Player Matchup

Cthulhu
Cthulhu
Darth Kucifer
Cthulhu
Level 109
God Stats
6W - 3L
1,508 SR
Queue Stats
11W - 11L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
SchubeyDubey
Danzaburou
Level 112
God Stats
10W - 10L
1,609 SR
Queue Stats
216W - 201L
1,489 Elo+
Solo
Bastet
Bastet
jlocky lock
Bastet
Level 126
God Stats
5W - 1L
1,686 SR
Queue Stats
37W - 39L
1,559 Elo+
Party 1
Ra
Ra
ltalian Mobsta
Ra
Level 144
God Stats
5W - 1L
1,507 SR
Queue Stats
50W - 43L
1,585 Elo+
Party 1
Amaterasu
Amaterasu
luckybuckles
Amaterasu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,511 Elo+
Solo
Team Averages
Level 130
1,562 SR
1,516 Elo+

VS

Team Averages
Level 103
1,585 SR
1,528 Elo+
Erlang Shen
Erlang Shen
ARONSTONE67667
Erlang Shen
Level 128
God Stats
1W - 1L
1,731 SR
Queue Stats
70W - 51L
1,528 Elo+
Party 2
Zhong Kui
Zhong Kui
Nightshock
Zhong Kui
Level 108
God Stats
2W - 4L
1,591 SR
Queue Stats
93W - 88L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
T1GERspark
Jing Wei
Level 69
God Stats
2W - 4L
1,539 SR
Queue Stats
230W - 169L
1,569 Elo+
Party 3
Achilles
Achilles
Vanilla_Froyo
Achilles
Level 105
God Stats
2W - 7L
1,519 SR
Queue Stats
307W - 274L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
conconf
Tsukuyomi
Level 104
God Stats
4W - 2L
1,543 SR
Queue Stats
366W - 315L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
5 / 3 / 12
10,911
496
15,727
19,645
23,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SchubeyDubey
Danzaburou
19
11 / 2 / 9
12,803
582
21,005
16,507
7,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
20
12 / 2 / 10
13,666
621
20,618
19,080
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 3 / 6
12,443
566
12,945
14,790
6,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
luckybuckles
Amaterasu
17
2 / 3 / 9
11,359
516
8,115
24,407
17,312
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ARONSTONE67667
Erlang Shen
16
1 / 8 / 1
9,896
450
6,217
19,917
11,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Nightshock
Zhong Kui
17
7 / 8 / 1
11,897
541
16,971
24,363
11,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
T1GERspark
Jing Wei
14
1 / 10 / 4
9,462
430
9,666
18,223
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Vanilla_Froyo
Achilles
14
3 / 5 / 5
9,844
447
15,619
18,053
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
conconf
Tsukuyomi
12
1 / 7 / 2
8,676
394
10,122
20,710
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
37
Kills
13
13
Deaths
38
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ARONSTONE67667
Erlang Shen
1
8
1
0.19
W
Cthulhu
5
3
12
3.67
L
Zhong Kui
Nightshock
Zhong Kui
7
8
1
0.94
W
Danzaburou
SchubeyDubey
Danzaburou
11
2
9
7.75
L
Jing Wei
T1GERspark
Jing Wei
1
10
4
0.3
L
Achilles
Vanilla_Froyo
Achilles
3
5
5
1.1
L
Tsukuyomi
conconf
Tsukuyomi
1
7
2
0.29
W
Bastet
12
2
10
8.5
W
7
3
6
3.33
W
Amaterasu
luckybuckles
Amaterasu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,410
Damage
58,595
94,429
Taken
101,266
61,847
Mitigated
53,386
39,730
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ARONSTONE67667
Erlang Shen
6,217
1,727
0
4,701
19,917
11,925
100
2,882
16,706
0
79,967
W
Cthulhu
15,727
1,325
1,381
5,538
19,645
23,084
716
3,279
16,126
31,736
0
L
Zhong Kui
Nightshock
Zhong Kui
16,971
1,945
78
6,437
24,363
11,216
0
7,086
16,614
63,413
0
W
Danzaburou
SchubeyDubey
Danzaburou
21,005
11,354
0
7,425
16,507
7,358
3,220
4,732
11,367
0
115,502
L
Jing Wei
T1GERspark
Jing Wei
9,666
6,978
361
2,856
18,223
4,980
275
6,741
10,784
0
58,211
L
Achilles
Vanilla_Froyo
Achilles
15,619
3,863
0
3,449
18,053
12,471
0
3,120
14,622
6,094
41,474
L
Tsukuyomi
conconf
Tsukuyomi
10,122
2,856
0
1,488
20,710
12,794
0
6,414
13,644
0
35,041
W
Bastet
20,618
4,789
0
8,535
19,080
7,272
5,219
2,487
16,165
0
91,227
W
12,945
236
4,082
6,762
14,790
6,821
1,035
4,379
10,035
92,517
0
W
Amaterasu
luckybuckles
Amaterasu
8,115
3,376
0
6,007
24,407
17,312
1,070
3,054
20,308
0
51,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,182
Gold Earned
49,775
557
Minions Killed
485
0
Camps Cleared
0
2,145,084
Distance Traveled
1,821,256
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,896
450
144
7
0
345,627
2
W
Cthulhu
10,911
496
44
2
0
432,514
0
L
Zhong Kui
11,897
541
108
5
0
344,794
3
W
Danzaburou
12,803
582
145
7
0
375,011
7
L
Jing Wei
9,462
430
117
5
0
386,397
4
L
Achilles
9,844
447
71
3
0
361,467
5
L
Tsukuyomi
8,676
394
45
2
0
382,971
4
W
Bastet
13,666
621
119
5
0
465,647
1
W
Ra
12,443
566
152
7
0
437,860
1
W
Amaterasu
11,359
516
97
4
0
434,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role