Player Matchup

Discordia
Discordia
Crowmatic
Discordia
Level 107
God Stats
4W - 2L
1,875 SR
Queue Stats
306W - 230L
1,723 Elo+
Party 1
Mulan
Mulan
Thamiir
Mulan
Level 28
God Stats
21W - 5L
1,676 SR
Queue Stats
117W - 35L
1,743 Elo+
Party 1
Hercules
Hercules
ancientry
Hercules
Level 112
God Stats
15W - 10L
1,645 SR
Queue Stats
334W - 252L
1,779 Elo+
Party 1
Team Averages
Level 82
1,732 SR
1,748 Elo+

VS

Team Averages
Level 64
1,486 SR
1,387 Elo+
Nox
Nox
MellowDaPro
Nox
Level 128
God Stats
37W - 46L
1,443 SR
Queue Stats
1,636W - 2,236L
1,389 Elo+
Solo
Fenrir
Fenrir
Obi Joe IKenobi
Fenrir
Level 60
God Stats
24W - 45L
1,327 SR
Queue Stats
70W - 110L
1,273 Elo+
Party 2
Cthulhu
Cthulhu
bearpossible187
Cthulhu
Level 4
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crowmatic
Discordia
12
3 / 2 / 15
7,963
796
7,594
3,409
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Thamiir
Mulan
11
6 / 2 / 12
8,052
805
7,479
9,153
7,270
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
ancientry
Hercules
13
11 / 0 / 8
8,890
889
8,308
8,612
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,739
674
3,748
6,198
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 8 / 2
6,492
649
1,718
10,374
3,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 8 / 3
6,527
653
4,021
11,829
7,257
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
20
Kills
4
4
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Crowmatic
Discordia
3
2
15
5.25
L
2
4
1
0.63
L
1
8
2
0.25
W
Mulan
Thamiir
Mulan
6
2
12
6
W
Hercules
ancientry
Hercules
11
0
8
15
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,381
Damage
9,487
21,174
Taken
28,401
15,971
Mitigated
12,809
6,067
Healing
1,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Crowmatic
Discordia
7,594
1,077
0
0
3,409
1,211
937
1,334
2,029
27,704
0
L
3,748
0
71
463
6,198
2,115
0
2,283
3,610
15,688
0
L
1,718
745
0
852
10,374
3,437
0
2,517
7,407
0
8,932
W
Mulan
Thamiir
Mulan
7,479
1,619
0
2,701
9,153
7,270
588
3,609
5,376
0
17,065
W
Hercules
ancientry
Hercules
8,308
3,109
0
3,366
8,612
7,490
1,213
2,711
5,829
0
14,776
L
4,021
640
0
492
11,829
7,257
0
2,533
8,650
8,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
19,758
95
Minions Killed
65
6
Camps Cleared
2
570,220
Distance Traveled
466,752
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,963
796
61
6
4
183,338
0
L
Nox
6,739
674
38
4
0
169,212
2
L
Fenrir
6,492
649
21
2
1
149,169
0
W
Mulan
8,052
805
20
2
1
189,730
2
W
Hercules
8,890
889
14
1
1
197,152
1
L
Cthulhu
6,527
653
6
1
1
148,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role