Player Matchup

Pele
Pele
Arguable_Toast12
Pele
Level 25
God Stats
0W - 1L
1,302 SR
Queue Stats
37W - 45L
1,364 Elo+
Party 3
Hachiman
Hachiman
BlizzardWolf1011
Hachiman
Level 22
God Stats
0W - 1L
1,312 SR
Queue Stats
23W - 15L
1,509 Elo+
Party 3
Yemoja
Yemoja
LadiieIvory
Yemoja
Level 7
God Stats
2W - 11L
1,266 SR
Queue Stats
6W - 16L
1,369 Elo+
Party 2
Bacchus
Bacchus
SightsRhoT
Bacchus
Level 28
God Stats
0W - 1L
1,471 SR
Queue Stats
2W - 8L
1,256 Elo+
Party 2
Kali
Kali
Slickhoodlum419
Kali
Level 15
God Stats
0W - 5L
1,069 SR
Queue Stats
34W - 61L
1,218 Elo+
Party 2
Team Averages
Level 19
1,284 SR
1,343 Elo+

VS

Team Averages
Level 16
1,522 SR
1,387 Elo+
Scylla
Scylla
ItsMisterNoob
Scylla
Level 9
God Stats
2W - 2L
1,359 SR
Queue Stats
13W - 18L
1,258 Elo+
Solo
Kukulkan
Kukulkan
OG-Tr3ll0
Kukulkan
Level 27
God Stats
11W - 4L
1,710 SR
Queue Stats
88W - 79L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Osm Ace
Danzaburou
Level 21
God Stats
16W - 11L
1,540 SR
Queue Stats
56W - 53L
1,454 Elo+
Party 1
Nemesis
Nemesis
TTVfrostyfox
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,304 Elo+
Solo
Odin
Odin
XxbridgesxX
Odin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 37L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 12 / 4
11,378
1,138
12,919
23,252
8,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 6 / 6
11,322
1,132
15,785
17,060
6,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
14
0 / 0 / 1
8,166
817
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
SightsRhoT
Bacchus
17
1 / 7 / 7
11,078
1,108
8,466
28,991
25,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 9 / 3
8,762
876
3,024
14,150
5,254
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

87

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 22
12,060
1,206
18,453
8,729
2,676
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
OG-Tr3ll0
Kukulkan
18
7 / 1 / 18
11,606
1,161
16,399
7,265
2,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Osm Ace
Danzaburou
18
8 / 2 / 16
12,134
1,213
21,411
10,827
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
TTVfrostyfox
Nemesis
18
4 / 5 / 15
10,712
1,071
13,524
12,104
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 1 / 19
12,005
1,201
8,814
8,931
4,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
124
11
Kills
34
34
Deaths
11
21
Assists
90
Player
Kills
Deaths
Assists
KDA
L
5
12
4
0.58
L
5
6
6
1.33
W
6
2
22
8.5
L
Yemoja
0
0
1
0.5
W
Kukulkan
OG-Tr3ll0
Kukulkan
7
1
18
16
W
Danzaburou
Osm Ace
Danzaburou
8
2
16
8
L
Bacchus
SightsRhoT
Bacchus
1
7
7
0.64
L
0
9
3
0.17
W
Nemesis
TTVfrostyfox
Nemesis
4
5
15
2.3
W
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,194
Damage
78,601
83,453
Taken
47,856
45,724
Mitigated
18,622
3,880
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,919
4,424
0
1,120
23,252
8,750
0
11,042
11,889
0
29,832
L
15,785
4,931
0
291
17,060
6,544
0
6,391
10,562
0
43,250
W
18,453
3,373
286
3,164
8,729
2,676
0
1,131
7,598
37,974
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
OG-Tr3ll0
Kukulkan
16,399
3,486
0
0
7,265
2,809
0
1,444
5,821
41,090
0
W
Danzaburou
Osm Ace
Danzaburou
21,411
9,705
0
1,370
10,827
4,044
0
2,410
7,937
0
37,828
L
Bacchus
SightsRhoT
Bacchus
8,466
1,409
0
2,347
28,991
25,176
0
11,030
17,688
29,515
0
L
3,024
1,210
0
122
14,150
5,254
0
6,553
7,470
0
6,415
W
Nemesis
TTVfrostyfox
Nemesis
13,524
5,077
0
621
12,104
4,883
0
2,055
10,049
0
18,957
W
8,814
1,955
0
1,086
8,931
4,210
0
1,426
7,505
624
15,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,706
Gold Earned
58,517
130
Minions Killed
171
4
Camps Cleared
7
737,138
Distance Traveled
1,051,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,378
1,138
44
4
1
194,362
0
L
Hachiman
11,322
1,132
38
4
3
197,387
0
W
Scylla
12,060
1,206
48
5
4
196,348
0
L
Yemoja
8,166
817
0
0
0
6,468
0
W
Kukulkan
11,606
1,161
55
6
2
190,985
0
W
Danzaburou
12,134
1,213
43
4
0
200,096
0
L
Bacchus
11,078
1,108
43
4
0
175,877
0
L
Kali
8,762
876
5
1
0
163,044
0
W
Nemesis
10,712
1,071
10
1
1
215,684
0
W
Odin
12,005
1,201
15
2
0
248,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role