Player Matchup

Nemesis
Nemesis
Aegisyn
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,192 Elo+
Party 1
Fenrir
Fenrir
Bakubagel
Fenrir
Level 49
God Stats
70W - 57L
1,554 SR
Queue Stats
98W - 87L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
Esylveon
Amaterasu
Level 17
God Stats
20W - 16L
1,603 SR
Queue Stats
34W - 34L
1,495 Elo+
Party 1
Thor
Thor
RybackStun
Thor
Level 18
God Stats
0W - 1L
1,704 SR
Queue Stats
4W - 10L
1,357 Elo+
Solo
Hades
Hades
luffidan
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,461 Elo+
Party 1
Team Averages
Level 20
1,572 SR
1,400 Elo+

VS

Team Averages
Level 20
1,499 SR
1,481 Elo+
Danzaburou
Danzaburou
Angelempire21
Danzaburou
Level 17
God Stats
5W - 3L
1,621 SR
Queue Stats
41W - 29L
1,540 Elo+
Party 2
Cerberus
Cerberus
DEEZNUTZ5000
Cerberus
Level 16
God Stats
12W - 8L
1,597 SR
Queue Stats
14W - 9L
1,569 Elo+
Party 2
Geb
Geb
Joz3
Geb
Level 13
God Stats
6W - 6L
1,186 SR
Queue Stats
10W - 12L
1,237 Elo+
Solo
Da Ji
Da Ji
KingEddie3
Da Ji
Level 25
God Stats
10W - 5L
1,672 SR
Queue Stats
63W - 56L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
TickleShtz
Kukulkan
Level 27
God Stats
4W - 3L
1,421 SR
Queue Stats
95W - 79L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aegisyn
Nemesis
15
0 / 15 / 5
8,747
875
8,939
23,975
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Bakubagel
Fenrir
16
5 / 6 / 3
10,375
1,038
7,146
28,715
14,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
Esylveon
Amaterasu
16
3 / 5 / 4
10,174
1,017
8,693
29,105
19,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 7 / 5
10,058
1,006
7,503
16,701
5,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
luffidan
Hades
15
0 / 10 / 7
8,942
894
5,501
22,065
7,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

36

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angelempire21
Danzaburou
18
7 / 2 / 27
11,696
1,170
20,806
8,112
3,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
DEEZNUTZ5000
Cerberus
18
7 / 1 / 29
11,314
1,131
13,004
10,726
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
Joz3
Geb
18
5 / 5 / 27
11,226
1,123
11,867
14,598
13,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
18
9 / 3 / 20
10,876
1,088
21,284
9,052
3,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
TickleShtz
Kukulkan
19
15 / 0 / 24
12,590
1,259
43,257
3,795
1,792
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
170
11
Kills
43
43
Deaths
11
24
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aegisyn
Nemesis
0
15
5
0.17
W
Danzaburou
Angelempire21
Danzaburou
7
2
27
10.25
L
Fenrir
Bakubagel
Fenrir
5
6
3
1.08
W
Cerberus
DEEZNUTZ5000
Cerberus
7
1
29
21.5
L
Amaterasu
Esylveon
Amaterasu
3
5
4
1
W
Geb
Joz3
Geb
5
5
27
3.7
W
Da Ji
9
3
20
6.33
L
3
7
5
0.79
W
Kukulkan
TickleShtz
Kukulkan
15
0
24
27
L
Hades
luffidan
Hades
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,782
Damage
110,218
120,561
Taken
46,283
55,955
Mitigated
30,461
6,123
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aegisyn
Nemesis
8,939
2,718
0
921
23,975
9,045
0
12,580
11,128
0
27,942
W
Danzaburou
Angelempire21
Danzaburou
20,806
10,712
0
2,252
8,112
3,614
0
2,029
6,083
0
38,459
L
Fenrir
Bakubagel
Fenrir
7,146
1,935
339
1,916
28,715
14,065
0
14,547
13,971
0
20,204
W
Cerberus
DEEZNUTZ5000
Cerberus
13,004
1,056
0
4,352
10,726
7,127
0
1,322
9,404
38,059
0
L
Amaterasu
Esylveon
Amaterasu
8,693
1,443
0
1,336
29,105
19,916
0
14,464
14,320
10,514
20,978
W
Geb
Joz3
Geb
11,867
1,235
0
2,600
14,598
13,976
0
1,972
10,447
16,491
0
W
Da Ji
21,284
5,324
0
0
9,052
3,952
0
2,313
5,892
0
27,387
L
7,503
1,002
0
0
16,701
5,598
0
11,596
5,028
0
24,210
W
Kukulkan
TickleShtz
Kukulkan
43,257
4,158
0
132
3,795
1,792
0
846
2,949
65,579
0
L
Hades
luffidan
Hades
5,501
1,736
212
1,399
22,065
7,331
0
14,037
7,986
9,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
57,702
167
Minions Killed
209
3
Camps Cleared
7
943,535
Distance Traveled
911,239
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,747
875
25
3
0
182,291
1
W
Danzaburou
11,696
1,170
41
4
1
190,137
0
L
Fenrir
10,375
1,038
32
3
0
215,140
0
W
Cerberus
11,314
1,131
86
9
1
174,882
0
L
Amaterasu
10,174
1,017
53
5
2
198,570
2
W
Geb
11,226
1,123
4
0
0
149,066
3
W
Da Ji
10,876
1,088
9
1
2
194,360
0
L
Thor
10,058
1,006
48
5
1
180,450
1
W
Kukulkan
12,590
1,259
69
7
3
202,794
0
L
Hades
8,942
894
9
1
0
167,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role