Player Matchup

Medusa
Medusa
DeadstrokeMine
Medusa
Level 117
God Stats
2W - 4L
1,611 SR
Queue Stats
314W - 276L
1,536 Elo+
Party 2
Scylla
Scylla
PabloNeitor30
Scylla
Level 126
God Stats
1W - 6L
1,482 SR
Queue Stats
302W - 298L
1,542 Elo+
Party 2
Ra
Ra
Wiicked3uphoria
Ra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 322L
1,571 Elo+
Party 1
Thor
Thor
ZdogHU
Thor
Level 148
God Stats
5W - 3L
1,731 SR
Queue Stats
244W - 215L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
iAmThe1ManArmy
Sylvanus
Level 159
God Stats
5W - 2L
1,812 SR
Queue Stats
362W - 354L
1,599 Elo+
Party 1
Team Averages
Level 127
1,627 SR
1,569 Elo+

VS

Team Averages
Level 136
1,502 SR
1,534 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
FEARED DRAGONZ
Zhong Kui
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,373 Elo+
Party 3
Zeus
Zeus
Ho__Ho__101__
Zeus
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 68L
1,658 Elo+
Party 3
Guan Yu
Guan Yu
MrMainliner
Guan Yu
Level 156
God Stats
3W - 4L
1,352 SR
Queue Stats
168W - 129L
1,599 Elo+
Party 3
Mulan
Mulan
littlebuddha101
Mulan
Level 129
God Stats
9W - 6L
1,659 SR
Queue Stats
163W - 147L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,191
619
2,419
4,503
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 1
4,660
466
1,913
3,823
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 0
5,706
571
3,150
6,972
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
ZdogHU
Thor
9
3 / 7 / 0
5,454
545
2,580
9,017
2,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
7
2 / 3 / 3
5,297
530
3,264
9,478
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 2
6,650
665
2,467
3,338
776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
FEARED DRAGONZ
Zhong Kui
11
2 / 1 / 3
6,415
642
4,345
6,281
3,689
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 1 / 3
7,205
721
7,490
5,214
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
MrMainliner
Guan Yu
11
3 / 2 / 6
6,480
648
4,655
6,464
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 2 / 5
6,172
617
4,425
6,332
2,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
16
16
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
L
0
1
2
1
W
Zhong Kui
FEARED DRAGONZ
Zhong Kui
2
1
3
3.5
W
5
1
3
6.5
W
Guan Yu
MrMainliner
Guan Yu
3
2
6
3
L
0
2
1
0.25
L
1
3
0
0.33
L
Thor
ZdogHU
Thor
3
7
0
0.43
L
Sylvanus
2
3
3
1.17
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,326
Damage
23,382
33,793
Taken
27,629
15,295
Mitigated
11,233
10,465
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,467
670
0
992
3,338
776
0
132
3,206
0
44,991
L
2,419
1,566
0
2,180
4,503
1,241
0
0
4,503
0
40,258
W
Zhong Kui
FEARED DRAGONZ
Zhong Kui
4,345
1,024
0
3,396
6,281
3,689
138
2,340
3,516
36,795
0
W
7,490
1,297
0
1,565
5,214
1,576
0
2,006
3,090
54,933
0
W
Guan Yu
MrMainliner
Guan Yu
4,655
989
250
1,632
6,464
2,636
0
1,564
4,824
0
37,045
L
1,913
321
0
665
3,823
948
0
1,444
2,277
17,311
0
L
3,150
612
151
2,953
6,972
4,889
0
3,364
3,608
28,421
0
L
Thor
ZdogHU
Thor
2,580
775
0
440
9,017
2,796
0
3,040
5,897
0
25,751
L
Sylvanus
3,264
642
778
3,298
9,478
5,421
0
3,739
5,673
13,136
0
W
4,425
719
270
1,356
6,332
2,556
22
1,586
4,666
0
17,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
32,922
268
Minions Killed
394
0
Camps Cleared
0
927,453
Distance Traveled
1,021,628
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,650
665
103
10
0
176,234
3
L
Medusa
6,191
619
88
9
0
198,790
1
W
Zhong Kui
6,415
642
67
7
0
189,056
0
W
Zeus
7,205
721
114
11
0
204,322
1
W
Guan Yu
6,480
648
80
8
0
227,624
3
L
Scylla
4,660
466
35
4
0
151,973
3
L
Ra
5,706
571
72
7
0
182,425
3
L
Thor
5,454
545
61
6
0
214,116
2
L
Sylvanus
5,297
530
12
1
0
180,149
4
W
Mulan
6,172
617
30
3
0
224,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role