesis
13
5 / 5 / 4
7,976
532
6,118
10,601
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
beltran468cc
Morgan Le Fay
13
1 / 3 / 2
7,749
517
4,663
7,985
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
jsmurfin
Anhur
16
11 / 2 / 0
9,767
651
11,406
8,457
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,852
390
895
9,693
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Luvoxe
Nu Wa
11
2 / 6 / 4
6,893
460
8,273
9,654
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
like_juice887
Charybdis
10
1 / 4 / 0
6,526
435
2,707
6,161
577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
lilkidnee
King Arthur
13
7 / 2 / 2
8,105
540
9,559
12,706
9,853
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
xSamaeI
Ne Zha
16
6 / 2 / 3
9,038
603
6,842
9,959
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
18
Kills
16
16
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bmoneeee
Ganesha
0
1
15
7.5
W
Gilgamesh
FormalTurtel7
Gilgamesh
1
5
3
0.5
W
Nemesis
Hobodacious
Nemesis
5
5
4
1.4
L
0
4
0
0
L
Nu Wa
Luvoxe
Nu Wa
2
6
4
0.67
W
Morgan Le Fay
beltran468cc
Morgan Le Fay
1
3
2
0.67
W
Anhur
jsmurfin
Anhur
11
2
0
5.5
L
Charybdis
like_juice887
Charybdis
1
4
0
0.25
L
King Arthur
lilkidnee
King Arthur
7
2
2
4
L
Ne Zha
xSamaeI
Ne Zha
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
28,276
49,241
Taken
48,173
26,879
Mitigated
19,638
12,454
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bmoneeee
Ganesha
5,609
693
0
3,062
11,013
10,520
326
1,663
9,140
14,708
0
W
Gilgamesh
FormalTurtel7
Gilgamesh
5,233
1,159
0
240
11,185
5,791
0
1,439
9,514
763
25,837
W
Nemesis
Hobodacious
Nemesis
6,118
1,965
0
3,577
10,601
3,953
464
1,892
8,477
0
40,256
L
895
0
0
1,405
9,693
3,895
270
1,262
8,431
20,441
0
L
Nu Wa
Luvoxe
Nu Wa
8,273
2,000
0
260
9,654
2,355
575
2,746
6,663
27,879
0
W
Morgan Le Fay
beltran468cc
Morgan Le Fay
4,663
538
0
1,590
7,985
3,596
46
1,925
5,894
52,358
0
W
Anhur
jsmurfin
Anhur
11,406
7,819
0
3,985
8,457
3,019
61
1,273
7,048
0
79,569
L
Charybdis
like_juice887
Charybdis
2,707
1,479
198
1,113
6,161
577
646
1,450
4,711
0
24,548
L
King Arthur
lilkidnee
King Arthur
9,559
1,431
0
2,483
12,706
9,853
430
3,807
8,660
0
34,745
L
Ne Zha
xSamaeI
Ne Zha
6,842
2,490
0
3,939
9,959
2,958
0
913
8,973
0
60,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,240
Gold Earned
36,414
377
Minions Killed
316
0
Camps Cleared
0
1,396,301
Distance Traveled
1,250,415
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,151
543
2
0
0
289,127
3
W
Gilgamesh
6,597
440
52
3
0
277,946
1
W
Nemesis
7,976
532
73
5
0
305,475
2
L
Ymir
5,852
390
41
3
0
217,829
0
L
Nu Wa
6,893
460
44
3
0
259,127
2
W
Morgan Le Fay
7,749
517
104
7
0
274,331
0
W
Anhur
9,767
651
146
10
0
249,422
6
L
Charybdis
6,526
435
45
3
0
229,066
0
L
King Arthur
8,105
540
73
5
0
273,118
1
L
Ne Zha
9,038
603
113
8
0
271,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role