Player Matchup

Agni
Agni
Blooodnut213540
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,055 Elo+
Party 1
Athena
Athena
DarthBruce3385
Athena
Level 7
God Stats
2W - 5L
1,288 SR
Queue Stats
2W - 9L
1,101 Elo+
Party 1
Kukulkan
Kukulkan
MaikKnight
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
MostClutchSDL
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,410 Elo+
Solo
Bellona
Bellona
mlk_ruim2374
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 11
1,458 SR
1,313 Elo+

VS

Team Averages
Level 19
1,462 SR
1,341 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AniMaLBoF
Kukulkan
Level 21
God Stats
1W - 1L
1,284 SR
Queue Stats
35W - 38L
1,351 Elo+
Party 2
Ra
Ra
BaselessDevotee
Ra
Level 14
God Stats
2W - 0L
1,741 SR
Queue Stats
3W - 2L
1,326 Elo+
Party 2
Hun Batz
Hun Batz
Isawa1
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,260 Elo+
Solo
Loki
Loki
xXIII-LA_MUERTEx
Loki
Level 15
God Stats
5W - 12L
1,283 SR
Queue Stats
37W - 56L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 2
12,041
860
10,547
14,006
4,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
3 / 11 / 5
13,836
988
9,694
28,702
40,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MaikKnight
Kukulkan
15
0 / 0 / 0
8,510
608
0
0
0
Hercules
MostClutchSDL
Hercules
19
5 / 1 / 3
13,302
950
23,825
34,521
37,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
mlk_ruim2374
Bellona
15
0 / 0 / 0
10,019
716
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
8 / 2 / 8
13,690
978
25,588
16,026
6,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
AniMaLBoF
Kukulkan
20
0 / 0 / 10
12,919
923
14,740
4,443
1,758
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 3 / 8
11,929
852
8,872
8,666
5,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Isawa1
Hun Batz
19
3 / 6 / 11
12,322
880
8,787
15,148
5,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 1 / 6
12,868
919
10,587
10,071
3,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
20
20
Deaths
12
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
8
6
W
Kukulkan
AniMaLBoF
Kukulkan
0
0
10
5
W
2
3
8
2
L
3
8
2
0.5
L
3
11
5
0.5
W
Hun Batz
Isawa1
Hun Batz
3
6
11
1.42
L
Kukulkan
MaikKnight
Kukulkan
0
0
0
0
L
Hercules
MostClutchSDL
Hercules
5
1
3
6.5
L
Bellona
mlk_ruim2374
Bellona
0
0
0
0
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,066
Damage
68,574
77,229
Taken
54,354
82,807
Mitigated
23,105
10,522
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
25,588
14,248
613
3,253
16,026
6,398
0
6,096
9,930
0
36,240
W
Kukulkan
AniMaLBoF
Kukulkan
14,740
1,619
0
0
4,443
1,758
0
1,772
2,671
76,072
0
W
8,872
3,324
1,414
1,942
8,666
5,232
0
2,485
6,181
24,436
0
L
10,547
2,681
0
0
14,006
4,972
0
4,085
9,921
32,177
0
L
9,694
2,644
0
1,554
28,702
40,716
0
9,351
18,503
39,599
0
W
Hun Batz
Isawa1
Hun Batz
8,787
4,739
0
120
15,148
5,869
0
7,335
7,813
0
27,448
L
Kukulkan
MaikKnight
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
MostClutchSDL
Hercules
23,825
9,715
0
8,968
34,521
37,119
0
10,176
24,345
0
48,622
L
Bellona
mlk_ruim2374
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
10,587
3,771
70
4,268
10,071
3,848
0
2,553
7,518
0
17,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
63,728
165
Minions Killed
278
2
Camps Cleared
3
622,798
Distance Traveled
1,147,800
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,690
978
18
1
0
250,725
0
W
Kukulkan
12,919
923
167
12
1
226,794
0
W
Ra
11,929
852
34
2
1
215,000
2
L
Agni
12,041
860
56
4
0
127,522
0
L
Athena
13,836
988
57
4
1
235,276
0
W
Hun Batz
12,322
880
40
3
1
180,008
0
L
Kukulkan
8,510
608
0
0
0
0
0
L
Hercules
13,302
950
52
4
1
260,000
0
L
Bellona
10,019
716
0
0
0
0
0
W
Loki
12,868
919
19
1
0
275,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role