Player Matchup

Ares
Ares
DEATH_KiLL-420_1
Ares
Level 29
God Stats
2W - 2L
1,650 SR
Queue Stats
59W - 67L
1,306 Elo+
Solo
Fenrir
Fenrir
PrimeTheDime99
Fenrir
Level 28
God Stats
3W - 5L
1,342 SR
Queue Stats
88W - 118L
1,308 Elo+
Party 2
Eset
Eset
Syphri
Eset
Level 28
God Stats
0W - 1L
1,682 SR
Queue Stats
83W - 114L
1,290 Elo+
Party 2
Bellona
Bellona
corpseblvsh
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
synovialmembrane
Charybdis
Level 17
God Stats
22W - 21L
1,494 SR
Queue Stats
24W - 24L
1,348 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,350 Elo+

VS

Team Averages
Level 21
1,409 SR
1,295 Elo+
Thanatos
Thanatos
FasterCircle58
Thanatos
Level 26
God Stats
7W - 3L
1,764 SR
Queue Stats
98W - 68L
1,445 Elo+
Solo
Rama
Rama
KeyLimeWhy
Rama
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
Ninja56889
Sun Wukong
Level 23
God Stats
1W - 1L
1,572 SR
Queue Stats
41W - 52L
1,342 Elo+
Solo
Chang'e
Chang'e
Pgtenno
Chang'e
Level 18
God Stats
4W - 8L
1,145 SR
Queue Stats
21W - 42L
1,144 Elo+
Party 1
Hera
Hera
TheGlitchKid01
Hera
Level 22
God Stats
4W - 5L
1,065 SR
Queue Stats
52W - 67L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,722
368
7,533
16,493
16,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
6 / 7 / 1
10,058
479
10,031
22,530
11,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eset
Syphri
Eset
13
2 / 9 / 2
8,934
425
4,665
12,609
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
corpseblvsh
Bellona
12
0 / 7 / 1
7,501
357
3,630
13,561
8,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
15
2 / 5 / 0
10,006
476
7,526
10,406
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
12 / 1 / 7
12,609
600
9,401
14,934
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 12
9,912
472
6,224
10,286
3,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Ninja56889
Sun Wukong
17
4 / 1 / 9
11,302
538
10,742
15,383
12,738
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Pgtenno
Chang'e
17
3 / 3 / 10
10,814
515
9,714
15,883
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 1 / 5
12,719
606
17,673
9,851
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
10
Kills
35
35
Deaths
10
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Thanatos
12
1
7
15.5
W
1
4
12
1.75
W
Sun Wukong
Ninja56889
Sun Wukong
4
1
9
8.5
W
Chang'e
Pgtenno
Chang'e
3
3
10
2.67
L
6
7
1
0.93
L
Eset
Syphri
Eset
2
9
2
0.33
W
15
1
5
17.5
L
Bellona
corpseblvsh
Bellona
0
7
1
0.07
L
Charybdis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,385
Damage
53,754
75,599
Taken
66,337
44,147
Mitigated
32,868
10,064
Healing
34,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,533
1,322
0
1,438
16,493
16,269
114
2,254
14,027
28,126
0
W
Thanatos
9,401
3,609
0
13,332
14,934
7,589
0
1,479
13,341
0
85,994
W
6,224
5,125
0
2,167
10,286
3,641
7,893
2,282
7,840
0
38,774
W
Sun Wukong
Ninja56889
Sun Wukong
10,742
1,144
0
3,263
15,383
12,738
2,277
3,490
11,109
0
66,090
W
Chang'e
Pgtenno
Chang'e
9,714
2,286
1,930
8,440
15,883
5,178
3,637
2,130
13,673
49,897
0
L
10,031
3,509
0
6,205
22,530
11,620
0
7,048
14,945
479
67,890
L
Eset
Syphri
Eset
4,665
1,249
0
1,566
12,609
4,235
588
6,501
5,570
43,346
0
W
17,673
2,439
547
4,572
9,851
3,722
1,136
2,571
7,202
74,772
0
L
Bellona
corpseblvsh
Bellona
3,630
755
0
105
13,561
8,676
0
6,121
7,115
7,026
18,851
L
Charybdis
7,526
5,311
0
750
10,406
3,347
1,699
4,167
5,910
0
65,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
57,356
385
Minions Killed
536
0
Camps Cleared
0
1,687,128
Distance Traveled
1,988,127
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,722
368
33
2
0
358,258
1
W
Thanatos
12,609
600
111
5
0
414,310
5
W
Rama
9,912
472
80
4
0
343,804
0
W
Sun Wukong
11,302
538
124
6
0
458,534
5
W
Chang'e
10,814
515
90
4
0
352,646
0
L
Fenrir
10,058
479
95
5
0
376,140
0
L
Eset
8,934
425
73
3
0
300,187
1
W
Hera
12,719
606
131
6
0
418,833
1
L
Bellona
7,501
357
51
2
0
398,554
0
L
Charybdis
10,006
476
133
6
0
253,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role