Player Matchup

Nemesis
Nemesis
CrypticHighlive
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,493 Elo+
Solo
Horus
Horus
F2iX
Horus
Level 22
God Stats
1W - 1L
1,778 SR
Queue Stats
19W - 27L
1,346 Elo+
Solo
Ymir
Ymir
WTHG
Ymir
Level 17
God Stats
2W - 2L
1,656 SR
Queue Stats
15W - 15L
1,401 Elo+
Solo
The Morrigan
The Morrigan
coltize
The Morrigan
Level 17
God Stats
0W - 3L
1,342 SR
Queue Stats
38W - 29L
1,499 Elo+
Solo
Jing Wei
Jing Wei
feiyang1led
Jing Wei
Level 18
God Stats
0W - 1L
1,771 SR
Queue Stats
25W - 22L
1,491 Elo+
Solo
Team Averages
Level 20
1,610 SR
1,446 Elo+

VS

Team Averages
Level 10
1,482 SR
1,490 Elo+
Rama
Rama
FixVoidly
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thor
Thor
Hejhå
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
Nekzaren
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,489 Elo+
Party 1
Artio
Artio
Viskas89
Artio
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 30L
1,595 Elo+
Party 1
Heimdallr
Heimdallr
ZuRAbistrii
Heimdallr
Level 29
God Stats
10W - 11L
1,412 SR
Queue Stats
32W - 34L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,996
421
7,895
15,278
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
F2iX
Horus
13
2 / 5 / 1
8,223
433
5,785
13,847
10,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
WTHG
Ymir
11
2 / 5 / 1
7,764
409
5,053
15,973
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
coltize
The Morrigan
11
2 / 8 / 2
7,725
407
8,489
8,303
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
feiyang1led
Jing Wei
13
1 / 6 / 2
8,014
422
5,453
11,284
2,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
4 / 4 / 3
8,816
464
9,372
10,736
3,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Hejhå
Thor
15
2 / 2 / 6
9,228
486
8,822
12,610
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Nekzaren
Anubis
18
11 / 3 / 6
11,253
592
14,073
14,608
6,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
Viskas89
Artio
14
3 / 0 / 8
9,683
510
3,592
13,230
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
ZuRAbistrii
Heimdallr
16
9 / 1 / 5
10,454
550
12,593
8,734
3,443
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
29
29
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Horus
F2iX
Horus
2
5
1
0.5
W
Rama
4
4
3
1.38
W
Thor
Hejhå
Thor
2
2
6
2.5
W
Anubis
Nekzaren
Anubis
11
3
6
4.67
W
Artio
Viskas89
Artio
3
0
8
7
L
Ymir
WTHG
Ymir
2
5
1
0.5
W
Heimdallr
ZuRAbistrii
Heimdallr
9
1
5
11.5
L
The Morrigan
coltize
The Morrigan
2
8
2
0.38
L
Jing Wei
feiyang1led
Jing Wei
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,675
Damage
48,452
64,685
Taken
59,918
32,162
Mitigated
32,120
9,505
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,895
2,918
0
4,217
15,278
4,930
0
4,280
10,998
0
51,767
L
Horus
F2iX
Horus
5,785
1,860
0
1,495
13,847
10,811
504
3,465
10,378
8,840
23,745
W
Rama
9,372
8,270
0
2,150
10,736
3,483
3,439
3,145
7,370
0
37,370
W
Thor
Hejhå
Thor
8,822
3,923
0
4,008
12,610
4,310
796
1,826
10,524
0
55,120
W
Anubis
Nekzaren
Anubis
14,073
680
0
7,459
14,608
6,618
1,043
5,624
8,489
81,770
0
W
Artio
Viskas89
Artio
3,592
1,207
580
5,007
13,230
14,266
321
2,035
11,159
27,586
0
L
Ymir
WTHG
Ymir
5,053
1,052
0
1,752
15,973
12,061
0
2,667
13,306
24,543
0
W
Heimdallr
ZuRAbistrii
Heimdallr
12,593
7,701
0
1,913
8,734
3,443
3,914
2,250
6,363
0
63,449
L
The Morrigan
coltize
The Morrigan
8,489
646
0
0
8,303
2,140
68
3,608
4,686
41,812
0
L
Jing Wei
feiyang1led
Jing Wei
5,453
4,154
212
1,829
11,284
2,220
282
3,636
7,648
0
42,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
49,434
347
Minions Killed
459
0
Camps Cleared
0
1,587,519
Distance Traveled
1,747,178
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,996
421
82
4
0
363,065
0
L
Horus
8,223
433
66
3
0
383,799
0
W
Rama
8,816
464
70
4
0
307,676
4
W
Thor
9,228
486
101
5
0
387,126
5
W
Anubis
11,253
592
130
7
0
306,362
2
W
Artio
9,683
510
42
2
0
378,129
7
L
Ymir
7,764
409
33
2
0
310,055
1
W
Heimdallr
10,454
550
116
6
0
367,885
3
L
The Morrigan
7,725
407
66
3
0
232,947
0
L
Jing Wei
8,014
422
100
5
0
297,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role