Player Matchup

Kumbhakarna
Kumbhakarna
Ed1bleCHIMI
Kumbhakarna
Level 78
God Stats
2W - 0L
1,865 SR
Queue Stats
64W - 62L
1,412 Elo+
Party 1
Da Ji
Da Ji
GalaxyInRuins8
Da Ji
Level 84
God Stats
2W - 3L
1,283 SR
Queue Stats
107W - 121L
1,362 Elo+
Party 1
Sol
Sol
Ruinix
Sol
Level 116
God Stats
2W - 7L
1,205 SR
Queue Stats
302W - 342L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
xKingPin818x
Kuzenbo
Level 83
God Stats
1W - 1L
1,355 SR
Queue Stats
118W - 113L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
xXQueenMyrahXx
Baron Samedi
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,409 Elo+
Party 1
Team Averages
Level 86
1,442 SR
1,403 Elo+

VS

Team Averages
Level 111
1,437 SR
1,440 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
KILLA03_HELLGANG
Olorun
Level 149
God Stats
7W - 5L
1,643 SR
Queue Stats
393W - 403L
1,438 Elo+
Solo
Bacchus
Bacchus
MaceWizgo
Bacchus
Level 142
God Stats
10W - 13L
1,579 SR
Queue Stats
424W - 455L
1,433 Elo+
Party 2
Chronos
Chronos
Slo_Mo_512
Chronos
Level 68
God Stats
0W - 4L
1,185 SR
Queue Stats
69W - 89L
1,450 Elo+
Party 2
Chernobog
Chernobog
dioxys5106
Chernobog
Level 54
God Stats
0W - 3L
1,278 SR
Queue Stats
72W - 95L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ed1bleCHIMI
Kumbhakarna
20
4 / 3 / 28
14,100
705
10,357
30,939
39,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 8 / 16
13,906
695
21,825
21,335
12,523
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Ruinix
Sol
20
5 / 4 / 21
13,165
658
19,089
22,311
11,523
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
xKingPin818x
Kuzenbo
20
8 / 1 / 26
15,381
769
18,397
28,087
35,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
xXQueenMyrahXx
Baron Samedi
20
10 / 1 / 22
15,584
779
21,982
20,662
14,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 11 / 10
11,468
573
20,570
27,466
31,847
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 8 / 7
13,713
686
28,779
20,666
10,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
MaceWizgo
Bacchus
20
4 / 5 / 10
13,362
668
19,786
23,620
45,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Slo_Mo_512
Chronos
20
2 / 4 / 9
12,606
630
16,500
14,060
7,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
dioxys5106
Chernobog
19
2 / 9 / 9
12,168
608
17,281
18,917
9,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
62
37
Kills
17
17
Deaths
37
113
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
11
10
0.73
W
Kumbhakarna
Ed1bleCHIMI
Kumbhakarna
4
3
28
6
W
10
8
16
2.25
L
6
8
7
1.19
L
Bacchus
MaceWizgo
Bacchus
4
5
10
1.8
W
Sol
Ruinix
Sol
5
4
21
3.88
L
Chronos
Slo_Mo_512
Chronos
2
4
9
1.63
L
Chernobog
dioxys5106
Chernobog
2
9
9
0.72
W
Kuzenbo
xKingPin818x
Kuzenbo
8
1
26
21
W
Baron Samedi
xXQueenMyrahXx
Baron Samedi
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,650
Damage
102,916
123,334
Taken
104,729
113,271
Mitigated
104,759
74,190
Healing
29,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
20,570
2,932
3,750
5,559
27,466
31,847
100
15,574
11,892
7,836
20,495
W
Kumbhakarna
Ed1bleCHIMI
Kumbhakarna
10,357
1,190
2,230
5,660
30,939
39,051
523
13,713
16,419
15,199
0
W
21,825
7,725
2,616
3,535
21,335
12,523
1,056
11,439
9,182
0
32,720
L
28,779
14,698
1,596
5,249
20,666
10,435
1,317
17,175
3,491
56,401
0
L
Bacchus
MaceWizgo
Bacchus
19,786
558
1,793
4,195
23,620
45,515
499
12,956
10,664
30,493
0
W
Sol
Ruinix
Sol
19,089
8,474
6,944
8,386
22,311
11,523
1,747
12,689
9,044
37,004
0
L
Chronos
Slo_Mo_512
Chronos
16,500
1,291
1,191
3,757
14,060
7,366
852
9,035
5,025
49,982
0
L
Chernobog
dioxys5106
Chernobog
17,281
8,374
1,488
1,265
18,917
9,596
612
15,085
3,832
0
35,475
W
Kuzenbo
xKingPin818x
Kuzenbo
18,397
5,281
5,808
7,827
28,087
35,670
369
16,322
11,412
36,034
0
W
Baron Samedi
xXQueenMyrahXx
Baron Samedi
21,982
2,397
19,715
11,469
20,662
14,504
2,013
13,358
6,730
75,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,136
Gold Earned
63,317
198
Minions Killed
220
0
Camps Cleared
0
1,912,262
Distance Traveled
1,602,410
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,468
573
14
1
0
313,725
3
W
Kumbhakarna
14,100
705
3
0
0
413,126
0
W
Da Ji
13,906
695
28
1
0
346,002
2
L
Olorun
13,713
686
72
4
0
245,881
1
L
Bacchus
13,362
668
27
1
0
369,876
0
W
Sol
13,165
658
35
2
0
379,344
1
L
Chronos
12,606
630
60
3
0
347,484
0
L
Chernobog
12,168
608
47
2
0
325,444
0
W
Kuzenbo
15,381
769
36
2
0
435,643
1
W
Baron Samedi
15,584
779
96
5
0
338,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role