Player Matchup

Anubis
Anubis
OhnoNooh
Anubis
Level 70
God Stats
0W - 1L
1,606 SR
Queue Stats
10W - 14L
1,428 Elo+
Party 1
Zhong Kui
Zhong Kui
SereneSeraph
Zhong Kui
Level 65
God Stats
25W - 40L
1,419 SR
Queue Stats
56W - 94L
1,309 Elo+
Party 1
Neith
Neith
TheZveroboy
Neith
Level 111
God Stats
0W - 2L
1,261 SR
Queue Stats
88W - 98L
1,380 Elo+
Party 1
Terra
Terra
XxRAZADEEPXx14
Terra
Level 69
God Stats
0W - 1L
1,830 SR
Queue Stats
14W - 33L
1,297 Elo+
Party 1
Hun Batz
Hun Batz
sacredwarrior7
Hun Batz
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 96L
1,397 Elo+
Party 1
Team Averages
Level 86
1,523 SR
1,362 Elo+

VS

Team Averages
Level 112
1,562 SR
1,468 Elo+
Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IAMAWSM
Izanami
Level 127
God Stats
3W - 3L
1,483 SR
Queue Stats
77W - 66L
1,475 Elo+
Solo
Amaterasu
Amaterasu
JUSBVN
Amaterasu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,486 Elo+
Solo
Zeus
Zeus
S-Papa-O-Brown-B
Zeus
Level 127
God Stats
11W - 8L
1,570 SR
Queue Stats
22W - 27L
1,431 Elo+
Solo
Geb
Geb
ben_was_killed
Geb
Level 143
God Stats
2W - 0L
1,759 SR
Queue Stats
53W - 69L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OhnoNooh
Anubis
17
3 / 12 / 4
11,884
475
10,886
22,593
9,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
SereneSeraph
Zhong Kui
18
4 / 8 / 4
12,497
500
7,495
20,646
11,245
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 6 / 2
11,098
444
5,313
13,726
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 4 / 9
11,151
446
2,638
25,495
26,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
20
8 / 7 / 3
14,198
568
16,611
22,754
7,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
14 / 3 / 15
15,231
609
21,066
22,901
9,785
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
IAMAWSM
Izanami
19
6 / 5 / 12
12,702
508
16,049
15,252
4,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
JUSBVN
Amaterasu
2
0 / 0 / 0
5,461
218
0
0
0
20
15 / 4 / 10
14,135
565
30,173
11,703
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 4 / 13
13,219
529
12,630
21,405
23,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
16
Kills
37
37
Deaths
16
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
3
15
7.17
W
Izanami
IAMAWSM
Izanami
6
5
12
2.4
W
Amaterasu
JUSBVN
Amaterasu
0
0
0
0
L
Anubis
OhnoNooh
Anubis
3
12
4
0.42
W
15
4
10
5
L
Zhong Kui
SereneSeraph
Zhong Kui
4
8
4
0.75
L
1
6
2
0.33
L
0
4
9
1.13
W
2
4
13
2.13
L
Hun Batz
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,943
Damage
79,918
105,214
Taken
71,261
59,980
Mitigated
41,729
26,860
Healing
33,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
21,066
6,088
0
22,019
22,901
9,785
377
6,005
16,896
0
125,396
W
Izanami
IAMAWSM
Izanami
16,049
10,352
0
3,205
15,252
4,543
3,926
4,868
10,384
0
96,336
W
Amaterasu
JUSBVN
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
OhnoNooh
Anubis
10,886
630
0
5,311
22,593
9,442
0
10,886
11,205
69,470
0
W
30,173
2,097
0
2,072
11,703
3,740
997
3,144
8,559
90,992
0
L
Zhong Kui
SereneSeraph
Zhong Kui
7,495
1,030
0
4,551
20,646
11,245
1,226
9,362
11,163
57,337
0
L
5,313
1,172
0
2,659
13,726
4,723
3,964
2,558
11,110
0
96,687
L
2,638
569
2,001
5,712
25,495
26,763
462
10,578
14,604
19,562
0
W
12,630
797
2,377
3,573
21,405
23,661
777
7,002
14,403
68,635
0
L
Hun Batz
16,611
2,914
0
6,626
22,754
7,807
2,852
8,691
13,825
0
116,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,828
Gold Earned
60,748
577
Minions Killed
580
0
Camps Cleared
0
2,170,166
Distance Traveled
1,825,858
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,231
609
165
7
0
506,390
10
W
Izanami
12,702
508
169
7
0
408,809
1
W
Amaterasu
5,461
218
0
0
0
0
0
L
Anubis
11,884
475
110
4
0
379,227
3
W
Zeus
14,135
565
132
5
0
467,898
3
L
Zhong Kui
12,497
500
108
4
0
366,016
0
L
Neith
11,098
444
159
6
0
423,829
3
L
Terra
11,151
446
31
1
0
485,018
6
W
Geb
13,219
529
114
5
0
442,761
1
L
Hun Batz
14,198
568
169
7
0
516,076
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role