Player Matchup

Fenrir
Fenrir
Gold IV
ASmashKermit
Fenrir
Gold IV
Level 129
God Stats
1W - 2L
1,582 SR
Queue Stats
127W - 148L
1,319 MMR
Party 1
Khepri
Khepri
Gold V
ASmashLizard
Khepri
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 146L
1,213 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
Xll CYCLOPS llX
Zhong Kui
Silver IV
Level 124
God Stats
2W - 4L
1,579 SR
Queue Stats
286W - 386L
957 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,554 SR
1,163 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,516 SR
1,228 MMR
Chronos
Chronos
Gold V
Yexted
Chronos
Gold V
Level 79
God Stats
12W - 7L
1,570 SR
Queue Stats
28W - 29L
1,210 MMR
Solo
Artio
Artio
Gold IV
iTz iKonvict
Artio
Gold IV
Level 120
God Stats
2W - 2L
1,514 SR
Queue Stats
117W - 139L
1,518 MMR
Solo
Bellona
Bellona
Silver IV
xQueenDaddyx
Bellona
Silver IV
Level 104
God Stats
27W - 35L
1,464 SR
Queue Stats
217W - 306L
957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 4 / 4
8,916
686
12,978
17,194
13,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
12
1 / 6 / 7
8,085
622
7,216
15,157
17,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Xll CYCLOPS llX
Zhong Kui
12
5 / 6 / 4
8,923
686
10,370
11,613
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesGilgameshAresCthulhuMorgan Le Fay

VS

Bans
ArtemisRatatoskrNu WaCupidAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Yexted
Chronos
14
6 / 6 / 6
9,988
768
14,418
13,697
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 1 / 10
10,059
774
9,385
18,042
15,998
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
xQueenDaddyx
Bellona
13
5 / 3 / 10
9,824
756
14,337
14,199
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
16
16
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
4
4
1.5
L
Khepri
1
6
7
0.75
L
Zhong Kui
Xll CYCLOPS llX
Zhong Kui
5
6
4
1.17
W
Chronos
Yexted
Chronos
6
6
6
1.5
W
5
1
10
10
W
Bellona
xQueenDaddyx
Bellona
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,564
Damage
38,140
43,964
Taken
45,938
37,520
Mitigated
31,670
5,546
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,978
4,684
0
1,954
17,194
13,852
0
9,170
7,620
0
27,098
L
Khepri
7,216
1,317
352
1,378
15,157
17,255
0
8,152
6,630
15,172
0
L
Zhong Kui
Xll CYCLOPS llX
Zhong Kui
10,370
674
0
1,862
11,613
6,413
702
6,744
4,680
27,414
0
W
Chronos
Yexted
Chronos
14,418
6,923
0
3,673
13,697
4,821
885
6,273
6,812
47,030
0
W
9,385
2,622
2,433
6,272
18,042
15,998
385
6,230
11,101
21,893
0
W
Bellona
xQueenDaddyx
Bellona
14,337
5,239
606
2,178
14,199
10,851
1,202
4,084
9,743
0
35,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
29,871
90
Minions Killed
142
3
Camps Cleared
9
634,139
Distance Traveled
723,020
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,916
686
32
2
1
232,621
5
L
Khepri
8,085
622
17
1
0
182,831
0
L
Zhong Kui
8,923
686
41
3
2
218,687
2
W
Chronos
9,988
768
79
6
3
205,407
3
W
Artio
10,059
774
27
2
2
263,568
1
W
Bellona
9,824
756
36
3
4
254,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role