Player Matchup

Bellona
Bellona
Darthbane0
Bellona
Level 13
God Stats
0W - 2L
1,351 SR
Queue Stats
6W - 10L
1,328 Elo+
Party 3
Thanatos
Thanatos
Marten04
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Ocalacala
Sol
Level 26
God Stats
20W - 13L
1,567 SR
Queue Stats
25W - 32L
1,387 Elo+
Party 1
Loki
Loki
castawaywilson
Loki
Level 42
God Stats
15W - 15L
1,505 SR
Queue Stats
87W - 88L
1,459 Elo+
Party 3
Yemoja
Yemoja
nikthetired
Yemoja
Level 23
God Stats
5W - 5L
1,485 SR
Queue Stats
31W - 35L
1,388 Elo+
Party 1
Team Averages
Level 22
1,482 SR
1,412 Elo+

VS

Team Averages
Level 19
1,477 SR
1,444 Elo+
Guan Yu
Guan Yu
GuannySins
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,648 Elo+
Party 2
Kuzenbo
Kuzenbo
GëbBush
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,559 Elo+
Party 2
Scylla
Scylla
Sipira
Scylla
Level 23
God Stats
19W - 18L
1,525 SR
Queue Stats
26W - 27L
1,445 Elo+
Solo
Cernunnos
Cernunnos
failtacular444
Cernunnos
Level 27
God Stats
3W - 2L
1,490 SR
Queue Stats
23W - 29L
1,360 Elo+
Solo
Da Ji
Da Ji
iGiveMoneyShots
Da Ji
Level 17
God Stats
6W - 2L
1,367 SR
Queue Stats
13W - 17L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darthbane0
Bellona
12
3 / 7 / 1
7,804
390
8,740
15,270
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Marten04
Thanatos
13
6 / 9 / 0
8,869
443
7,032
14,624
4,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
6 / 8 / 3
9,151
458
12,381
15,595
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 6 / 4
8,254
413
5,823
14,469
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
13
1 / 4 / 7
8,667
433
4,361
13,401
11,650
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GuannySins
Guan Yu
15
4 / 2 / 15
9,765
488
10,770
13,360
9,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
GëbBush
Kuzenbo
19
7 / 0 / 1
11,683
584
10,246
10,938
12,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Sipira
Scylla
17
4 / 0 / 11
10,686
534
12,805
9,722
3,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
failtacular444
Cernunnos
15
6 / 8 / 5
9,937
497
10,896
13,281
4,427
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
11 / 8 / 7
10,534
527
11,102
13,121
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
18
Kills
32
34
Deaths
18
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
Darthbane0
Bellona
3
7
1
0.5
W
Guan Yu
GuannySins
Guan Yu
4
2
15
5.75
W
Kuzenbo
GëbBush
Kuzenbo
7
0
1
7.5
L
Thanatos
Marten04
Thanatos
6
9
0
0.67
L
6
8
3
0.94
W
Scylla
Sipira
Scylla
4
0
11
9.5
L
2
6
4
0.67
W
Cernunnos
failtacular444
Cernunnos
6
8
5
1.06
W
11
8
7
1.81
L
Yemoja
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,337
Damage
55,819
73,359
Taken
60,422
32,969
Mitigated
35,243
20,059
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Darthbane0
Bellona
8,740
1,259
0
1,427
15,270
8,010
0
8,832
5,860
2,650
26,400
W
Guan Yu
GuannySins
Guan Yu
10,770
928
1,961
3,195
13,360
9,991
0
3,727
9,633
0
48,429
W
Kuzenbo
GëbBush
Kuzenbo
10,246
2,520
0
1,158
10,938
12,213
1,247
80
10,858
83,079
0
L
Thanatos
Marten04
Thanatos
7,032
557
0
6,374
14,624
4,282
724
4,698
9,880
0
39,933
L
12,381
3,716
0
5,043
15,595
5,045
471
1,787
13,808
59,898
7,291
W
Scylla
Sipira
Scylla
12,805
2,076
0
4,030
9,722
3,802
384
1,736
7,986
58,440
0
L
5,823
1,084
0
4,058
14,469
3,982
0
4,632
9,702
0
50,790
W
Cernunnos
failtacular444
Cernunnos
10,896
6,196
0
2,541
13,281
4,427
804
9,104
4,177
0
59,158
W
11,102
2,867
0
2,431
13,121
4,810
0
2,173
10,948
0
37,870
L
Yemoja
4,361
1,053
1,164
1,993
13,401
11,650
0
2,343
11,058
18,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,745
Gold Earned
52,605
320
Minions Killed
469
0
Camps Cleared
0
1,752,199
Distance Traveled
1,896,944
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,804
390
43
2
0
345,668
6
W
Guan Yu
9,765
488
65
3
0
422,051
0
W
Kuzenbo
11,683
584
164
8
0
393,091
1
L
Thanatos
8,869
443
76
4
0
343,321
4
L
Sol
9,151
458
79
4
0
340,232
0
W
Scylla
10,686
534
98
5
0
382,053
0
L
Loki
8,254
413
93
5
0
385,776
5
W
Cernunnos
9,937
497
95
5
0
324,093
0
W
Da Ji
10,534
527
47
2
0
375,656
0
L
Yemoja
8,667
433
29
1
0
337,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role