Player Matchup

Chaac
Chaac
Cl0v3r_07_
Chaac
Level 66
God Stats
1W - 2L
1,490 SR
Queue Stats
20W - 40L
1,281 Elo+
Party 1
Thoth
Thoth
Seethe95
Thoth
Level 88
God Stats
0W - 1L
1,782 SR
Queue Stats
49W - 71L
1,356 Elo+
Party 1
Ullr
Ullr
Wobely
Ullr
Level 95
God Stats
0W - 1L
1,394 SR
Queue Stats
59W - 56L
1,498 Elo+
Solo
Ravana
Ravana
sagegamer411
Ravana
Level 157
God Stats
2W - 4L
1,386 SR
Queue Stats
154W - 151L
1,442 Elo+
Solo
Cerberus
Cerberus
zigzag3321
Cerberus
Level 85
God Stats
61W - 56L
1,460 SR
Queue Stats
194W - 236L
1,381 Elo+
Solo
Team Averages
Level 98
1,502 SR
1,392 Elo+

VS

Team Averages
Level 93
1,672 SR
1,493 Elo+
Sol
Sol
Barbearean
Sol
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 72L
1,539 Elo+
Party 2
Izanami
Izanami
EdwinWRaul
Izanami
Level 62
God Stats
13W - 6L
1,684 SR
Queue Stats
48W - 48L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
InnerIronMan
Sun Wukong
Level 108
God Stats
5W - 1L
1,697 SR
Queue Stats
127W - 113L
1,494 Elo+
Party 2
Khepri
Khepri
NuklearDooM
Khepri
Level 69
God Stats
2W - 2L
1,827 SR
Queue Stats
44W - 38L
1,512 Elo+
Party 2
Skadi
Skadi
SrCacahuate2442
Skadi
Level 103
God Stats
8W - 0L
1,652 SR
Queue Stats
41W - 44L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
1 / 6 / 2
11,834
910
16,731
30,591
33,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Seethe95
Thoth
18
1 / 14 / 2
11,314
870
11,524
24,048
9,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Wobely
Ullr
18
0 / 3 / 3
11,450
881
13,603
17,685
7,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
18
3 / 6 / 1
12,723
979
10,014
14,604
7,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
zigzag3321
Cerberus
18
1 / 4 / 3
11,961
920
11,699
25,980
39,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 12
13,819
1,063
22,964
7,165
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
EdwinWRaul
Izanami
20
9 / 3 / 11
13,526
1,040
23,994
14,792
7,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
InnerIronMan
Sun Wukong
20
3 / 0 / 22
13,194
1,015
17,625
15,076
12,266
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
20
3 / 0 / 19
13,556
1,043
7,647
13,317
22,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 2 / 15
13,894
1,069
32,437
15,887
8,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
112
6
Kills
33
33
Deaths
6
11
Assists
79
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
L
Chaac
1
6
2
0.33
W
Izanami
EdwinWRaul
Izanami
9
3
11
4.83
W
Sun Wukong
InnerIronMan
Sun Wukong
3
0
22
14
W
Khepri
3
0
19
12.5
L
Thoth
Seethe95
Thoth
1
14
2
0.14
W
9
2
15
8.25
L
Ullr
Wobely
Ullr
0
3
3
0.5
L
Ravana
3
6
1
0.58
L
Cerberus
zigzag3321
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,571
Damage
104,667
112,908
Taken
66,237
96,817
Mitigated
54,372
17,578
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,964
9,313
0
1,354
7,165
3,656
0
1,683
5,062
54,481
0
L
Chaac
16,731
2,831
373
10,664
30,591
33,442
0
10,438
19,941
0
40,752
W
Izanami
EdwinWRaul
Izanami
23,994
15,668
0
1,174
14,792
7,535
0
6,403
7,915
0
40,441
W
Sun Wukong
InnerIronMan
Sun Wukong
17,625
2,365
185
3,380
15,076
12,266
0
4,600
10,016
256
33,840
W
Khepri
7,647
801
805
3,256
13,317
22,861
0
4,698
7,681
17,820
0
L
Thoth
Seethe95
Thoth
11,524
977
0
393
24,048
9,338
0
5,292
18,586
22,382
0
W
32,437
16,884
0
3,106
15,887
8,054
0
4,731
10,668
0
63,229
L
Ullr
Wobely
Ullr
13,603
5,044
0
58
17,685
7,586
0
4,754
12,681
0
36,322
L
Ravana
10,014
3,091
0
1,961
14,604
7,261
0
1,932
12,614
0
41,625
L
Cerberus
zigzag3321
Cerberus
11,699
655
185
3,944
25,980
39,190
0
7,422
18,304
42,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,282
Gold Earned
67,989
275
Minions Killed
282
13
Camps Cleared
6
1,244,735
Distance Traveled
1,207,950
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,819
1,063
91
7
1
232,966
0
L
Chaac
11,834
910
56
4
1
258,786
0
W
Izanami
13,526
1,040
40
3
1
201,990
0
W
Sun Wukong
13,194
1,015
55
4
1
275,188
0
W
Khepri
13,556
1,043
16
1
0
257,516
0
L
Thoth
11,314
870
25
2
1
225,152
0
W
Skadi
13,894
1,069
80
6
3
240,290
0
L
Ullr
11,450
881
52
4
0
251,508
0
L
Ravana
12,723
979
61
5
9
264,415
2
L
Cerberus
11,961
920
81
6
2
244,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role