Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
alec4477
Scylla
Level 66
God Stats
6W - 16L
1,331 SR
Queue Stats
272W - 377L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
krtpower97
Cthulhu
Level 24
God Stats
7W - 6L
1,414 SR
Queue Stats
31W - 49L
1,271 Elo+
Party 2
Team Averages
Level 65
1,415 SR
1,373 Elo+

VS

Team Averages
Level 41
1,551 SR
1,219 Elo+
Neith
Neith
Lock ESC
Neith
Level 49
God Stats
2W - 6L
1,466 SR
Queue Stats
16W - 31L
1,304 Elo+
Party 1
Ullr
Ullr
Verse grizz
Ullr
Level 67
God Stats
1W - 1L
1,689 SR
Queue Stats
63W - 116L
1,253 Elo+
Party 1
Ymir
Ymir
sapato_2009-dani
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
6 / 1 / 0
5,490
1,098
4,170
4,036
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
alec4477
Scylla
7
0 / 1 / 6
4,312
862
1,709
2,237
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
krtpower97
Cthulhu
7
0 / 1 / 5
4,439
888
1,958
3,910
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lock ESC
Neith
8
2 / 2 / 0
4,623
925
2,177
3,870
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
1 / 4 / 2
4,321
864
3,195
5,873
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
1,896
379
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
3
3
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
0
6
L
Neith
Lock ESC
Neith
2
2
0
1
L
1
4
2
0.5
W
Scylla
alec4477
Scylla
0
1
6
3
W
Cthulhu
krtpower97
Cthulhu
0
1
5
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,837
Damage
5,372
10,183
Taken
9,743
3,570
Mitigated
2,975
2,368
Healing
1,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,170
3,056
180
769
4,036
1,141
655
180
3,856
0
14,245
L
Neith
Lock ESC
Neith
2,177
1,064
0
841
3,870
1,167
0
1,842
2,028
0
8,874
L
3,195
1,142
0
557
5,873
1,808
0
1,961
3,912
0
10,149
W
Scylla
alec4477
Scylla
1,709
125
0
557
2,237
460
407
0
2,237
6,439
0
W
Cthulhu
krtpower97
Cthulhu
1,958
150
197
665
3,910
1,969
204
0
3,910
6,347
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,241
Gold Earned
10,840
46
Minions Killed
29
2
Camps Cleared
2
279,919
Distance Traveled
153,097
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,490
1,098
33
7
2
87,669
1
L
Neith
4,623
925
18
4
1
77,438
0
L
Ullr
4,321
864
11
2
1
75,659
1
W
Scylla
4,312
862
9
2
0
84,360
1
W
Cthulhu
4,439
888
4
1
0
107,890
1
L
Ymir
1,896
379
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role