Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CW__45
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DocHealy
Morgan Le Fay
Level 24
God Stats
3W - 2L
1,458 SR
Queue Stats
18W - 24L
1,263 Elo+
Solo
Ra
Ra
Rud33m3d
Ra
Level 22
God Stats
5W - 1L
1,476 SR
Queue Stats
49W - 20L
1,439 Elo+
Solo
Ares
Ares
ZzGhostZSniperzZ
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,211 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,358 Elo+

VS

Team Averages
Level 16
1,497 SR
1,289 Elo+
Olorun
Olorun
CapRoberto
Olorun
Level 15
God Stats
1W - 3L
1,365 SR
Queue Stats
20W - 40L
1,231 Elo+
Solo
Jing Wei
Jing Wei
CaptainSkraal
Jing Wei
Level 27
God Stats
17W - 24L
1,426 SR
Queue Stats
38W - 42L
1,382 Elo+
Solo
Fenrir
Fenrir
Warnondead
Fenrir
Level 22
God Stats
2W - 1L
1,811 SR
Queue Stats
2W - 3L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
WendyLT
Sun Wukong
Level 9
God Stats
1W - 1L
1,627 SR
Queue Stats
7W - 20L
1,198 Elo+
Solo
Gilgamesh
Gilgamesh
tranformeuse
Gilgamesh
Level 6
God Stats
0W - 2L
1,258 SR
Queue Stats
4W - 12L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
3 / 4 / 20
11,072
1,007
12,900
13,148
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
CW__45
Cthulhu
18
7 / 1 / 17
11,891
1,081
17,716
19,628
22,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
DocHealy
Morgan Le Fay
19
9 / 1 / 17
12,509
1,137
18,868
9,167
4,916
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 1 / 15
13,572
1,234
28,786
8,277
4,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 18
12,019
1,093
15,835
13,607
16,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CapRoberto
Olorun
16
3 / 14 / 3
10,471
952
17,720
26,381
10,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
CaptainSkraal
Jing Wei
17
2 / 3 / 3
10,725
975
15,107
18,194
6,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Warnondead
Fenrir
15
2 / 2 / 3
9,847
895
8,578
12,859
10,894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
WendyLT
Sun Wukong
15
0 / 8 / 4
9,312
847
5,257
20,360
15,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
tranformeuse
Gilgamesh
15
0 / 12 / 2
9,538
867
7,251
24,983
18,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
22
39
Kills
7
7
Deaths
39
87
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
4
20
3.25
W
Cthulhu
CW__45
Cthulhu
7
1
17
15.5
L
Olorun
CapRoberto
Olorun
3
14
3
0.32
L
Jing Wei
CaptainSkraal
Jing Wei
2
3
3
1.17
W
Morgan Le Fay
DocHealy
Morgan Le Fay
9
1
17
17.5
W
15
1
15
22.5
L
Fenrir
Warnondead
Fenrir
2
2
3
1.75
L
Sun Wukong
WendyLT
Sun Wukong
0
8
4
0.25
W
5
0
18
14
L
Gilgamesh
tranformeuse
Gilgamesh
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,105
Damage
53,913
63,827
Taken
102,777
57,069
Mitigated
62,194
19,591
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,900
6,955
308
4,912
13,148
8,201
0
4,275
8,040
0
17,778
W
Cthulhu
CW__45
Cthulhu
17,716
2,343
111
5,647
19,628
22,916
0
8,477
10,784
27,966
0
L
Olorun
CapRoberto
Olorun
17,720
10,096
621
5,837
26,381
10,045
0
21,594
4,369
31,656
0
L
Jing Wei
CaptainSkraal
Jing Wei
15,107
11,068
0
75
18,194
6,374
0
13,393
4,442
0
44,334
W
Morgan Le Fay
DocHealy
Morgan Le Fay
18,868
3,230
0
1,157
9,167
4,916
0
2,625
6,497
43,536
0
W
28,786
5,656
3,719
2,500
8,277
4,580
0
1,856
6,344
58,425
0
L
Fenrir
Warnondead
Fenrir
8,578
3,037
0
448
12,859
10,894
0
10,073
2,558
0
13,898
L
Sun Wukong
WendyLT
Sun Wukong
5,257
2,365
0
1,314
20,360
15,944
0
16,333
3,616
0
9,067
W
15,835
3,047
0
1,237
13,607
16,456
0
4,660
8,724
23,861
0
L
Gilgamesh
tranformeuse
Gilgamesh
7,251
2,696
948
627
24,983
18,937
0
18,021
6,587
11,220
7,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,063
Gold Earned
49,893
185
Minions Killed
128
9
Camps Cleared
1
1,062,954
Distance Traveled
958,412
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,072
1,007
11
1
0
179,965
0
W
Cthulhu
11,891
1,081
31
3
2
228,272
0
L
Olorun
10,471
952
34
3
0
164,509
0
L
Jing Wei
10,725
975
61
6
1
223,576
1
W
Morgan Le Fay
12,509
1,137
57
5
0
215,895
0
W
Ra
13,572
1,234
78
7
5
214,812
0
L
Fenrir
9,847
895
7
1
0
198,784
1
L
Sun Wukong
9,312
847
8
1
0
180,371
0
W
Ares
12,019
1,093
8
1
2
224,010
0
L
Gilgamesh
9,538
867
18
2
0
191,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role