Player Matchup

Eset
Eset
Bahgaggaga
Eset
Level 143
God Stats
7W - 2L
1,734 SR
Queue Stats
675W - 662L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
BakaBillSan
Sun Wukong
Level 151
God Stats
4W - 2L
1,592 SR
Queue Stats
462W - 407L
1,599 Elo+
Party 1
Sobek
Sobek
Chappie Plez
Sobek
Level 149
God Stats
1W - 1L
1,716 SR
Queue Stats
267W - 240L
1,655 Elo+
Solo
Hou Yi
Hou Yi
vHammertime
Hou Yi
Level 160
God Stats
12W - 11L
1,522 SR
Queue Stats
952W - 872L
1,603 Elo+
Solo
Mulan
Mulan
x Love Koishi x
Mulan
Level 129
God Stats
3W - 1L
1,812 SR
Queue Stats
237W - 186L
1,634 Elo+
Party 1
Team Averages
Level 146
1,675 SR
1,618 Elo+

VS

Team Averages
Level 152
1,498 SR
1,576 Elo+
Ullr
Ullr
MommyMikasa
Ullr
Level 160
God Stats
8W - 20L
1,341 SR
Queue Stats
617W - 585L
1,633 Elo+
Solo
Hun Batz
Hun Batz
Wiccan
Hun Batz
Level 139
God Stats
1W - 1L
1,669 SR
Queue Stats
115W - 116L
1,455 Elo+
Solo
Poseidon
Poseidon
ZeusGTX
Poseidon
Level 160
God Stats
2W - 3L
1,616 SR
Queue Stats
185W - 215L
1,505 Elo+
Solo
Raijin
Raijin
dennis_xeneise
Raijin
Level 159
God Stats
5W - 5L
1,524 SR
Queue Stats
284W - 315L
1,650 Elo+
Solo
Kuzenbo
Kuzenbo
三分热度v587
Kuzenbo
Level 142
God Stats
2W - 5L
1,339 SR
Queue Stats
613W - 598L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 15
11,305
754
16,821
11,753
5,643
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
BakaBillSan
Sun Wukong
20
10 / 5 / 13
12,358
824
23,924
20,693
15,325
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

20
6 / 5 / 15
12,312
821
12,531
25,919
36,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
20
8 / 5 / 15
12,359
824
18,701
17,978
10,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 12
9,881
659
6,980
22,722
11,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 9
12,030
802
22,635
15,844
8,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Wiccan
Hun Batz
18
3 / 5 / 13
10,850
723
14,381
16,788
11,380
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
ZeusGTX
Poseidon
18
4 / 5 / 16
11,066
738
15,577
11,940
5,379
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 7 / 14
10,739
716
12,961
17,783
7,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 5 / 13
11,065
738
11,951
27,876
44,887
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
88
28
Kills
23
23
Deaths
28
70
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
W
Sun Wukong
BakaBillSan
Sun Wukong
10
5
13
3.3
W
6
5
15
2.7
L
10
6
9
2.42
L
Hun Batz
Wiccan
Hun Batz
3
5
13
1.9
L
Poseidon
ZeusGTX
Poseidon
4
5
16
2.4
L
3
7
14
1.43
W
Hou Yi
8
5
15
3.1
W
1
5
12
1.4
L
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,957
Damage
77,505
99,065
Taken
90,231
79,338
Mitigated
77,560
37,908
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,821
790
3,744
3,056
11,753
5,643
2,240
4,288
7,465
44,988
0
W
Sun Wukong
BakaBillSan
Sun Wukong
23,924
3,742
2,429
5,338
20,693
15,325
1,673
7,881
12,812
0
49,096
W
12,531
690
1,440
6,486
25,919
36,353
337
7,362
18,557
19,760
0
L
22,635
8,108
2,841
2,007
15,844
8,206
3,017
3,487
12,099
0
36,861
L
Hun Batz
Wiccan
Hun Batz
14,381
1,585
519
2,112
16,788
11,380
221
6,769
9,847
0
26,141
L
Poseidon
ZeusGTX
Poseidon
15,577
2,368
1,994
350
11,940
5,379
873
2,445
9,450
35,739
0
L
12,961
1,070
2,019
3,399
17,783
7,708
1,223
6,000
11,465
29,342
0
W
Hou Yi
18,701
5,779
1,228
4,564
17,978
10,499
2,675
10,405
7,573
0
44,396
W
6,980
494
1,528
8,095
22,722
11,518
1,016
10,553
12,169
0
14,564
L
11,951
3,146
1,010
5,704
27,876
44,887
422
10,651
16,671
20,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,215
Gold Earned
55,750
192
Minions Killed
151
0
Camps Cleared
0
1,344,718
Distance Traveled
1,302,849
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,305
754
77
5
0
264,814
3
W
Sun Wukong
12,358
824
34
2
0
301,836
1
W
Sobek
12,312
821
12
1
0
281,646
1
L
Ullr
12,030
802
38
3
0
230,969
1
L
Hun Batz
10,850
723
32
2
0
288,485
2
L
Poseidon
11,066
738
34
2
0
264,569
1
L
Raijin
10,739
716
33
2
0
239,930
1
W
Hou Yi
12,359
824
48
3
0
237,853
0
W
Mulan
9,881
659
21
1
0
258,569
1
L
Kuzenbo
11,065
738
14
1
0
278,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role