Player Matchup

Achilles
Achilles
FlailingWizard
Achilles
Level 86
God Stats
2W - 5L
1,404 SR
Queue Stats
116W - 129L
1,510 Elo+
Solo
Geb
Geb
GhostBecker12
Geb
Level 21
God Stats
16W - 10L
1,562 SR
Queue Stats
20W - 23L
1,465 Elo+
Party 2
Pele
Pele
ItzUberz
Pele
Level 58
God Stats
9W - 5L
1,645 SR
Queue Stats
34W - 29L
1,512 Elo+
Party 3
Cernunnos
Cernunnos
Woefull
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,448 Elo+
Party 2
Olorun
Olorun
tigawhu
Olorun
Level 23
God Stats
7W - 4L
1,666 SR
Queue Stats
33W - 28L
1,528 Elo+
Party 3
Team Averages
Level 50
1,555 SR
1,493 Elo+

VS

Team Averages
Level 104
1,532 SR
1,657 Elo+
Thanatos
Thanatos
DirtyCheekz
Thanatos
Level 83
God Stats
5W - 9L
1,206 SR
Queue Stats
313W - 207L
1,614 Elo+
Party 1
Hachiman
Hachiman
Intropy
Hachiman
Level 27
God Stats
3W - 1L
1,805 SR
Queue Stats
71W - 45L
1,678 Elo+
Party 1
Horus
Horus
RedWolfActive
Horus
Level 141
God Stats
2W - 2L
1,320 SR
Queue Stats
423W - 305L
1,675 Elo+
Party 1
Yemoja
Yemoja
Xelgot
Yemoja
Level 150
God Stats
65W - 57L
1,706 SR
Queue Stats
82W - 76L
1,611 Elo+
Solo
Eset
Eset
laevus
Eset
Level 120
God Stats
12W - 8L
1,623 SR
Queue Stats
165W - 139L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 1 / 1
6,062
551
5,127
6,296
3,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
1 / 5 / 0
5,502
500
1,968
9,729
2,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
8
0 / 6 / 0
5,050
459
3,346
10,367
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Woefull
Cernunnos
9
1 / 5 / 1
5,517
502
5,052
6,346
1,457
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
tigawhu
Olorun
10
1 / 5 / 1
5,672
516
2,855
9,652
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DirtyCheekz
Thanatos
11
6 / 0 / 3
6,864
624
6,126
8,968
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Intropy
Hachiman
12
6 / 2 / 5
6,998
636
6,812
6,091
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 12
6,704
609
5,660
8,241
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Xelgot
Yemoja
11
1 / 0 / 1
6,351
577
2,219
6,959
4,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
laevus
Eset
12
5 / 1 / 6
7,080
644
9,406
4,545
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
22
22
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DirtyCheekz
Thanatos
6
0
3
7.5
L
Achilles
1
1
1
1.5
L
1
5
0
0.2
W
Hachiman
Intropy
Hachiman
6
2
5
4.25
L
Pele
0
6
0
0
W
4
1
12
10
L
Cernunnos
Woefull
Cernunnos
1
5
1
0.3
W
Yemoja
Xelgot
Yemoja
1
0
1
1.5
W
Eset
laevus
Eset
5
1
6
8
L
Olorun
tigawhu
Olorun
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,348
Damage
30,223
42,390
Taken
34,804
12,307
Mitigated
17,461
10,341
Healing
20,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DirtyCheekz
Thanatos
6,126
1,947
0
10,142
8,968
3,183
60
880
8,008
0
31,646
L
Achilles
5,127
1,145
0
1,258
6,296
3,382
0
2,603
3,663
0
26,503
L
1,968
162
1,024
922
9,729
2,761
0
1,528
8,133
8,314
0
W
Hachiman
Intropy
Hachiman
6,812
2,919
0
2,281
6,091
1,830
118
403
5,688
0
47,368
L
Pele
3,346
1,111
0
3,092
10,367
2,313
0
2,580
7,651
0
27,701
W
5,660
2,240
462
2,697
8,241
6,262
0
1,943
6,261
0
11,393
L
Cernunnos
Woefull
Cernunnos
5,052
3,311
0
725
6,346
1,457
0
232
6,086
0
25,891
W
Yemoja
Xelgot
Yemoja
2,219
59
34
3,320
6,959
4,503
484
0
6,495
34,795
0
W
Eset
laevus
Eset
9,406
900
334
1,460
4,545
1,683
134
1,597
2,915
45,403
0
L
Olorun
tigawhu
Olorun
2,855
1,353
162
3,158
9,652
2,394
0
4,198
5,232
31,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,803
Gold Earned
33,997
264
Minions Killed
332
0
Camps Cleared
0
1,106,832
Distance Traveled
1,114,849
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,864
624
64
6
0
266,625
2
L
Achilles
6,062
551
62
6
0
224,321
1
L
Geb
5,502
500
13
1
0
243,673
3
W
Hachiman
6,998
636
84
8
0
198,903
4
L
Pele
5,050
459
62
6
0
239,310
1
W
Horus
6,704
609
19
2
0
233,488
3
L
Cernunnos
5,517
502
53
5
0
201,723
0
W
Yemoja
6,351
577
73
7
0
188,629
3
W
Eset
7,080
644
92
8
0
227,204
7
L
Olorun
5,672
516
74
7
0
197,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role