Player Matchup

Agni
Agni
GRNMunkey22
Agni
Level 143
God Stats
1W - 5L
1,440 SR
Queue Stats
35W - 76L
1,306 Elo+
Party 1
Arachne
Arachne
GilloWolf10
Arachne
Level 107
God Stats
0W - 1L
1,508 SR
Queue Stats
33W - 57L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
hybridlp08
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 65L
1,368 Elo+
Party 1
Ares
Ares
m00chacha
Ares
Level 104
God Stats
2W - 6L
1,494 SR
Queue Stats
38W - 65L
1,398 Elo+
Party 1
Chaac
Chaac
xFranco77x
Chaac
Level 124
God Stats
1W - 2L
1,479 SR
Queue Stats
5W - 12L
1,766 Elo+
Party 1
Team Averages
Level 117
1,484 SR
1,442 Elo+

VS

Team Averages
Level 64
1,528 SR
1,393 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DanoftheDead
Sun Wukong
Level 97
God Stats
1W - 1L
1,688 SR
Queue Stats
39W - 41L
1,437 Elo+
Party 2
Ra
Ra
MnkyScpe
Ra
Level 64
God Stats
1W - 1L
1,393 SR
Queue Stats
1W - 1L
1,261 Elo+
Solo
Susano
Susano
SpontaneousLegs
Susano
Level 37
God Stats
4W - 1L
1,432 SR
Queue Stats
9W - 4L
1,544 Elo+
Solo
Jormungandr
Jormungandr
asapTristen
Jormungandr
Level 56
God Stats
1W - 0L
1,626 SR
Queue Stats
2W - 3L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 1
9,377
670
12,051
6,796
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GilloWolf10
Arachne
14
1 / 3 / 0
8,267
591
4,254
9,384
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
hybridlp08
Heimdallr
13
0 / 6 / 0
7,520
537
4,305
11,272
4,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
0 / 3 / 0
7,543
539
4,740
15,576
12,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
16
1 / 1 / 0
9,303
665
4,881
14,905
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 1 / 3
9,771
698
5,110
6,439
2,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
DanoftheDead
Sun Wukong
14
2 / 0 / 4
8,764
626
9,118
8,495
5,801
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 4
8,730
624
6,884
2,999
1,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 1 / 2
9,812
701
9,358
7,207
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
asapTristen
Jormungandr
17
3 / 0 / 8
10,731
767
14,322
12,879
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
13
13
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
W
Sun Wukong
DanoftheDead
Sun Wukong
2
0
4
4
L
0
0
1
0.5
L
Arachne
GilloWolf10
Arachne
1
3
0
0.33
W
1
0
4
3
W
5
1
2
6
W
Jormungandr
asapTristen
Jormungandr
3
0
8
7
L
Heimdallr
hybridlp08
Heimdallr
0
6
0
0
L
Ares
0
3
0
0
L
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,231
Damage
44,792
57,933
Taken
38,019
34,248
Mitigated
24,475
16,391
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,110
1,641
0
1,798
6,439
2,565
271
3,482
2,957
0
32,354
W
Sun Wukong
DanoftheDead
Sun Wukong
9,118
1,258
0
960
8,495
5,801
0
3,656
4,839
0
24,542
L
12,051
572
0
1,878
6,796
2,798
0
840
5,956
59,211
0
L
Arachne
GilloWolf10
Arachne
4,254
3,509
0
1,727
9,384
3,743
0
2,560
6,824
0
12,789
W
6,884
190
637
561
2,999
1,547
0
399
2,600
30,184
0
W
9,358
1,902
0
928
7,207
2,997
0
3,053
4,154
0
31,636
W
Jormungandr
asapTristen
Jormungandr
14,322
5,599
95
4,370
12,879
11,565
1
6,332
6,547
49,299
0
L
Heimdallr
hybridlp08
Heimdallr
4,305
851
0
992
11,272
4,224
0
4,216
7,056
0
18,853
L
Ares
4,740
230
0
4,459
15,576
12,884
0
7,144
8,432
9,444
0
L
Chaac
4,881
622
0
7,335
14,905
10,599
0
6,870
8,035
0
37,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,010
Gold Earned
47,808
252
Minions Killed
335
9
Camps Cleared
4
1,353,347
Distance Traveled
1,315,552
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,771
698
82
6
1
245,053
2
W
Sun Wukong
8,764
626
37
3
0
259,501
5
L
Agni
9,377
670
101
7
2
270,130
1
L
Arachne
8,267
591
23
2
5
280,926
6
W
Ra
8,730
624
66
5
1
262,619
0
W
Susano
9,812
701
60
4
2
284,335
0
W
Jormungandr
10,731
767
90
6
0
264,044
0
L
Heimdallr
7,520
537
50
4
1
215,147
2
L
Ares
7,543
539
7
1
0
287,692
5
L
Chaac
9,303
665
71
5
1
299,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role