Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CHUCKxxNORRISzz
Hachiman
Level 160
God Stats
31W - 39L
1,487 SR
Queue Stats
3,268W - 2,159L
1,737 Elo+
Party 2
Bacchus
Bacchus
Lord Fun Dude
Bacchus
Level 158
God Stats
4W - 0L
1,862 SR
Queue Stats
432W - 257L
1,706 Elo+
Party 2
Hercules
Hercules
Paul Muadib
Hercules
Level 160
God Stats
7W - 5L
1,533 SR
Queue Stats
176W - 178L
1,590 Elo+
Party 2
He Bo
He Bo
Young Dren Mane
He Bo
Level 153
God Stats
4W - 1L
1,829 SR
Queue Stats
277W - 189L
1,683 Elo+
Party 2
Team Averages
Level 158
1,642 SR
1,643 Elo+

VS

Team Averages
Level 73
1,497 SR
1,498 Elo+
Janus
Janus
A Dark Incubus
Janus
Level 104
God Stats
3W - 4L
1,474 SR
Queue Stats
478W - 470L
1,433 Elo+
Solo
Anhur
Anhur
Calvamity
Anhur
Level 49
God Stats
2W - 3L
1,537 SR
Queue Stats
143W - 129L
1,529 Elo+
Party 1
Agni
Agni
DogeSenpai
Agni
Level 87
God Stats
1W - 2L
1,472 SR
Queue Stats
180W - 171L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
TwinkleToezzz
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Typhor2434
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
11 / 3 / 12
10,618
965
12,283
8,166
3,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
17
8 / 3 / 14
10,393
945
10,024
8,956
3,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
17
6 / 4 / 22
10,895
990
12,307
17,127
26,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Paul Muadib
Hercules
17
2 / 2 / 21
9,958
905
4,348
17,802
20,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
7 / 3 / 11
10,131
921
11,038
10,185
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
9,561
869
6,910
8,122
2,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Calvamity
Anhur
16
4 / 7 / 6
9,259
842
8,000
11,720
4,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 6 / 7
9,563
869
13,569
9,458
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TwinkleToezzz
Danzaburou
15
2 / 8 / 5
8,757
796
4,233
11,517
4,424
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
Typhor2434
Medusa
14
2 / 7 / 8
8,236
749
6,820
11,467
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
34
Kills
15
15
Deaths
34
80
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
3
12
5.67
L
4
6
5
1.08
W
Hachiman
8
3
14
5
L
Anhur
Calvamity
Anhur
4
7
6
1
L
3
6
7
1.08
W
Bacchus
6
4
22
4.25
W
Hercules
Paul Muadib
Hercules
2
2
21
6.25
L
Danzaburou
TwinkleToezzz
Danzaburou
2
8
5
0.56
L
Medusa
Typhor2434
Medusa
2
7
8
0.86
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,000
Damage
39,532
62,236
Taken
52,284
57,518
Mitigated
19,400
22,972
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,283
294
2,044
1,101
8,166
3,469
1,137
2,485
5,681
29,159
0
L
6,910
322
447
663
8,122
2,809
0
5,727
2,395
16,243
0
W
Hachiman
10,024
2,844
1,387
1,233
8,956
3,444
2,220
1,010
7,946
0
21,475
L
Anhur
Calvamity
Anhur
8,000
4,806
1,482
2,441
11,720
4,439
416
8,451
3,269
0
14,891
L
13,569
148
1,034
1,140
9,458
3,492
374
7,527
1,931
28,497
0
W
Bacchus
12,307
231
1,271
2,292
17,127
26,226
606
7,795
9,332
23,491
0
W
Hercules
Paul Muadib
Hercules
4,348
444
1,447
9,514
17,802
20,952
1,039
4,403
13,399
0
17,203
L
Danzaburou
TwinkleToezzz
Danzaburou
4,233
2,338
0
262
11,517
4,424
608
6,845
4,672
0
10,878
L
Medusa
Typhor2434
Medusa
6,820
2,584
673
784
11,467
4,236
416
7,078
4,389
0
14,408
W
11,038
0
102
2,581
10,185
3,427
572
4,786
5,399
21,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,995
Gold Earned
45,376
119
Minions Killed
102
0
Camps Cleared
0
1,088,789
Distance Traveled
985,392
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,618
965
41
4
0
188,555
0
L
Janus
9,561
869
29
3
0
202,530
1
W
Hachiman
10,393
945
17
2
0
193,515
2
L
Anhur
9,259
842
17
2
0
194,197
0
L
Agni
9,563
869
30
3
0
212,966
0
W
Bacchus
10,895
990
16
1
0
230,427
3
W
Hercules
9,958
905
28
3
0
251,225
1
L
Danzaburou
8,757
796
16
1
0
164,954
0
L
Medusa
8,236
749
10
1
0
210,745
0
W
He Bo
10,131
921
17
2
0
225,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role