Player Matchup

Mercury
Mercury
Dukekii
Mercury
Level 58
God Stats
3W - 5L
1,493 SR
Queue Stats
36W - 63L
1,318 Elo+
Party 1
Bacchus
Bacchus
Nick2642
Bacchus
Level 78
God Stats
15W - 18L
1,541 SR
Queue Stats
87W - 111L
1,334 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lpDragunovlp
Morgan Le Fay
Level 41
God Stats
6W - 6L
1,708 SR
Queue Stats
118W - 179L
1,451 Elo+
Solo
Team Averages
Level 59
1,581 SR
1,368 Elo+

VS

Team Averages
Level 48
1,409 SR
1,516 Elo+
Chernobog
Chernobog
DonPipeParaTi
Chernobog
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 176L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
LeinadErriuga
Gilgamesh
Level 28
God Stats
20W - 13L
1,363 SR
Queue Stats
118W - 116L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
Linerosky
Sun Wukong
Level 29
God Stats
12W - 15L
1,363 SR
Queue Stats
155W - 140L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dukekii
Mercury
13
0 / 8 / 4
9,720
540
7,866
16,521
6,848
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Nick2642
Bacchus
14
2 / 2 / 2
11,044
614
11,521
22,909
39,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
lpDragunovlp
Morgan Le Fay
15
3 / 5 / 1
10,485
583
14,598
14,975
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DonPipeParaTi
Chernobog
16
6 / 4 / 6
12,003
667
19,518
12,518
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
LeinadErriuga
Gilgamesh
15
4 / 1 / 8
11,272
626
10,822
21,096
19,040
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Linerosky
Sun Wukong
16
5 / 0 / 9
11,885
660
15,302
13,492
9,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
15
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DonPipeParaTi
Chernobog
6
4
6
2.25
L
Mercury
Dukekii
Mercury
0
8
4
0.25
W
Gilgamesh
LeinadErriuga
Gilgamesh
4
1
8
8
W
Sun Wukong
Linerosky
Sun Wukong
5
0
9
9.5
L
Bacchus
Nick2642
Bacchus
2
2
2
1.5
L
Morgan Le Fay
lpDragunovlp
Morgan Le Fay
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,985
Damage
45,642
54,405
Taken
47,106
52,959
Mitigated
33,689
10,264
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DonPipeParaTi
Chernobog
19,518
12,719
0
4,044
12,518
5,194
1,817
7,796
4,722
0
58,140
L
Mercury
Dukekii
Mercury
7,866
4,585
0
1,133
16,521
6,848
0
659
15,862
0
36,016
W
Gilgamesh
LeinadErriuga
Gilgamesh
10,822
2,017
0
5,956
21,096
19,040
126
10,586
10,510
0
26,981
W
Sun Wukong
Linerosky
Sun Wukong
15,302
3,410
0
2,758
13,492
9,455
249
8,247
5,245
0
38,811
L
Bacchus
Nick2642
Bacchus
11,521
1,162
1,112
6,704
22,909
39,803
0
379
22,530
32,485
0
L
Morgan Le Fay
lpDragunovlp
Morgan Le Fay
14,598
388
95
1,220
14,975
6,308
0
256
14,574
50,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
35,160
181
Minions Killed
188
8
Camps Cleared
7
979,314
Distance Traveled
990,252
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,003
667
98
5
3
282,253
2
L
Mercury
9,720
540
62
3
3
312,778
3
W
Gilgamesh
11,272
626
33
2
2
343,047
1
W
Sun Wukong
11,885
660
57
3
2
364,952
5
L
Bacchus
11,044
614
36
2
0
347,321
6
L
Morgan Le Fay
10,485
583
83
5
5
319,215
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role