Player Matchup

Fenrir
Fenrir
Bill Dorfman416
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,633 Elo+
Solo
Ao Kuang
Ao Kuang
Dreammyl
Ao Kuang
Level 15
God Stats
4W - 3L
1,377 SR
Queue Stats
23W - 21L
1,310 Elo+
Party 1
Jing Wei
Jing Wei
Leaf_Wheel
Jing Wei
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 35L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
MysticSoulzV2
Baron Samedi
Level 28
God Stats
1W - 1L
1,319 SR
Queue Stats
43W - 35L
1,492 Elo+
Solo
Bacchus
Bacchus
TopazKadY
Bacchus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 29L
1,483 Elo+
Party 1
Team Averages
Level 23
1,439 SR
1,446 Elo+

VS

Team Averages
Level 18
1,579 SR
1,459 Elo+
Neith
Neith
CubanLinkPR
Neith
Level 18
God Stats
14W - 32L
1,371 SR
Queue Stats
21W - 50L
1,312 Elo+
Party 2
Anubis
Anubis
Hazardjokes
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
KamdenCollie
Ares
Level 25
God Stats
4W - 4L
1,968 SR
Queue Stats
13W - 12L
1,615 Elo+
Solo
Loki
Loki
Mata_ChangaPR
Loki
Level 26
God Stats
0W - 2L
1,239 SR
Queue Stats
60W - 100L
1,375 Elo+
Party 2
Mulan
Mulan
xMrsSmith04x
Mulan
Level 12
God Stats
3W - 2L
1,816 SR
Queue Stats
71W - 55L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,983
598
4,771
8,525
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Dreammyl
Ao Kuang
10
3 / 0 / 2
5,988
599
3,823
6,500
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Leaf_Wheel
Jing Wei
9
1 / 1 / 2
5,209
521
2,860
5,199
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
MysticSoulzV2
Baron Samedi
9
3 / 1 / 2
5,674
567
3,450
6,255
2,321
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
TopazKadY
Bacchus
9
5 / 0 / 1
5,935
594
5,955
6,078
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,704
470
3,005
3,952
1,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
6
0 / 5 / 0
4,100
410
2,282
4,590
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,715
472
2,245
6,855
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
4,522
452
2,359
7,438
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 0
6,160
616
6,799
8,189
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
4
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
0
3
1
0.17
W
Ao Kuang
Dreammyl
Ao Kuang
3
0
2
4
L
Anubis
0
5
0
0
L
0
1
0
0
W
Jing Wei
Leaf_Wheel
Jing Wei
1
1
2
2
L
0
3
1
0.17
W
Baron Samedi
MysticSoulzV2
Baron Samedi
3
1
2
4
W
Bacchus
TopazKadY
Bacchus
5
0
1
5.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,859
Damage
16,690
32,557
Taken
31,024
12,639
Mitigated
12,535
14,285
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,771
1,215
0
4,848
8,525
2,781
0
0
8,351
0
37,865
L
3,005
1,064
0
753
3,952
1,211
288
1,359
2,593
0
15,554
W
Ao Kuang
Dreammyl
Ao Kuang
3,823
771
0
2,863
6,500
1,842
500
159
6,302
20,771
0
L
Anubis
2,282
307
0
904
4,590
1,702
0
2,707
1,883
9,765
0
L
2,245
363
0
2,025
6,855
3,796
0
3,055
3,800
12,091
0
W
Jing Wei
Leaf_Wheel
Jing Wei
2,860
2,440
0
1,613
5,199
1,393
259
2,635
2,564
0
22,055
L
2,359
588
0
2,912
7,438
1,853
260
3,416
4,022
0
16,337
W
Baron Samedi
MysticSoulzV2
Baron Samedi
3,450
693
233
2,737
6,255
2,321
208
0
5,935
21,038
0
W
Bacchus
TopazKadY
Bacchus
5,955
1,028
0
1,991
6,078
4,302
237
1,733
4,345
15,215
0
L
6,799
1,501
0
2,892
8,189
3,973
0
2,691
5,498
0
29,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
24,201
225
Minions Killed
172
0
Camps Cleared
0
928,861
Distance Traveled
854,179
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,983
598
80
8
0
190,704
1
L
Neith
4,704
470
35
4
0
143,211
2
W
Ao Kuang
5,988
599
55
6
0
182,491
0
L
Anubis
4,100
410
21
2
0
131,696
1
L
Ares
4,715
472
13
1
0
195,831
2
W
Jing Wei
5,209
521
42
4
0
179,894
0
L
Loki
4,522
452
40
4
0
193,064
1
W
Baron Samedi
5,674
567
40
4
0
177,535
0
W
Bacchus
5,935
594
8
1
0
198,237
3
L
Mulan
6,160
616
63
6
0
190,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role