Player Matchup

Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Endertome
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 80L
1,507 Elo+
Solo
Set
Set
Jlucenok111
Set
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,486 Elo+
Solo
Mulan
Mulan
TFCrown
Mulan
Level 28
God Stats
1W - 3L
1,451 SR
Queue Stats
39W - 30L
1,526 Elo+
Solo
Nox
Nox
Мо3rоЛоМ
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,731 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,550 Elo+

VS

Team Averages
Level 34
1,532 SR
1,456 Elo+
Fenrir
Fenrir
BtotheRain
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,300 Elo+
Solo
Ne Zha
Ne Zha
HYCUBH
Ne Zha
Level 28
God Stats
13W - 11L
1,707 SR
Queue Stats
211W - 180L
1,562 Elo+
Solo
Merlin
Merlin
MINICANTABRO2003
Merlin
Level 114
God Stats
4W - 2L
1,455 SR
Queue Stats
25W - 25L
1,481 Elo+
Party 1
Izanami
Izanami
WarmingUp
Izanami
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Khepri
Khepri
overvelkiy
Khepri
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 10 / 9
9,878
988
10,158
15,406
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Endertome
Olorun
16
5 / 6 / 6
11,009
1,101
14,733
18,670
13,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 10 / 8
9,861
986
7,219
19,953
6,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mulan
TFCrown
Mulan
16
3 / 8 / 7
9,683
968
12,438
18,170
7,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 11 / 6
9,731
973
6,471
16,482
5,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BtotheRain
Fenrir
18
4 / 5 / 16
10,164
1,016
6,157
10,399
7,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
HYCUBH
Ne Zha
20
18 / 2 / 14
13,633
1,363
26,704
13,205
6,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 5 / 16
12,567
1,257
23,702
12,795
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WarmingUp
Izanami
18
10 / 1 / 17
11,913
1,191
20,705
10,304
5,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
overvelkiy
Khepri
19
1 / 1 / 24
12,052
1,205
6,924
10,690
14,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
132
14
Kills
45
45
Deaths
14
36
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
10
9
0.55
W
Fenrir
BtotheRain
Fenrir
4
5
16
2.4
L
Olorun
Endertome
Olorun
5
6
6
1.33
W
Ne Zha
HYCUBH
Ne Zha
18
2
14
12.5
L
3
10
8
0.7
W
12
5
16
4
L
Mulan
TFCrown
Mulan
3
8
7
0.81
W
Izanami
WarmingUp
Izanami
10
1
17
18.5
W
Khepri
overvelkiy
Khepri
1
1
24
13
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,019
Damage
84,192
88,681
Taken
57,393
37,318
Mitigated
39,626
9,450
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,158
1,074
816
1,081
15,406
4,782
0
4,172
11,234
45,615
0
W
Fenrir
BtotheRain
Fenrir
6,157
1,209
0
267
10,399
7,840
0
4,652
5,747
0
11,335
L
Olorun
Endertome
Olorun
14,733
5,725
1,302
4,012
18,670
13,018
0
6,234
12,436
29,181
0
W
Ne Zha
HYCUBH
Ne Zha
26,704
8,612
0
5,707
13,205
6,877
0
6,367
6,838
0
48,183
L
7,219
3,033
293
1,128
19,953
6,710
0
7,697
12,256
0
13,635
W
23,702
1,231
112
2,774
12,795
4,944
0
6,121
6,674
38,251
0
L
Mulan
TFCrown
Mulan
12,438
1,817
0
608
18,170
7,003
0
6,367
11,803
0
18,015
W
Izanami
WarmingUp
Izanami
20,705
15,568
0
2,739
10,304
5,330
0
7,145
3,159
0
55,956
W
Khepri
overvelkiy
Khepri
6,924
1,039
0
1,306
10,690
14,635
0
7,077
3,613
20,162
0
L
6,471
901
0
210
16,482
5,805
0
6,156
10,326
22,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,162
Gold Earned
60,329
179
Minions Killed
201
6
Camps Cleared
7
889,984
Distance Traveled
995,668
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,878
988
79
8
1
173,569
0
W
Fenrir
10,164
1,016
3
0
0
202,729
0
L
Olorun
11,009
1,101
43
4
2
174,254
0
W
Ne Zha
13,633
1,363
39
4
4
210,053
0
L
Set
9,861
986
8
1
1
201,592
0
W
Merlin
12,567
1,257
40
4
2
197,226
2
L
Mulan
9,683
968
7
1
0
182,287
1
W
Izanami
11,913
1,191
85
9
1
179,285
0
W
Khepri
12,052
1,205
34
3
0
206,375
0
L
Nox
9,731
973
42
4
2
158,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role