Player Matchup

Medusa
Medusa
ALargeQTaco
Medusa
Level 152
God Stats
2W - 2L
1,623 SR
Queue Stats
16W - 11L
1,604 Elo+
Solo
Raijin
Raijin
Panky Spanky669
Raijin
Level 14
God Stats
3W - 0L
1,839 SR
Queue Stats
15W - 2L
1,823 Elo+
Party 2
Osiris
Osiris
xXCOGxJoK3R3Xx
Osiris
Level 160
God Stats
7W - 1L
1,820 SR
Queue Stats
224W - 157L
1,731 Elo+
Party 2
Team Averages
Level 109
1,761 SR
1,719 Elo+

VS

Team Averages
Level 81
1,428 SR
1,541 Elo+
Ra
Ra
JigGaJ
Ra
Level 109
God Stats
0W - 3L
1,201 SR
Queue Stats
230W - 212L
1,519 Elo+
Party 1
Chaac
Chaac
Wet Nerds
Chaac
Level 25
God Stats
30W - 17L
1,629 SR
Queue Stats
80W - 67L
1,545 Elo+
Party 1
Osiris
Osiris
xyaboyrilesx
Osiris
Level 109
God Stats
12W - 17L
1,453 SR
Queue Stats
682W - 699L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 0 / 9
10,228
731
11,214
7,878
3,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 2 / 10
9,864
705
14,026
8,796
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 0 / 10
10,739
767
12,776
13,532
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 5 / 1
7,814
558
6,100
10,918
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Wet Nerds
Chaac
11
1 / 9 / 1
8,317
594
7,181
13,723
12,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
11
1 / 6 / 1
8,087
578
6,960
16,757
20,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
20
Kills
2
2
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
0
9
10.5
L
Ra
0
5
1
0.1
W
5
2
10
5
L
Chaac
Wet Nerds
Chaac
1
9
1
0.17
W
9
0
10
14
L
Osiris
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,016
Damage
20,241
30,206
Taken
41,398
20,308
Mitigated
36,834
8,842
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,214
5,120
0
4,019
7,878
3,227
1,851
1,634
6,244
0
47,145
L
Ra
6,100
980
891
1,571
10,918
3,750
0
4,482
6,167
34,310
0
W
14,026
1,905
0
1,710
8,796
3,512
427
2,147
6,649
40,164
0
L
Chaac
Wet Nerds
Chaac
7,181
315
0
1,520
13,723
12,421
0
4,673
8,611
0
18,188
W
12,776
3,606
244
2,869
13,532
13,569
179
2,936
10,596
5,737
33,230
L
Osiris
6,960
1,527
0
25
16,757
20,663
0
7,055
9,310
0
14,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
24,218
187
Minions Killed
113
12
Camps Cleared
0
784,828
Distance Traveled
722,628
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,228
731
81
6
3
282,552
4
L
Ra
7,814
558
70
5
0
248,820
3
W
Raijin
9,864
705
60
4
7
222,837
3
L
Chaac
8,317
594
29
2
0
227,092
2
W
Osiris
10,739
767
46
3
2
279,439
0
L
Osiris
8,087
578
14
1
0
246,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role