Player Matchup

Discordia
Discordia
HustlerHyena
Discordia
Level 75
God Stats
2W - 1L
1,536 SR
Queue Stats
32W - 34L
1,391 Elo+
Party 2
Heimdallr
Heimdallr
Neak69
Heimdallr
Level 117
God Stats
3W - 4L
1,420 SR
Queue Stats
81W - 91L
1,448 Elo+
Party 2
Bacchus
Bacchus
RaggedyPants
Bacchus
Level 29
God Stats
7W - 4L
1,591 SR
Queue Stats
26W - 30L
1,390 Elo+
Party 2
Mulan
Mulan
SC00BYdoobyDREW
Mulan
Level 66
God Stats
7W - 1L
1,886 SR
Queue Stats
69W - 62L
1,449 Elo+
Party 2
Loki
Loki
StrangePelican
Loki
Level 35
God Stats
6W - 2L
1,615 SR
Queue Stats
17W - 26L
1,341 Elo+
Party 2
Team Averages
Level 64
1,609 SR
1,404 Elo+

VS

Team Averages
Level 75
1,410 SR
1,391 Elo+
Set
Set
ElDeaveid
Set
Level 23
God Stats
3W - 11L
1,198 SR
Queue Stats
32W - 57L
1,310 Elo+
Party 1
Chang'e
Chang'e
IrritatedQuiche
Chang'e
Level 44
God Stats
6W - 7L
1,371 SR
Queue Stats
134W - 138L
1,452 Elo+
Party 3
Neith
Neith
NeikGrim
Neith
Level 104
God Stats
14W - 23L
1,392 SR
Queue Stats
658W - 854L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
NeonCozmoInk
Gilgamesh
Level 119
God Stats
32W - 36L
1,440 SR
Queue Stats
587W - 616L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
eggnoring
Nu Wa
Level 84
God Stats
7W - 3L
1,650 SR
Queue Stats
96W - 88L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HustlerHyena
Discordia
15
3 / 4 / 5
9,068
477
7,812
9,683
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Neak69
Heimdallr
15
1 / 3 / 5
8,926
470
7,903
14,298
4,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
RaggedyPants
Bacchus
13
2 / 1 / 7
8,803
463
6,904
15,476
20,297
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 4 / 6
11,272
593
20,957
19,461
17,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 3 / 7
10,802
569
6,989
14,582
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
9,222
485
6,902
17,335
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 8 / 4
8,886
468
10,262
18,565
11,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
NeikGrim
Neith
14
2 / 1 / 3
8,715
459
8,258
7,703
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
NeonCozmoInk
Gilgamesh
14
5 / 3 / 2
8,376
441
9,514
13,200
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
eggnoring
Nu Wa
16
3 / 3 / 4
9,472
499
20,903
10,318
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
21
Kills
15
15
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Discordia
HustlerHyena
Discordia
3
4
5
1.38
L
1
8
4
0.38
W
Heimdallr
Neak69
Heimdallr
1
3
5
1.17
L
Neith
NeikGrim
Neith
2
1
3
3.5
L
Gilgamesh
NeonCozmoInk
Gilgamesh
5
3
2
2
W
Bacchus
RaggedyPants
Bacchus
2
1
7
5.5
W
10
4
6
3.25
W
5
3
7
2.83
L
Nu Wa
eggnoring
Nu Wa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,565
Damage
55,839
73,500
Taken
67,121
49,807
Mitigated
33,976
27,544
Healing
20,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,902
3,056
0
5,441
17,335
7,125
0
2,460
14,480
0
64,894
W
Discordia
HustlerHyena
Discordia
7,812
114
111
1,106
9,683
2,528
764
6,021
3,228
51,221
0
L
10,262
511
620
7,383
18,565
11,028
57
1,628
16,139
48,850
0
W
Heimdallr
Neak69
Heimdallr
7,903
3,427
0
3,981
14,298
4,717
0
4,839
9,012
0
65,679
L
Neith
NeikGrim
Neith
8,258
3,831
0
2,400
7,703
2,233
649
2,579
5,036
0
49,641
L
Gilgamesh
NeonCozmoInk
Gilgamesh
9,514
2,103
0
1,842
13,200
10,181
72
3,445
9,537
0
39,861
W
Bacchus
RaggedyPants
Bacchus
6,904
625
331
5,945
15,476
20,297
66
3,155
11,567
19,802
0
W
20,957
5,346
350
10,295
19,461
17,180
1,125
9,922
9,226
0
67,784
W
6,989
1,546
0
5,425
14,582
5,085
1,573
6,087
8,310
0
78,514
L
Nu Wa
eggnoring
Nu Wa
20,903
4,487
69
2,886
10,318
3,409
327
3,771
5,950
74,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,871
Gold Earned
44,671
462
Minions Killed
478
0
Camps Cleared
0
1,823,939
Distance Traveled
1,826,551
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,222
485
112
6
0
357,647
0
W
Discordia
9,068
477
81
4
0
356,349
4
L
Chang'e
8,886
468
92
5
0
333,354
6
W
Heimdallr
8,926
470
121
6
0
317,089
2
L
Neith
8,715
459
96
5
0
366,796
2
L
Gilgamesh
8,376
441
64
3
0
429,959
2
W
Bacchus
8,803
463
21
1
0
400,820
6
W
Mulan
11,272
593
120
6
0
358,133
4
W
Loki
10,802
569
119
6
0
391,548
1
L
Nu Wa
9,472
499
114
6
0
338,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role