Player Matchup

Da Ji
Da Ji
Aza16
Da Ji
Level 126
God Stats
15W - 11L
1,588 SR
Queue Stats
269W - 223L
1,650 Elo+
Party 2
Khepri
Khepri
Potti22
Khepri
Level 156
God Stats
21W - 14L
1,694 SR
Queue Stats
294W - 234L
1,656 Elo+
Party 2
Tyr
Tyr
pablo12000
Tyr
Level 147
God Stats
1W - 0L
1,619 SR
Queue Stats
211W - 112L
1,715 Elo+
Party 2
Team Averages
Level 143
1,633 SR
1,674 Elo+

VS

Team Averages
Level 83
1,576 SR
1,556 Elo+
Sylvanus
Sylvanus
Loggster1
Sylvanus
Level 102
God Stats
10W - 7L
1,596 SR
Queue Stats
45W - 38L
1,576 Elo+
Party 1
Zeus
Zeus
Meggster1
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,537 Elo+
Party 1
Neith
Neith
brmdeathly
Neith
Level 117
God Stats
9W - 8L
1,634 SR
Queue Stats
50W - 48L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aza16
Da Ji
16
12 / 7 / 9
13,647
758
14,991
13,834
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Potti22
Khepri
16
2 / 3 / 22
13,439
747
9,008
19,496
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
16 / 5 / 11
14,685
816
28,649
26,346
17,747
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Loggster1
Sylvanus
17
6 / 8 / 7
14,200
789
12,455
22,214
15,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
13
2 / 13 / 3
10,615
590
4,249
15,723
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
7 / 9 / 5
13,561
753
20,201
23,417
8,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
30
Kills
15
15
Deaths
30
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aza16
Da Ji
12
7
9
2.36
L
Sylvanus
Loggster1
Sylvanus
6
8
7
1.19
L
Zeus
2
13
3
0.27
W
Khepri
Potti22
Khepri
2
3
22
4.33
L
Neith
7
9
5
1.06
W
16
5
11
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,648
Damage
36,905
59,676
Taken
61,354
43,984
Mitigated
28,873
10,140
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aza16
Da Ji
14,991
3,484
0
1,431
13,834
6,653
1,287
5,612
8,222
0
28,945
L
Sylvanus
Loggster1
Sylvanus
12,455
1,978
2,749
5,478
22,214
15,723
0
3,284
18,930
25,430
0
L
Zeus
4,249
1,134
0
391
15,723
4,393
0
2,824
12,899
15,729
0
W
Khepri
Potti22
Khepri
9,008
444
0
2,443
19,496
19,584
497
4,273
15,223
46,376
0
L
Neith
20,201
10,449
0
3,008
23,417
8,757
435
3,050
20,367
0
63,602
W
28,649
6,376
0
6,266
26,346
17,747
1,599
7,408
18,773
0
69,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
38,376
168
Minions Killed
133
10
Camps Cleared
1
945,439
Distance Traveled
743,759
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,647
758
27
2
1
281,917
3
L
Sylvanus
14,200
789
25
1
0
277,598
13
L
Zeus
10,615
590
21
1
0
206,578
3
W
Khepri
13,439
747
55
3
2
320,476
3
L
Neith
13,561
753
87
5
1
259,583
1
W
Tyr
14,685
816
86
5
7
343,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role