Player Matchup

Neith
Neith
ASimpleDroid
Neith
Level 109
God Stats
8W - 3L
1,739 SR
Queue Stats
255W - 242L
1,532 Elo+
Party 4
Bellona
Bellona
ByNashDR
Bellona
Level 35
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 1L
1,778 Elo+
Solo
He Bo
He Bo
ItsEsper
He Bo
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,478 Elo+
Party 1
Bacchus
Bacchus
KillaKilla93
Bacchus
Level 28
God Stats
2W - 7L
1,409 SR
Queue Stats
81W - 84L
1,497 Elo+
Party 4
Serqet
Serqet
SoTragicX
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 105L
1,341 Elo+
Party 1
Team Averages
Level 55
1,487 SR
1,525 Elo+

VS

Team Averages
Level 50
1,446 SR
1,445 Elo+
Cerberus
Cerberus
King_jonathan19
Cerberus
Level 66
God Stats
32W - 41L
1,389 SR
Queue Stats
346W - 400L
1,396 Elo+
Party 2
Thanatos
Thanatos
MioHonda
Thanatos
Level 18
God Stats
7W - 4L
1,403 SR
Queue Stats
19W - 20L
1,431 Elo+
Party 3
Bellona
Bellona
Ronin1220
Bellona
Level 51
God Stats
90W - 66L
1,621 SR
Queue Stats
248W - 247L
1,561 Elo+
Solo
Skadi
Skadi
jonathan2022
Skadi
Level 25
God Stats
5W - 8L
1,442 SR
Queue Stats
23W - 41L
1,358 Elo+
Party 2
The Morrigan
The Morrigan
medexter
The Morrigan
Level 89
God Stats
4W - 4L
1,375 SR
Queue Stats
88W - 102L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,461
466
8,779
10,637
2,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ByNashDR
Bellona
13
2 / 5 / 3
8,145
509
4,817
12,730
11,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
ItsEsper
He Bo
13
2 / 6 / 0
7,556
472
5,067
9,717
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
KillaKilla93
Bacchus
11
1 / 3 / 1
7,147
447
3,025
10,679
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
SoTragicX
Serqet
13
5 / 4 / 2
8,385
524
5,890
10,562
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
5 / 2 / 5
8,169
511
6,041
15,480
6,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
MioHonda
Thanatos
14
4 / 2 / 4
8,479
530
3,068
9,530
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Ronin1220
Bellona
15
7 / 3 / 2
9,670
604
12,611
11,592
12,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 8
7,634
477
7,068
7,696
2,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
medexter
The Morrigan
14
6 / 3 / 7
8,992
562
11,062
7,421
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
11
Kills
23
23
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Bellona
ByNashDR
Bellona
2
5
3
0.7
L
He Bo
ItsEsper
He Bo
2
6
0
0.33
L
Bacchus
KillaKilla93
Bacchus
1
3
1
0.5
W
Cerberus
5
2
5
3.75
W
Thanatos
MioHonda
Thanatos
4
2
4
3
W
Bellona
Ronin1220
Bellona
7
3
2
2.67
L
Serqet
SoTragicX
Serqet
5
4
2
1.5
W
1
1
8
5
W
The Morrigan
medexter
The Morrigan
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,578
Damage
39,850
54,325
Taken
51,719
30,734
Mitigated
27,132
9,019
Healing
23,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,779
2,063
0
964
10,637
2,661
0
4,811
5,682
0
60,222
L
Bellona
ByNashDR
Bellona
4,817
1,427
0
2,752
12,730
11,512
0
1,237
11,455
0
42,655
L
He Bo
ItsEsper
He Bo
5,067
614
0
853
9,717
2,851
0
2,695
6,806
37,247
0
L
Bacchus
KillaKilla93
Bacchus
3,025
147
0
2,126
10,679
10,361
0
3,860
6,650
15,257
0
W
Cerberus
6,041
129
89
7,054
15,480
6,265
784
3,796
11,322
32,635
0
W
Thanatos
MioHonda
Thanatos
3,068
192
0
8,870
9,530
3,509
131
189
9,174
0
35,989
W
Bellona
Ronin1220
Bellona
12,611
4,516
0
3,514
11,592
12,875
478
1,116
9,966
0
52,942
L
Serqet
SoTragicX
Serqet
5,890
917
0
2,324
10,562
3,349
0
1,953
8,495
0
29,868
W
7,068
3,398
0
1,919
7,696
2,127
2,329
787
6,909
0
44,544
W
The Morrigan
medexter
The Morrigan
11,062
1,912
0
1,730
7,421
2,356
709
1,848
5,146
42,892
4,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
42,944
365
Minions Killed
405
0
Camps Cleared
0
1,540,749
Distance Traveled
1,539,085
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,461
466
111
7
0
264,064
5
L
Bellona
8,145
509
94
6
0
336,117
4
L
He Bo
7,556
472
83
5
0
280,566
5
L
Bacchus
7,147
447
24
2
0
312,872
5
W
Cerberus
8,169
511
59
4
0
309,992
3
W
Thanatos
8,479
530
79
5
0
327,770
4
W
Bellona
9,670
604
107
7
0
309,598
2
L
Serqet
8,385
524
53
3
0
347,130
4
W
Skadi
7,634
477
71
4
0
296,716
1
W
The Morrigan
8,992
562
89
6
0
295,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role