Player Matchup

Kumbhakarna
Kumbhakarna
Flinqz
Kumbhakarna
Level 24
God Stats
18W - 11L
1,634 SR
Queue Stats
143W - 134L
1,529 Elo+
Party 3
Olorun
Olorun
LUISITOPRO888
Olorun
Level 11
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 3L
1,661 Elo+
Party 2
Loki
Loki
ModerateGMR
Loki
Level 28
God Stats
3W - 2L
1,725 SR
Queue Stats
195W - 164L
1,498 Elo+
Party 3
Tyr
Tyr
Rinteckz
Tyr
Level 121
God Stats
0W - 1L
1,358 SR
Queue Stats
1W - 5L
1,386 Elo+
Party 2
Anhur
Anhur
frwg
Anhur
Level 40
God Stats
8W - 5L
1,633 SR
Queue Stats
166W - 146L
1,484 Elo+
Party 3
Team Averages
Level 45
1,519 SR
1,512 Elo+

VS

Team Averages
Level 61
1,451 SR
1,582 Elo+
Discordia
Discordia
DS-Rose25
Discordia
Level 15
God Stats
3W - 1L
1,829 SR
Queue Stats
26W - 37L
1,379 Elo+
Party 1
Izanami
Izanami
Pistonsfan
Izanami
Level 16
God Stats
2W - 2L
1,240 SR
Queue Stats
67W - 52L
1,565 Elo+
Party 1
Fenrir
Fenrir
Silvaeno
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,851 Elo+
Party 1
Geb
Geb
Technique
Geb
Level 146
God Stats
3W - 6L
1,184 SR
Queue Stats
141W - 125L
1,561 Elo+
Party 1
Zeus
Zeus
TruuDot
Zeus
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
158W - 140L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Flinqz
Kumbhakarna
18
0 / 3 / 0
12,730
909
1,809
25,775
31,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 1 / 3
11,869
848
8,567
8,205
3,724
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 8 / 3
12,985
928
11,395
21,483
9,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 4 / 4
12,205
872
9,950
27,515
35,016
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
frwg
Anhur
19
3 / 6 / 1
12,917
923
16,192
19,919
7,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

99

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DS-Rose25
Discordia
20
3 / 2 / 12
13,112
937
10,996
8,945
2,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Pistonsfan
Izanami
20
8 / 0 / 9
14,057
1,004
32,671
5,954
2,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Silvaeno
Fenrir
20
1 / 5 / 16
12,319
880
12,789
16,414
14,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 0 / 18
13,581
970
8,517
10,670
14,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
TruuDot
Zeus
20
7 / 0 / 10
14,418
1,030
29,039
9,237
2,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
7
Kills
22
22
Deaths
7
11
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Discordia
DS-Rose25
Discordia
3
2
12
4.5
L
Kumbhakarna
Flinqz
Kumbhakarna
0
3
0
0
L
0
1
3
1.5
L
3
8
3
0.56
W
Izanami
Pistonsfan
Izanami
8
0
9
12.5
L
1
4
4
0.75
W
Fenrir
Silvaeno
Fenrir
1
5
16
1.8
W
3
0
18
12
W
Zeus
TruuDot
Zeus
7
0
10
12
L
Anhur
frwg
Anhur
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,913
Damage
94,012
102,897
Taken
51,220
87,735
Mitigated
36,918
12,014
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DS-Rose25
Discordia
10,996
1,215
0
250
8,945
2,775
0
867
8,078
38,686
0
L
Kumbhakarna
Flinqz
Kumbhakarna
1,809
73
0
1,893
25,775
31,943
0
9,710
16,065
7,080
0
L
8,567
3,118
404
2,633
8,205
3,724
0
3,881
4,324
21,038
0
L
11,395
1,480
0
143
21,483
9,222
0
10,289
11,194
0
45,669
W
Izanami
Pistonsfan
Izanami
32,671
21,059
0
0
5,954
2,318
0
702
5,252
0
49,586
L
9,950
1,291
0
4,445
27,515
35,016
0
11,161
16,354
0
33,315
W
Fenrir
Silvaeno
Fenrir
12,789
4,026
0
864
16,414
14,642
0
4,310
12,104
0
18,915
W
8,517
473
0
0
10,670
14,576
0
3,076
7,594
24,022
0
W
Zeus
TruuDot
Zeus
29,039
3,239
541
3,277
9,237
2,607
0
1,421
7,816
59,781
0
L
Anhur
frwg
Anhur
16,192
6,325
0
2,496
19,919
7,830
0
13,511
6,408
0
49,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,706
Gold Earned
67,487
226
Minions Killed
234
12
Camps Cleared
7
1,400,975
Distance Traveled
1,398,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,112
937
67
5
0
253,583
0
L
Kumbhakarna
12,730
909
6
0
0
275,316
0
L
Olorun
11,869
848
36
3
0
249,710
0
L
Loki
12,985
928
51
4
7
295,845
0
W
Izanami
14,057
1,004
64
5
1
288,867
0
L
Tyr
12,205
872
58
4
2
307,609
0
W
Fenrir
12,319
880
10
1
1
275,356
0
W
Geb
13,581
970
27
2
0
297,752
0
W
Zeus
14,418
1,030
66
5
5
283,013
0
L
Anhur
12,917
923
75
5
3
272,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role