Player Matchup

Terra
Terra
LifeTaker2424
Terra
Level 10
God Stats
1W - 2L
1,443 SR
Queue Stats
3W - 7L
1,661 Elo+
Solo
Charybdis
Charybdis
Paycolavii
Charybdis
Level 18
God Stats
6W - 7L
1,429 SR
Queue Stats
30W - 22L
1,552 Elo+
Party 1
Fenrir
Fenrir
Qwyzll
Fenrir
Level 26
God Stats
1W - 3L
1,541 SR
Queue Stats
25W - 19L
1,647 Elo+
Solo
Mulan
Mulan
The Maison4156
Mulan
Level 18
God Stats
18W - 15L
1,666 SR
Queue Stats
40W - 29L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
kavaluccii
Zhong Kui
Level 112
God Stats
5W - 6L
1,476 SR
Queue Stats
211W - 218L
1,555 Elo+
Party 1
Team Averages
Level 37
1,511 SR
1,592 Elo+

VS

Team Averages
Level 19
1,596 SR
1,527 Elo+
Chaac
Chaac
JakeGABY GC
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,543 Elo+
Solo
Ares
Ares
KamdenCollie
Ares
Level 25
God Stats
4W - 4L
1,945 SR
Queue Stats
13W - 12L
1,586 Elo+
Solo
Hera
Hera
Zen_deslinde
Hera
Level 29
God Stats
13W - 11L
1,697 SR
Queue Stats
72W - 88L
1,501 Elo+
Solo
Guan Yu
Guan Yu
ZhongersDong
Guan Yu
Level 11
God Stats
1W - 1L
1,338 SR
Queue Stats
16W - 18L
1,539 Elo+
Solo
Heimdallr
Heimdallr
xMrsSmith04x
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,959
379
1,613
22,059
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
Paycolavii
Charybdis
16
1 / 7 / 3
9,891
471
9,700
15,411
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Qwyzll
Fenrir
16
4 / 7 / 2
9,969
475
7,511
21,214
8,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 9 / 3
9,895
471
18,761
24,817
15,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
kavaluccii
Zhong Kui
18
5 / 5 / 3
11,849
564
13,213
17,362
9,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
13,207
629
18,417
20,767
13,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 1 / 8
11,471
546
9,011
15,670
16,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 5 / 8
13,416
639
15,350
9,908
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
ZhongersDong
Guan Yu
20
9 / 2 / 9
13,961
665
21,613
22,102
17,606
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
xMrsSmith04x
Heimdallr
18
5 / 2 / 6
11,796
562
10,856
16,890
7,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
11
Kills
34
35
Deaths
11
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
4
1
8
8
L
0
7
1
0.07
L
Charybdis
Paycolavii
Charybdis
1
7
3
0.36
L
Fenrir
Qwyzll
Fenrir
4
7
2
0.71
L
1
9
3
0.28
W
6
5
8
2
W
Guan Yu
ZhongersDong
Guan Yu
9
2
9
6.75
L
Zhong Kui
kavaluccii
Zhong Kui
5
5
3
1.3
W
Heimdallr
xMrsSmith04x
Heimdallr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,798
Damage
75,247
100,863
Taken
85,337
49,311
Mitigated
59,772
24,206
Healing
37,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,417
4,957
0
11,186
20,767
13,602
2,297
6,105
14,273
0
92,741
W
9,011
276
0
3,780
15,670
16,722
1,783
1,208
14,280
35,682
0
L
1,613
779
447
3,884
22,059
11,848
56
7,441
14,376
11,595
0
L
Charybdis
Paycolavii
Charybdis
9,700
4,857
0
3,364
15,411
3,406
0
3,610
11,569
0
74,680
L
Fenrir
Qwyzll
Fenrir
7,511
926
0
7,405
21,214
8,655
225
2,779
18,113
0
78,802
L
18,761
3,121
0
3,003
24,817
15,727
0
5,104
19,037
7,392
63,767
W
15,350
3,345
102
3,662
9,908
4,062
1,847
4,766
5,003
93,538
0
W
Guan Yu
ZhongersDong
Guan Yu
21,613
5,136
1,436
9,827
22,102
17,606
4,809
2,436
19,006
0
96,503
L
Zhong Kui
kavaluccii
Zhong Kui
13,213
733
0
6,103
17,362
9,675
0
5,088
11,844
74,204
0
W
Heimdallr
xMrsSmith04x
Heimdallr
10,856
5,914
0
7,670
16,890
7,780
4,146
2,509
14,246
0
100,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,563
Gold Earned
63,851
525
Minions Killed
657
0
Camps Cleared
0
1,934,581
Distance Traveled
2,047,486
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,207
629
141
7
0
445,939
6
W
Ares
11,471
546
43
2
0
431,579
0
L
Terra
7,959
379
16
1
0
427,331
0
L
Charybdis
9,891
471
116
6
0
399,198
0
L
Fenrir
9,969
475
118
6
0
379,456
4
L
Mulan
9,895
471
124
6
0
388,975
1
W
Hera
13,416
639
173
8
0
426,575
2
W
Guan Yu
13,961
665
175
8
0
395,945
2
L
Zhong Kui
11,849
564
151
7
0
339,621
2
W
Heimdallr
11,796
562
125
6
0
347,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role