Player Matchup

Thanatos
Thanatos
Hydroxans
Thanatos
Level 29
God Stats
3W - 2L
1,682 SR
Queue Stats
94W - 83L
1,458 Elo+
Party 1
Chang'e
Chang'e
MARIO999CAZADOR
Chang'e
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
374W - 341L
1,563 Elo+
Party 3
Artemis
Artemis
Palermo301104
Artemis
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 3
Sobek
Sobek
SurfyApple11659
Sobek
Level 117
God Stats
1W - 4L
1,336 SR
Queue Stats
306W - 293L
1,542 Elo+
Party 3
Sun Wukong
Sun Wukong
Volcra
Sun Wukong
Level 45
God Stats
10W - 10L
1,526 SR
Queue Stats
192W - 162L
1,478 Elo+
Party 1
Team Averages
Level 60
1,509 SR
1,508 Elo+

VS

Team Averages
Level 81
1,614 SR
1,515 Elo+
Tiamat
Tiamat
Dangleballs
Tiamat
Level 105
God Stats
25W - 21L
1,589 SR
Queue Stats
291W - 267L
1,535 Elo+
Party 2
Yemoja
Yemoja
GodofM0nkeys
Yemoja
Level 109
God Stats
16W - 21L
1,486 SR
Queue Stats
289W - 266L
1,517 Elo+
Party 2
Mulan
Mulan
Nickypoo91
Mulan
Level 7
God Stats
2W - 0L
1,699 SR
Queue Stats
6W - 6L
1,548 Elo+
Party 2
Skadi
Skadi
joeybloco
Skadi
Level 142
God Stats
19W - 13L
1,623 SR
Queue Stats
891W - 852L
1,515 Elo+
Party 2
Rama
Rama
lXav-iiil
Rama
Level 43
God Stats
3W - 6L
1,676 SR
Queue Stats
206W - 206L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hydroxans
Thanatos
17
3 / 10 / 2
11,502
479
6,181
27,787
8,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 12 / 2
10,414
434
18,560
25,828
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
15
2 / 13 / 2
9,764
407
4,509
14,817
3,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 8 / 4
9,971
415
9,718
35,841
38,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Volcra
Sun Wukong
19
3 / 2 / 4
12,472
520
12,110
23,072
21,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
7 / 3 / 15
12,480
520
19,256
19,973
15,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
15
1 / 1 / 28
11,555
481
5,604
12,543
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
14
1 / 4 / 8
9,081
378
4,065
13,118
14,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
joeybloco
Skadi
20
26 / 3 / 11
14,604
609
47,364
24,377
12,388
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
18
9 / 1 / 14
11,858
494
21,676
19,242
8,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
120
12
Kills
44
45
Deaths
12
14
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
3
15
4.83
W
Yemoja
1
1
28
15
L
Thanatos
Hydroxans
Thanatos
3
10
2
0.4
L
2
12
2
0.25
W
Mulan
1
4
8
1.25
L
Artemis
2
13
2
0.23
L
2
8
4
0.5
L
Sun Wukong
Volcra
Sun Wukong
3
2
4
2.5
W
Skadi
joeybloco
Skadi
26
3
11
10.5
W
Rama
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,078
Damage
97,965
127,345
Taken
89,253
80,982
Mitigated
69,351
42,501
Healing
38,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
19,256
2,536
1,019
8,406
19,973
15,798
1,276
7,151
12,724
88,431
0
W
Yemoja
5,604
1,788
10,085
3,901
12,543
17,728
545
4,510
7,984
26,188
0
L
Thanatos
Hydroxans
Thanatos
6,181
1,341
0
15,947
27,787
8,502
359
3,505
24,242
0
67,775
L
18,560
1,214
2,686
9,095
25,828
7,832
221
7,677
18,017
72,596
0
W
Mulan
4,065
684
0
959
13,118
14,642
495
2,614
9,989
0
22,412
L
Artemis
4,509
3,321
0
787
14,817
3,919
2,218
5,163
9,608
0
35,805
L
9,718
630
32
4,704
35,841
38,955
156
4,995
30,717
38,689
0
L
Sun Wukong
Volcra
Sun Wukong
12,110
1,902
0
9,250
23,072
21,774
76
3,520
19,255
0
76,198
W
Skadi
joeybloco
Skadi
47,364
28,849
0
5,277
24,377
12,388
1,906
6,399
17,698
0
145,322
W
Rama
21,676
19,177
0
8,946
19,242
8,795
3,120
7,604
11,488
0
92,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
59,578
453
Minions Killed
474
0
Camps Cleared
0
2,158,895
Distance Traveled
2,235,108
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,480
520
121
5
0
452,120
0
W
Yemoja
11,555
481
37
2
0
472,585
0
L
Thanatos
11,502
479
109
5
0
423,229
0
L
Chang'e
10,414
434
115
5
0
372,901
2
W
Mulan
9,081
378
54
2
0
394,063
1
L
Artemis
9,764
407
60
3
0
414,653
0
L
Sobek
9,971
415
31
1
0
470,046
1
L
Sun Wukong
12,472
520
138
6
0
478,066
1
W
Skadi
14,604
609
138
6
0
465,180
2
W
Rama
11,858
494
124
5
0
451,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role