Player Matchup

Hel
Hel
BrotherArchon
Hel
Level 154
God Stats
4W - 6L
1,348 SR
Queue Stats
292W - 279L
1,654 Elo+
Party 1
Sun Wukong
Sun Wukong
BrotherKangaroo
Sun Wukong
Level 127
God Stats
5W - 3L
1,443 SR
Queue Stats
163W - 166L
1,609 Elo+
Party 1
Geb
Geb
BrotherStinkey
Geb
Level 124
God Stats
35W - 44L
1,554 SR
Queue Stats
100W - 120L
1,608 Elo+
Party 1
Nemesis
Nemesis
KumbhaTheRoomba
Nemesis
Level 41
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 14L
1,787 Elo+
Party 1
Kuzenbo
Kuzenbo
smoovethelegend
Kuzenbo
Level 154
God Stats
1W - 3L
1,758 SR
Queue Stats
468W - 427L
1,662 Elo+
Party 1
Team Averages
Level 120
1,521 SR
1,664 Elo+

VS

Team Averages
Level 57
1,608 SR
1,611 Elo+
Mulan
Mulan
Cptsnicker
Mulan
Level 104
God Stats
292W - 238L
1,661 SR
Queue Stats
703W - 590L
1,614 Elo+
Party 2
Bacchus
Bacchus
Dfaca_535
Bacchus
Level 85
God Stats
3W - 2L
1,747 SR
Queue Stats
199W - 189L
1,577 Elo+
Party 2
Scylla
Scylla
NoroiZER0
Scylla
Level 55
God Stats
15W - 23L
1,472 SR
Queue Stats
156W - 181L
1,485 Elo+
Party 3
Neith
Neith
Remyloganx
Neith
Level 28
God Stats
1W - 1L
1,661 SR
Queue Stats
90W - 41L
1,695 Elo+
Party 2
Loki
Loki
ZayyZER0Banned
Loki
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 28L
1,682 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
8,232
588
8,498
10,332
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
BrotherKangaroo
Sun Wukong
13
1 / 3 / 7
8,059
576
7,617
15,325
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 12
7,783
556
5,539
13,713
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 4 / 1
8,771
627
6,435
9,978
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 2 / 5
8,998
643
9,146
11,630
7,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
3 / 2 / 0
8,579
613
13,916
14,564
13,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Dfaca_535
Bacchus
10
0 / 6 / 2
5,798
414
5,029
10,093
11,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
NoroiZER0
Scylla
11
0 / 3 / 1
6,361
454
5,251
7,044
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
6 / 1 / 0
8,812
629
10,243
8,902
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 8 / 4
7,154
511
4,594
12,398
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
20
Kills
10
10
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Sun Wukong
BrotherKangaroo
Sun Wukong
1
3
7
1.5
W
2
0
12
8
L
Mulan
3
2
0
1.5
L
Bacchus
Dfaca_535
Bacchus
0
6
2
0.17
W
3
4
1
0.88
L
Scylla
NoroiZER0
Scylla
0
3
1
0.17
L
Neith
6
1
0
6
L
1
8
4
0.38
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,235
Damage
39,033
60,978
Taken
53,001
41,876
Mitigated
33,347
29,683
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,498
763
8,620
6,783
10,332
5,156
1,148
3,364
6,968
46,037
0
W
Sun Wukong
BrotherKangaroo
Sun Wukong
7,617
1,385
47
4,426
15,325
12,780
1,433
370
14,955
3,129
40,852
W
5,539
480
805
2,908
13,713
13,772
441
3,821
9,892
19,418
0
L
Mulan
13,916
1,316
0
6,738
14,564
13,498
580
5,611
8,058
0
64,344
L
Bacchus
Dfaca_535
Bacchus
5,029
518
264
1,770
10,093
11,513
0
5,498
4,477
19,498
0
W
6,435
2,827
0
3,220
9,978
2,629
292
1,030
8,948
0
59,275
L
Scylla
NoroiZER0
Scylla
5,251
667
0
1,585
7,044
2,208
0
3,543
3,456
36,379
0
L
Neith
10,243
3,995
0
4,810
8,902
2,027
830
2,501
6,401
0
63,033
L
4,594
952
0
2,952
12,398
4,101
0
6,935
5,420
0
36,453
W
9,146
2,890
0
2,874
11,630
7,539
1,198
1,749
9,881
50,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
36,704
422
Minions Killed
457
0
Camps Cleared
0
1,524,108
Distance Traveled
1,328,006
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,232
588
90
6
0
305,263
3
W
Sun Wukong
8,059
576
110
8
0
273,745
4
W
Geb
7,783
556
24
2
0
315,087
3
L
Mulan
8,579
613
141
10
0
272,113
3
L
Bacchus
5,798
414
29
2
0
263,407
0
W
Nemesis
8,771
627
112
8
0
303,159
2
L
Scylla
6,361
454
79
6
0
253,696
1
L
Neith
8,812
629
130
9
0
262,296
6
L
Loki
7,154
511
78
6
0
276,494
0
W
Kuzenbo
8,998
643
86
6
0
326,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role