Player Matchup

Bellona
Bellona
Firetrucked
Bellona
Level 155
God Stats
2W - 2L
1,566 SR
Queue Stats
101W - 105L
1,525 Elo+
Party 3
Izanami
Izanami
Shadowninja559
Izanami
Level 159
God Stats
4W - 2L
1,378 SR
Queue Stats
133W - 147L
1,433 Elo+
Party 2
Bacchus
Bacchus
Zarkiiii
Bacchus
Level 106
God Stats
2W - 1L
1,622 SR
Queue Stats
30W - 27L
1,583 Elo+
Party 3
Ravana
Ravana
biggsnake559
Ravana
Level 47
God Stats
8W - 3L
1,669 SR
Queue Stats
155W - 214L
1,333 Elo+
Party 2
Yemoja
Yemoja
kalaka13
Yemoja
Level 95
God Stats
3W - 0L
1,821 SR
Queue Stats
71W - 70L
1,496 Elo+
Party 3
Team Averages
Level 112
1,611 SR
1,474 Elo+

VS

Team Averages
Level 91
1,405 SR
1,445 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ed1bleCHIMI
Vulcan
Level 78
God Stats
3W - 4L
1,413 SR
Queue Stats
64W - 62L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
GalaxyInRuins8
The Morrigan
Level 84
God Stats
4W - 4L
1,456 SR
Queue Stats
107W - 121L
1,391 Elo+
Party 1
Hel
Hel
xKingPin818x
Hel
Level 83
God Stats
0W - 3L
1,338 SR
Queue Stats
118W - 113L
1,443 Elo+
Party 1
Discordia
Discordia
xXQueenMyrahXx
Discordia
Level 70
God Stats
0W - 2L
1,317 SR
Queue Stats
39W - 36L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Firetrucked
Bellona
16
6 / 2 / 15
9,356
851
9,596
12,001
13,807
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 1 / 12
9,826
893
8,675
6,689
3,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bacchus
Zarkiiii
Bacchus
14
3 / 3 / 17
9,004
819
11,108
13,354
15,454
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
16
6 / 2 / 11
9,249
841
5,521
10,060
7,878
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
kalaka13
Yemoja
16
1 / 1 / 21
8,731
794
5,269
9,957
9,777
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 7 / 3
8,003
728
8,006
10,222
3,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
14
0 / 4 / 5
7,558
687
7,670
8,372
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
GalaxyInRuins8
The Morrigan
13
1 / 6 / 5
7,238
658
6,018
8,749
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 5
7,029
639
6,369
8,450
6,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
xXQueenMyrahXx
Discordia
14
2 / 4 / 2
7,487
681
8,322
6,933
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
24
Kills
7
9
Deaths
24
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
7
3
0.64
L
Vulcan
0
4
5
0.63
W
Bellona
Firetrucked
Bellona
6
2
15
6.75
L
The Morrigan
GalaxyInRuins8
The Morrigan
1
6
5
0.58
W
8
1
12
14
W
Bacchus
Zarkiiii
Bacchus
3
3
17
3.83
W
Ravana
6
2
11
5.75
W
Yemoja
kalaka13
Yemoja
1
1
21
11.5
L
1
3
5
1.17
L
Discordia
xXQueenMyrahXx
Discordia
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,169
Damage
36,385
52,061
Taken
42,726
50,202
Mitigated
21,947
29,992
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,006
3,349
191
627
10,222
3,651
0
3,857
6,365
0
10,386
L
Vulcan
7,670
2,076
195
964
8,372
4,254
0
3,516
4,856
19,463
0
W
Bellona
Firetrucked
Bellona
9,596
510
1,502
1,447
12,001
13,807
319
7,265
4,390
3,769
23,403
L
The Morrigan
GalaxyInRuins8
The Morrigan
6,018
679
41
287
8,749
4,111
68
2,704
6,045
17,058
260
W
8,675
5,721
2,488
2,096
6,689
3,286
3,733
3,406
3,155
0
30,744
W
Bacchus
Zarkiiii
Bacchus
11,108
1,042
2,233
2,230
13,354
15,454
342
3,982
9,106
20,219
0
W
Ravana
5,521
1,205
3,402
3,307
10,060
7,878
835
5,977
3,733
0
18,142
W
Yemoja
kalaka13
Yemoja
5,269
1,881
8,587
2,700
9,957
9,777
288
6,398
3,303
14,163
0
L
6,369
169
3,810
3,995
8,450
6,722
0
4,440
4,010
8,906
0
L
Discordia
xXQueenMyrahXx
Discordia
8,322
643
535
958
6,933
3,209
62
2,489
4,444
20,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
37,315
135
Minions Killed
92
0
Camps Cleared
0
1,015,191
Distance Traveled
912,446
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,003
728
9
1
0
168,763
1
L
Vulcan
7,558
687
22
2
0
190,369
0
W
Bellona
9,356
851
32
3
0
202,535
3
L
The Morrigan
7,238
658
28
3
0
179,296
1
W
Izanami
9,826
893
47
4
0
190,236
0
W
Bacchus
9,004
819
19
2
0
199,873
1
W
Ravana
9,249
841
21
2
0
203,283
0
W
Yemoja
8,731
794
16
1
0
219,264
6
L
Hel
7,029
639
6
1
0
207,652
1
L
Discordia
7,487
681
27
2
0
166,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role