Player Matchup

Geb
Geb
 
Geb
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CETRIONx
Eset
Level 29
God Stats
9W - 2L
1,703 SR
Queue Stats
57W - 54L
1,470 Elo+
Solo
Bastet
Bastet
ViktorKT
Bastet
Level 28
God Stats
6W - 3L
1,682 SR
Queue Stats
86W - 60L
1,650 Elo+
Solo
Raijin
Raijin
WeLoveYouVive
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,646 Elo+
Solo
Ullr
Ullr
蛋炒饭糊了0
Ullr
Level 26
God Stats
8W - 4L
1,709 SR
Queue Stats
66W - 83L
1,504 Elo+
Solo
Team Averages
Level 26
1,619 SR
1,554 Elo+

VS

Team Averages
Level 21
1,568 SR
1,530 Elo+
Chronos
Chronos
 
Chronos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DimitriBalance
Ganesha
Level 29
God Stats
13W - 6L
1,797 SR
Queue Stats
182W - 197L
1,509 Elo+
Solo
Izanami
Izanami
DistordedImage
Izanami
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 214L
1,605 Elo+
Solo
Xbalanque
Xbalanque
Gear46
Xbalanque
Level 27
God Stats
4W - 4L
1,545 SR
Queue Stats
4W - 4L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 1
3,467
693
828
2,424
510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
7
2 / 0 / 0
3,999
800
1,888
1,728
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
ViktorKT
Bastet
5
0 / 0 / 0
3,382
676
793
2,262
509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
3,653
731
914
2,094
587
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

6
1 / 0 / 0
3,604
721
2,076
1,631
252
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 0 / 0
3,457
691
1,277
2,926
1,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
 
Achilles
1
0 / 0 / 0
2,480
496
0
7
2
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,245
649
720
2,127
687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,304
661
1,323
2,877
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xbalanque
Gear46
Xbalanque
5
0 / 2 / 0
3,064
613
920
3,433
849
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
1
0.5
L
Chronos
 
Chronos
0
0
0
0
L
Achilles
 
Achilles
0
0
0
0
W
Eset
2
0
0
2
L
0
0
0
0
L
0
1
0
0
L
Xbalanque
Gear46
Xbalanque
0
2
0
0
W
Bastet
ViktorKT
Bastet
0
0
0
0
W
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,499
Damage
4,240
10,139
Taken
11,370
2,231
Mitigated
3,027
6,539
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
828
93
513
1,405
2,424
510
0
481
1,943
4,821
0
L
Chronos
 
Chronos
1,277
472
0
1,411
2,926
1,008
0
914
2,012
12,914
1,730
L
Achilles
 
Achilles
0
0
0
0
7
2
0
0
7
0
465
W
Eset
1,888
0
0
464
1,728
373
0
0
1,728
15,086
0
L
720
238
0
941
2,127
687
0
305
1,822
4,150
0
L
1,323
979
0
1,091
2,877
481
0
523
2,354
0
16,551
L
Xbalanque
Gear46
Xbalanque
920
132
0
1,159
3,433
849
0
1,630
1,545
0
9,866
W
Bastet
ViktorKT
Bastet
793
163
0
1,690
2,262
509
0
260
2,002
0
13,205
W
914
110
0
1,633
2,094
587
0
821
1,273
16,994
0
W
2,076
772
0
834
1,631
252
0
239
1,392
0
16,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,105
Gold Earned
15,550
162
Minions Killed
104
0
Camps Cleared
0
492,094
Distance Traveled
398,605
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,467
693
2
0
0
100,612
3
L
Chronos
3,457
691
33
7
0
106,695
2
L
Achilles
2,480
496
3
1
0
10,369
0
W
Eset
3,999
800
40
8
0
89,788
0
L
Ganesha
3,245
649
4
1
0
94,801
1
L
Izanami
3,304
661
47
9
0
83,765
1
L
Xbalanque
3,064
613
17
3
0
102,975
0
W
Bastet
3,382
676
41
8
0
105,570
0
W
Raijin
3,653
731
36
7
0
99,077
1
W
Ullr
3,604
721
43
9
0
97,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role