Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Kennedy450
Chernobog
Level 66
God Stats
0W - 1L
1,607 SR
Queue Stats
11W - 13L
1,452 Elo+
Party 1
Hercules
Hercules
Tiamato
Hercules
Level 65
God Stats
0W - 1L
1,773 SR
Queue Stats
22W - 17L
1,577 Elo+
Party 1
Zeus
Zeus
Undyinglove32
Zeus
Level 25
God Stats
3W - 3L
1,897 SR
Queue Stats
3W - 4L
1,525 Elo+
Solo
Ra
Ra
bernaazko
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 66
1,655 SR
1,511 Elo+

VS

Team Averages
Level 76
1,644 SR
1,582 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Batfan
Izanami
Level 107
God Stats
1W - 0L
1,747 SR
Queue Stats
4W - 2L
1,445 Elo+
Solo
Tyr
Tyr
GeorgeFloydHurt
Tyr
Level 29
God Stats
20W - 10L
1,682 SR
Queue Stats
72W - 33L
1,679 Elo+
Party 2
Sylvanus
Sylvanus
Georgegeorge01
Sylvanus
Level 69
God Stats
3W - 0L
1,640 SR
Queue Stats
80W - 52L
1,614 Elo+
Party 2
Hun Batz
Hun Batz
kevdog3535
Hun Batz
Level 85
God Stats
2W - 1L
1,653 SR
Queue Stats
100W - 55L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 6 / 3
7,415
742
3,900
8,814
3,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Kennedy450
Chernobog
13
1 / 4 / 4
7,082
708
3,777
9,792
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Tiamato
Hercules
14
4 / 2 / 5
8,659
866
6,933
17,351
12,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 3
8,560
856
14,158
6,060
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 7 / 4
7,561
756
3,931
7,924
2,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 2 / 10
8,032
803
5,287
6,071
2,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Batfan
Izanami
13
1 / 5 / 7
7,428
743
5,761
8,525
2,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 7
8,838
884
11,049
8,471
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
14
3 / 3 / 10
8,336
834
7,038
11,631
10,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
kevdog3535
Hun Batz
16
9 / 1 / 6
9,679
968
13,016
6,207
2,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
12
Kills
20
20
Deaths
12
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
6
3
0.58
W
Kukulkan
 
Kukulkan
1
2
10
3
W
Izanami
Batfan
Izanami
1
5
7
0.9
W
6
1
7
9.5
W
Sylvanus
3
3
10
2.67
L
Chernobog
Kennedy450
Chernobog
1
4
4
0.75
L
Hercules
Tiamato
Hercules
4
2
5
3.25
L
4
1
3
5.5
L
1
7
4
0.43
W
Hun Batz
kevdog3535
Hun Batz
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
42,151
49,941
Taken
40,905
22,071
Mitigated
25,926
11,501
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,900
340
0
0
8,814
3,250
0
871
7,877
0
14,536
W
Kukulkan
 
Kukulkan
5,287
602
0
375
6,071
2,692
0
4,346
1,725
34,049
0
W
Izanami
Batfan
Izanami
5,761
4,378
0
1,104
8,525
2,820
86
2,977
5,548
0
24,061
W
11,049
736
0
1,116
8,471
7,376
0
2,606
5,865
3,586
12,277
W
Sylvanus
7,038
2,518
1,082
2,113
11,631
10,341
28
6,581
5,050
14,100
2,268
L
Chernobog
Kennedy450
Chernobog
3,777
2,146
0
1,071
9,792
2,849
148
2,506
7,108
0
23,602
L
Hercules
Tiamato
Hercules
6,933
2,005
0
7,741
17,351
12,014
0
5,466
11,471
0
14,780
L
14,158
981
0
1,519
6,060
1,737
0
2,451
3,477
40,047
0
L
3,931
116
676
494
7,924
2,221
0
2,005
5,681
24,902
0
W
Hun Batz
kevdog3535
Hun Batz
13,016
2,832
0
125
6,207
2,697
0
1,757
4,450
0
36,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,277
Gold Earned
42,313
234
Minions Killed
227
8
Camps Cleared
7
1,003,521
Distance Traveled
1,050,247
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,415
742
32
3
2
183,585
3
W
Kukulkan
8,032
803
89
9
1
198,475
1
W
Izanami
7,428
743
54
5
3
189,037
4
W
Tyr
8,838
884
10
1
0
245,705
0
W
Sylvanus
8,336
834
19
2
0
195,802
2
L
Chernobog
7,082
708
66
7
0
200,053
2
L
Hercules
8,659
866
14
1
0
219,976
1
L
Zeus
8,560
856
63
6
4
193,783
1
L
Ra
7,561
756
59
6
2
206,124
2
W
Hun Batz
9,679
968
55
6
3
221,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role